Player Matchup

Thoth
Thoth
 
Thoth
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
CynisterGrynn
Erlang Shen
Level 157
God Stats
3W - 2L
1,581 SR
Queue Stats
336W - 372L
1,476 Elo+
Solo
Nu Wa
Nu Wa
EliasMijo
Nu Wa
Level 107
God Stats
1W - 1L
1,684 SR
Queue Stats
67W - 45L
1,618 Elo+
Party 2
Jing Wei
Jing Wei
Encyze
Jing Wei
Level 68
God Stats
1W - 1L
1,742 SR
Queue Stats
96W - 73L
1,631 Elo+
Party 2
Ratatoskr
Ratatoskr
JerryElWolff
Ratatoskr
Level 128
God Stats
1W - 1L
1,863 SR
Queue Stats
20W - 13L
1,615 Elo+
Party 2
Team Averages
Level 116
1,674 SR
1,568 Elo+

VS

Team Averages
Level 131
1,579 SR
1,589 Elo+
Janus
Janus
CDome
Janus
Level 141
God Stats
4W - 3L
1,504 SR
Queue Stats
29W - 27L
1,565 Elo+
Party 1
Mercury
Mercury
MotaBikeMik3
Mercury
Level 137
God Stats
1W - 0L
1,755 SR
Queue Stats
28W - 24L
1,581 Elo+
Party 1
Cthulhu
Cthulhu
Zakc1189
Cthulhu
Level 156
God Stats
2W - 1L
1,467 SR
Queue Stats
45W - 35L
1,640 Elo+
Party 1
Pele
Pele
Zeggathor
Pele
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 126L
1,552 Elo+
Solo
Scylla
Scylla
iFolse
Scylla
Level 158
God Stats
7W - 2L
1,670 SR
Queue Stats
116W - 100L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
8 / 4 / 4
12,499
781
21,162
14,078
7,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
CynisterGrynn
Erlang Shen
17
2 / 9 / 9
10,979
686
7,490
29,326
37,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
EliasMijo
Nu Wa
17
4 / 9 / 7
11,087
693
18,695
16,599
8,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Encyze
Jing Wei
16
1 / 6 / 8
9,517
595
7,581
14,471
7,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
JerryElWolff
Ratatoskr
17
4 / 7 / 8
11,156
697
8,016
13,925
7,568
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CDome
Janus
20
9 / 3 / 17
13,006
813
25,254
16,006
7,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
MotaBikeMik3
Mercury
18
5 / 4 / 16
11,306
707
9,672
16,519
7,730
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Zakc1189
Cthulhu
20
5 / 4 / 20
13,373
836
14,492
25,991
37,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
16
3 / 7 / 10
10,323
645
10,635
22,997
19,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
iFolse
Scylla
20
13 / 3 / 12
12,956
810
20,524
15,244
6,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
110
19
Kills
35
35
Deaths
21
36
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
8
4
4
2.5
W
Janus
CDome
Janus
9
3
17
5.83
L
Erlang Shen
CynisterGrynn
Erlang Shen
2
9
9
0.72
L
Nu Wa
EliasMijo
Nu Wa
4
9
7
0.83
L
Jing Wei
Encyze
Jing Wei
1
6
8
0.83
L
Ratatoskr
JerryElWolff
Ratatoskr
4
7
8
1.14
W
Mercury
MotaBikeMik3
Mercury
5
4
16
3.25
W
Cthulhu
Zakc1189
Cthulhu
5
4
20
3.75
W
Pele
3
7
10
1.14
W
Scylla
iFolse
Scylla
13
3
12
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,944
Damage
80,577
88,399
Taken
96,757
68,506
Mitigated
79,617
19,754
Healing
30,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
21,162
473
2,117
4,138
14,078
7,672
258
9,341
4,537
55,043
0
W
Janus
CDome
Janus
25,254
1,008
2,711
4,268
16,006
7,963
2,345
7,748
8,258
61,691
0
L
Erlang Shen
CynisterGrynn
Erlang Shen
7,490
2,239
782
6,392
29,326
37,287
298
15,371
13,592
0
11,718
L
Nu Wa
EliasMijo
Nu Wa
18,695
3,655
90
1,102
16,599
8,478
43
12,554
3,811
30,059
0
L
Jing Wei
Encyze
Jing Wei
7,581
4,774
866
2,334
14,471
7,501
764
12,320
1,861
0
17,737
L
Ratatoskr
JerryElWolff
Ratatoskr
8,016
2,224
875
1,058
13,925
7,568
354
9,624
4,149
0
17,238
W
Mercury
MotaBikeMik3
Mercury
9,672
3,243
956
2,312
16,519
7,730
4,689
7,037
8,842
46
26,551
W
Cthulhu
Zakc1189
Cthulhu
14,492
502
3,374
4,077
25,991
37,675
542
9,409
16,582
32,518
0
W
Pele
10,635
1,754
2,691
3,013
22,997
19,370
965
7,349
15,648
133
27,206
W
Scylla
iFolse
Scylla
20,524
794
3,011
4,403
15,244
6,879
1,440
8,314
6,930
42,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,238
Gold Earned
60,964
139
Minions Killed
207
0
Camps Cleared
0
1,323,496
Distance Traveled
1,605,735
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,499
781
78
5
0
310,444
0
W
Janus
13,006
813
92
6
0
290,419
1
L
Erlang Shen
10,979
686
4
0
0
198,620
0
L
Nu Wa
11,087
693
18
1
0
235,911
0
L
Jing Wei
9,517
595
22
1
0
301,747
1
L
Ratatoskr
11,156
697
17
1
0
276,774
0
W
Mercury
11,306
707
29
2
0
351,401
0
W
Cthulhu
13,373
836
22
1
0
330,731
1
W
Pele
10,323
645
27
2
0
315,324
2
W
Scylla
12,956
810
37
2
0
317,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role