Player Matchup

Hercules
Hercules
 
Hercules
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Daniel05481
Danzaburou
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,515 Elo+
Party 2
Hou Yi
Hou Yi
LadyHope
Hou Yi
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 54L
1,463 Elo+
Party 2
Anubis
Anubis
Oskar21
Anubis
Level 82
God Stats
1W - 3L
1,395 SR
Queue Stats
66W - 89L
1,489 Elo+
Solo
Team Averages
Level 82
1,479 SR
1,493 Elo+

VS

Team Averages
Level 81
1,549 SR
1,419 Elo+
Kali
Kali
HardlineOlive
Kali
Level 143
God Stats
2W - 0L
1,714 SR
Queue Stats
22W - 12L
1,473 Elo+
Solo
Odin
Odin
Sloggins
Odin
Level 48
God Stats
2W - 0L
1,262 SR
Queue Stats
45W - 53L
1,294 Elo+
Party 3
Cernunnos
Cernunnos
ThaBrofessional
Cernunnos
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 49L
1,382 Elo+
Party 3
He Bo
He Bo
YellowBananas00
He Bo
Level 109
God Stats
9W - 6L
1,495 SR
Queue Stats
525W - 533L
1,463 Elo+
Party 1
Nike
Nike
sirjs
Nike
Level 59
God Stats
3W - 0L
1,773 SR
Queue Stats
73W - 63L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
3 / 4 / 4
9,116
701
8,332
21,088
19,150
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
 
Achilles
14
2 / 7 / 2
8,527
656
11,987
19,087
16,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Daniel05481
Danzaburou
15
3 / 8 / 3
9,389
722
10,180
15,448
7,043
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
LadyHope
Hou Yi
16
2 / 3 / 5
8,714
670
13,923
10,829
5,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Oskar21
Anubis
15
2 / 7 / 5
9,234
710
13,165
14,224
7,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 14
12,669
975
18,569
19,582
9,811
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odin
18
5 / 3 / 17
10,615
817
14,086
16,795
16,781
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
ThaBrofessional
Cernunnos
19
6 / 1 / 17
11,148
858
14,773
12,798
6,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 3 / 16
10,184
783
16,598
11,085
4,693
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
sirjs
Nike
17
4 / 2 / 17
10,823
833
11,270
24,051
22,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
110
12
Kills
29
29
Deaths
12
19
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
4
4
1.25
L
Achilles
 
Achilles
2
7
2
0.43
L
Danzaburou
Daniel05481
Danzaburou
3
8
3
0.56
W
11
3
14
6
L
Hou Yi
LadyHope
Hou Yi
2
3
5
1.5
L
Anubis
Oskar21
Anubis
2
7
5
0.64
W
Odin
5
3
17
4.5
W
Cernunnos
ThaBrofessional
Cernunnos
6
1
17
14.5
W
3
3
16
3.67
W
Nike
sirjs
Nike
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,587
Damage
75,296
80,676
Taken
84,311
55,708
Mitigated
60,274
23,368
Healing
44,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,332
2,198
0
5,582
21,088
19,150
0
3,096
17,992
0
15,009
L
Achilles
 
Achilles
11,987
2,761
2,143
4,671
19,087
16,548
0
4,793
14,294
0
19,633
L
Danzaburou
Daniel05481
Danzaburou
10,180
3,369
308
2,022
15,448
7,043
0
4,587
10,861
0
16,702
W
18,569
7,482
5,676
9,478
19,582
9,811
2,698
4,093
15,356
0
33,646
L
Hou Yi
LadyHope
Hou Yi
13,923
6,596
1,020
3,224
10,829
5,291
0
2,832
7,997
0
29,332
L
Anubis
Oskar21
Anubis
13,165
356
746
3,652
14,224
7,676
0
1,290
12,934
26,070
0
W
Odin
14,086
2,021
2,227
4,593
16,795
16,781
481
2,259
14,429
0
21,208
W
Cernunnos
ThaBrofessional
Cernunnos
14,773
6,460
313
5,774
12,798
6,236
2,942
3,290
9,395
0
34,985
W
16,598
1,267
2,238
2,647
11,085
4,693
1,222
736
10,279
28,978
0
W
Nike
sirjs
Nike
11,270
1,392
1,163
10,307
24,051
22,753
446
2,787
20,933
0
24,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,980
Gold Earned
55,439
114
Minions Killed
135
0
Camps Cleared
0
1,108,463
Distance Traveled
1,338,127
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,116
701
15
1
0
251,739
0
L
Achilles
8,527
656
27
2
0
230,657
1
L
Danzaburou
9,389
722
14
1
0
194,372
0
W
Kali
12,669
975
19
1
0
288,499
4
L
Hou Yi
8,714
670
33
3
0
235,096
0
L
Anubis
9,234
710
25
2
0
196,599
1
W
Odin
10,615
817
23
2
0
282,617
0
W
Cernunnos
11,148
858
38
3
0
240,894
0
W
He Bo
10,184
783
29
2
0
251,303
2
W
Nike
10,823
833
26
2
0
274,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role