Player Matchup

Hel
Hel
KyberStarz
Hel
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,426 Elo+
Party 2
Chaac
Chaac
Leumas4867
Chaac
Level 27
God Stats
2W - 6L
1,512 SR
Queue Stats
5W - 13L
1,382 Elo+
Party 2
Skadi
Skadi
YUH Wolf
Skadi
Level 29
God Stats
5W - 9L
1,660 SR
Queue Stats
9W - 11L
1,508 Elo+
Party 2
Team Averages
Level 50
1,557 SR
1,438 Elo+

VS

Team Averages
Level 83
1,534 SR
1,478 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
IAmSkivvys
Atlas
Level 106
God Stats
2W - 3L
1,324 SR
Queue Stats
28W - 33L
1,422 Elo+
Party 1
Loki
Loki
ScurryMexican
Loki
Level 29
God Stats
2W - 2L
1,779 SR
Queue Stats
4W - 4L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 4
7,253
604
3,534
5,466
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
12
2 / 0 / 2
7,923
660
6,031
4,744
2,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Skadi
YUH Wolf
Skadi
13
2 / 0 / 2
8,108
676
6,563
5,143
2,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
0 / 1 / 0
7,141
595
5,345
4,878
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Atlas
13
0 / 2 / 0
7,966
664
5,215
7,825
5,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 1 / 0
6,996
583
1,726
8,677
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
1
0
0
L
Atlas
0
2
0
0
W
0
0
4
2
W
Chaac
2
0
2
3
L
0
1
0
0
W
Skadi
YUH Wolf
Skadi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,128
Damage
12,286
15,353
Taken
21,380
8,681
Mitigated
10,812
6,631
Healing
3,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,345
846
0
250
4,878
2,064
0
1,662
3,216
27,512
4,047
L
Atlas
5,215
1,642
0
1,369
7,825
5,467
0
1,006
6,819
23,657
0
W
3,534
292
2,747
2,828
5,466
3,762
326
2,659
2,807
15,414
0
W
Chaac
6,031
795
0
1,056
4,744
2,892
263
2,587
2,157
0
28,021
L
1,726
129
0
1,824
8,677
3,281
0
1,494
7,183
0
20,629
W
Skadi
YUH Wolf
Skadi
6,563
2,348
0
0
5,143
2,027
724
2,919
2,224
0
35,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,284
Gold Earned
22,103
139
Minions Killed
141
3
Camps Cleared
9
659,793
Distance Traveled
637,959
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,141
595
65
5
9
208,974
5
L
Atlas
7,966
664
26
2
0
214,395
3
W
Hel
7,253
604
29
2
1
191,621
1
W
Chaac
7,923
660
45
4
1
235,979
0
L
Loki
6,996
583
50
4
0
214,590
0
W
Skadi
8,108
676
65
5
1
232,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role