Player Matchup

Anhur
Anhur
HoloLoaf
Anhur
Level 68
God Stats
0W - 1L
1,797 SR
Queue Stats
421W - 374L
1,681 Elo+
Party 1
He Bo
He Bo
Shadowkiller241
He Bo
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 132L
1,591 Elo+
Party 1
Ymir
Ymir
TheBunny789
Ymir
Level 149
God Stats
14W - 9L
1,710 SR
Queue Stats
324W - 281L
1,717 Elo+
Party 1
Team Averages
Level 96
1,669 SR
1,663 Elo+

VS

Team Averages
Level 111
1,513 SR
1,656 Elo+
Da Ji
Da Ji
Nemix98
Da Ji
Level 120
God Stats
2W - 2L
1,492 SR
Queue Stats
31W - 12L
1,747 Elo+
Party 2
Zhong Kui
Zhong Kui
SunshuiKyo
Zhong Kui
Level 65
God Stats
1W - 0L
1,396 SR
Queue Stats
23W - 12L
1,645 Elo+
Party 2
Mulan
Mulan
TOTOMENDO
Mulan
Level 147
God Stats
170W - 141L
1,650 SR
Queue Stats
384W - 405L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HoloLoaf
Anhur
9
0 / 7 / 2
6,030
603
3,239
9,585
2,675
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 0
6,306
631
1,583
7,590
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
1 / 7 / 1
6,406
641
3,126
17,035
12,437
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Nemix98
Da Ji
14
16 / 0 / 3
9,743
974
17,868
6,813
3,051
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
SunshuiKyo
Zhong Kui
12
1 / 0 / 15
7,766
777
6,941
4,485
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
TOTOMENDO
Mulan
12
3 / 2 / 13
7,779
778
5,433
8,248
9,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
2
Kills
20
20
Deaths
2
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anhur
HoloLoaf
Anhur
0
7
2
0.14
W
Da Ji
Nemix98
Da Ji
16
0
3
17.5
L
1
6
0
0.17
W
Zhong Kui
SunshuiKyo
Zhong Kui
1
0
15
8.5
W
Mulan
TOTOMENDO
Mulan
3
2
13
4.75
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,948
Damage
30,242
34,210
Taken
19,546
17,231
Mitigated
15,379
1,398
Healing
4,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
HoloLoaf
Anhur
3,239
1,465
0
458
9,585
2,675
0
1,332
7,972
0
12,446
W
Da Ji
Nemix98
Da Ji
17,868
6,656
0
768
6,813
3,051
633
1,469
5,344
0
40,420
L
1,583
218
0
100
7,590
2,119
0
1,135
6,170
9,499
0
W
Zhong Kui
SunshuiKyo
Zhong Kui
6,941
943
0
1,125
4,485
3,165
208
1,611
2,874
21,930
0
W
Mulan
TOTOMENDO
Mulan
5,433
1,266
0
2,252
8,248
9,163
1,080
2,157
6,091
0
16,258
L
3,126
1,096
85
755
17,035
12,437
0
3,932
12,520
11,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,742
Gold Earned
25,288
69
Minions Killed
95
1
Camps Cleared
8
389,761
Distance Traveled
525,961
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,030
603
23
2
0
134,622
0
W
Da Ji
9,743
974
44
4
3
198,290
2
L
He Bo
6,306
631
28
3
1
114,799
1
W
Zhong Kui
7,766
777
38
4
2
161,853
0
W
Mulan
7,779
778
13
1
3
165,818
1
L
Ymir
6,406
641
18
2
0
140,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role