Player Matchup

Awilix
Awilix
 
Awilix
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Ninjaduckofdoom
Ganesha
Level 103
God Stats
0W - 2L
1,276 SR
Queue Stats
92W - 95L
1,505 Elo+
Solo
Cupid
Cupid
butternuggets34
Cupid
Level 125
God Stats
1W - 2L
1,284 SR
Queue Stats
239W - 257L
1,459 Elo+
Solo
Team Averages
Level 132
1,412 SR
1,493 Elo+

VS

Team Averages
Level 103
1,638 SR
1,473 Elo+
Artemis
Artemis
 
Artemis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Beatinwienar
Chaac
Level 147
God Stats
3W - 1L
1,896 SR
Queue Stats
115W - 110L
1,483 Elo+
Party 2
Ah Puch
Ah Puch
SpitGameWeak
Ah Puch
Level 104
God Stats
1W - 1L
1,542 SR
Queue Stats
19W - 17L
1,493 Elo+
Party 2
Shiva
Shiva
WattsThePoint69
Shiva
Level 84
God Stats
2W - 0L
1,761 SR
Queue Stats
287W - 281L
1,443 Elo+
Party 1
The Morrigan
The Morrigan
Wookn
The Morrigan
Level 94
God Stats
1W - 0L
1,492 SR
Queue Stats
37W - 36L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
3 / 3 / 1
8,291
638
6,364
22,045
9,638
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
 
Tiamat
15
0 / 6 / 4
8,143
626
9,538
13,851
8,285
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
 
Arachne
15
0 / 3 / 4
7,573
583
8,454
11,537
13,828
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 4 / 3
7,916
609
4,818
16,078
15,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 3 / 2
9,242
711
11,008
12,206
5,906
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
5 / 2 / 11
9,709
747
18,370
9,510
6,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 2 / 9
9,970
767
15,613
16,171
15,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
SpitGameWeak
Ah Puch
16
3 / 2 / 10
8,953
689
11,833
8,130
4,097
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 1 / 12
8,856
681
6,649
13,061
14,138
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Morrigan
Wookn
The Morrigan
19
8 / 0 / 9
10,427
802
14,171
7,267
4,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
6
Kills
19
19
Deaths
7
14
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
3
1
1.17
L
Tiamat
 
Tiamat
0
6
4
0.33
L
Arachne
 
Arachne
0
3
4
0.67
W
Artemis
 
Artemis
5
2
11
5.25
W
3
2
9
3.75
L
0
4
3
0.38
W
Ah Puch
SpitGameWeak
Ah Puch
3
2
10
4
W
0
1
12
6
W
The Morrigan
Wookn
The Morrigan
8
0
9
12.5
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,182
Damage
66,636
75,717
Taken
54,139
53,387
Mitigated
43,842
25,603
Healing
21,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
6,364
1,789
516
6,804
22,045
9,638
0
8,330
13,715
0
12,831
L
Tiamat
 
Tiamat
9,538
648
626
3,084
13,851
8,285
27
2,991
10,860
29,297
0
L
Arachne
 
Arachne
8,454
7,696
924
1,988
11,537
13,828
0
3,901
7,636
174
13,252
W
Artemis
 
Artemis
18,370
5,079
1,445
1,181
9,510
6,041
838
2,808
6,702
0
40,512
W
15,613
1,032
2,849
8,187
16,171
15,520
0
4,586
11,585
0
37,834
L
4,818
576
1,122
2,748
16,078
15,730
0
4,741
11,337
8,566
0
W
Ah Puch
SpitGameWeak
Ah Puch
11,833
459
1,514
386
8,130
4,097
442
1,116
7,014
21,855
0
W
6,649
467
1,759
2,586
13,061
14,138
37
3,921
9,140
0
14,458
W
The Morrigan
Wookn
The Morrigan
14,171
2,810
558
699
7,267
4,046
826
2,099
5,168
33,049
6,331
L
11,008
3,953
4,314
3,477
12,206
5,906
570
2,587
9,619
0
37,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,165
Gold Earned
47,915
130
Minions Killed
226
0
Camps Cleared
0
1,215,364
Distance Traveled
1,238,980
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,291
638
15
1
0
278,157
2
L
Tiamat
8,143
626
35
3
0
253,678
2
L
Arachne
7,573
583
16
1
0
213,436
3
W
Artemis
9,709
747
74
6
0
230,533
0
W
Chaac
9,970
767
46
4
0
251,616
1
L
Ganesha
7,916
609
1
0
0
228,719
0
W
Ah Puch
8,953
689
16
1
0
267,322
0
W
Shiva
8,856
681
17
1
0
224,505
1
W
The Morrigan
10,427
802
73
6
0
265,004
0
L
Cupid
9,242
711
63
5
0
241,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role