Player Matchup

Persephone
Persephone
Aphro Birds
Persephone
Level 29
God Stats
1W - 1L
2,236 SR
Queue Stats
21W - 1L
1,937 Elo+
Party 1
Bakasura
Bakasura
BookOfNotes
Bakasura
Level 160
God Stats
36W - 25L
1,682 SR
Queue Stats
473W - 325L
1,708 Elo+
Party 1
Ne Zha
Ne Zha
PingusNoots
Ne Zha
Level 158
God Stats
6W - 5L
1,511 SR
Queue Stats
146W - 103L
1,628 Elo+
Party 1
Skadi
Skadi
Truman2014
Skadi
Level 144
God Stats
1W - 1L
1,344 SR
Queue Stats
237W - 179L
1,691 Elo+
Party 1
Sobek
Sobek
Ńightsky
Sobek
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 25L
1,838 Elo+
Party 1
Team Averages
Level 129
1,655 SR
1,760 Elo+

VS

Team Averages
Level 62
1,413 SR
1,463 Elo+
Sobek
Sobek
Dab God Guts
Sobek
Level 135
God Stats
5W - 7L
1,469 SR
Queue Stats
320W - 276L
1,548 Elo+
Party 2
Nemesis
Nemesis
GrimGamer325249
Nemesis
Level 37
God Stats
0W - 2L
1,235 SR
Queue Stats
167W - 201L
1,274 Elo+
Solo
Anubis
Anubis
Iumios
Anubis
Level 44
God Stats
6W - 6L
1,371 SR
Queue Stats
60W - 57L
1,483 Elo+
Solo
Chaac
Chaac
TarzanIsHere
Chaac
Level 49
God Stats
4W - 7L
1,371 SR
Queue Stats
175W - 149L
1,525 Elo+
Party 2
Artemis
Artemis
notwendig-kuchen
Artemis
Level 43
God Stats
8W - 2L
1,620 SR
Queue Stats
70W - 64L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Aphro Birds
Persephone
12
3 / 0 / 1
6,939
631
2,991
3,730
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
BookOfNotes
Bakasura
11
0 / 0 / 1
6,451
586
7,442
7,977
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ne Zha
11
1 / 0 / 2
5,910
537
2,163
9,090
3,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
11
9 / 1 / 1
7,335
667
11,496
7,060
2,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sobek
Ńightsky
Sobek
10
2 / 0 / 9
6,573
598
4,071
6,402
4,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,388
490
3,498
9,946
7,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
0 / 3 / 0
4,386
399
2,205
7,944
2,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Iumios
Anubis
10
1 / 3 / 0
6,012
547
5,479
6,285
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 4 / 0
4,350
395
3,919
11,392
5,136
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

7
0 / 5 / 0
4,569
415
3,191
7,511
2,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
15
Kills
1
1
Deaths
15
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Persephone
Aphro Birds
Persephone
3
0
1
3.5
W
Bakasura
BookOfNotes
Bakasura
0
0
1
0.5
L
0
0
0
0
L
0
3
0
0
L
Anubis
Iumios
Anubis
1
3
0
0.33
W
Ne Zha
1
0
2
2
L
0
4
0
0
W
Skadi
9
1
1
9.5
L
0
5
0
0
W
Sobek
Ńightsky
Sobek
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,163
Damage
18,292
34,259
Taken
43,078
14,600
Mitigated
19,935
11,196
Healing
13,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Aphro Birds
Persephone
2,991
171
0
877
3,730
1,126
134
2,148
1,582
51,032
0
W
Bakasura
BookOfNotes
Bakasura
7,442
5,035
0
4,908
7,977
3,334
0
2,653
4,852
0
33,513
L
3,498
197
0
5,902
9,946
7,154
0
138
8,050
29,851
0
L
2,205
1,058
96
1,261
7,944
2,141
0
1,487
6,402
0
22,904
L
Anubis
Iumios
Anubis
5,479
319
0
1,745
6,285
3,453
0
4,174
2,111
43,255
0
W
Ne Zha
2,163
808
0
1,703
9,090
3,012
0
831
8,255
0
50,035
L
3,919
794
76
3,260
11,392
5,136
0
815
10,577
0
18,590
W
Skadi
11,496
5,317
0
581
7,060
2,289
0
818
6,242
0
51,768
L
3,191
1,176
0
1,374
7,511
2,051
0
448
7,063
0
23,111
W
Sobek
Ńightsky
Sobek
4,071
1,146
0
3,127
6,402
4,839
0
2,017
4,351
11,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,208
Gold Earned
24,705
383
Minions Killed
229
0
Camps Cleared
0
1,142,993
Distance Traveled
1,000,300
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,939
631
91
8
0
223,822
2
W
Bakasura
6,451
586
100
9
0
250,369
3
L
Sobek
5,388
490
58
5
0
207,178
2
L
Nemesis
4,386
399
37
3
0
240,567
0
L
Anubis
6,012
547
80
7
0
173,952
4
W
Ne Zha
5,910
537
94
9
0
255,807
2
L
Chaac
4,350
395
21
2
0
206,328
0
W
Skadi
7,335
667
81
7
0
197,565
0
L
Artemis
4,569
415
33
3
0
172,275
1
W
Sobek
6,573
598
17
2
0
215,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role