Player Matchup

Sol
Sol
DUKE_NETS58
Sol
Level 118
God Stats
9W - 10L
1,211 SR
Queue Stats
394W - 389L
1,492 Elo+
Solo
Ishtar
Ishtar
MICENUTZ
Ishtar
Level 104
God Stats
1W - 2L
1,640 SR
Queue Stats
48W - 41L
1,525 Elo+
Party 1
Tyr
Tyr
MasterScrubbs
Tyr
Level 156
God Stats
10W - 9L
1,601 SR
Queue Stats
226W - 238L
1,468 Elo+
Solo
Arachne
Arachne
Shhiftyyy
Arachne
Level 129
God Stats
1W - 1L
1,743 SR
Queue Stats
88W - 74L
1,557 Elo+
Party 1
Fafnir
Fafnir
THEWRSTGMREVER
Fafnir
Level 160
God Stats
1W - 3L
1,715 SR
Queue Stats
101W - 87L
1,509 Elo+
Party 1
Team Averages
Level 133
1,582 SR
1,510 Elo+

VS

Team Averages
Level 94
1,473 SR
1,482 Elo+
Baron Samedi
Baron Samedi
AlmightyCash29
Baron Samedi
Level 104
God Stats
17W - 7L
1,451 SR
Queue Stats
142W - 114L
1,510 Elo+
Party 3
Hades
Hades
Dnwii
Hades
Level 79
God Stats
31W - 21L
1,616 SR
Queue Stats
132W - 113L
1,534 Elo+
Solo
Awilix
Awilix
FudgeGTruth
Awilix
Level 108
God Stats
12W - 12L
1,506 SR
Queue Stats
163W - 168L
1,441 Elo+
Party 2
Nike
Nike
getgotdotcom
Nike
Level 109
God Stats
3W - 3L
1,401 SR
Queue Stats
134W - 138L
1,452 Elo+
Party 2
Ishtar
Ishtar
kmanslays
Ishtar
Level 68
God Stats
2W - 3L
1,393 SR
Queue Stats
88W - 77L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
9,336
491
16,836
16,540
8,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ishtar
MICENUTZ
Ishtar
15
2 / 5 / 0
8,758
461
9,175
14,774
5,758
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
3 / 2 / 0
8,396
442
7,349
13,802
10,074
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Shhiftyyy
Arachne
13
0 / 6 / 4
8,055
424
7,215
19,093
8,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
3 / 2 / 1
9,047
476
4,972
16,310
22,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlmightyCash29
Baron Samedi
14
2 / 3 / 9
9,260
487
9,053
16,309
18,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
Dnwii
Hades
15
3 / 0 / 4
9,310
490
10,713
12,462
7,918
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
15
2 / 5 / 5
9,214
485
7,975
18,107
7,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
6 / 1 / 3
9,684
510
11,646
16,671
15,794
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
kmanslays
Ishtar
17
6 / 1 / 1
10,709
564
14,168
14,631
7,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
10
Kills
19
19
Deaths
10
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AlmightyCash29
Baron Samedi
2
3
9
2.17
L
2
4
1
0.63
W
Hades
Dnwii
Hades
3
0
4
5
W
Awilix
2
5
5
0.9
L
Ishtar
MICENUTZ
Ishtar
2
5
0
0.4
L
3
2
0
1.5
L
Arachne
Shhiftyyy
Arachne
0
6
4
0.33
L
3
2
1
1.75
W
6
1
3
7.5
W
Ishtar
kmanslays
Ishtar
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,547
Damage
53,555
80,519
Taken
78,180
55,246
Mitigated
56,878
28,331
Healing
33,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AlmightyCash29
Baron Samedi
9,053
1,651
1,907
4,580
16,309
18,067
232
5,591
10,718
39,811
0
L
16,836
5,119
0
8,765
16,540
8,391
596
6,966
9,574
91,690
11,723
W
Hades
Dnwii
Hades
10,713
659
2,263
9,186
12,462
7,918
263
6,702
5,760
67,903
0
W
Awilix
7,975
3,093
0
7,418
18,107
7,977
828
5,034
13,073
0
66,688
L
Ishtar
MICENUTZ
Ishtar
9,175
5,675
0
3,277
14,774
5,758
0
642
14,132
0
66,149
L
7,349
1,159
0
4,724
13,802
10,074
0
2,321
11,481
0
52,501
L
Arachne
Shhiftyyy
Arachne
7,215
4,332
0
7,420
19,093
8,711
0
4,650
14,443
0
44,646
L
4,972
1,204
418
3,727
16,310
22,312
35
5,187
11,123
29,786
0
W
11,646
2,293
426
4,037
16,671
15,794
334
2,560
14,111
0
62,963
W
Ishtar
kmanslays
Ishtar
14,168
8,725
0
3,688
14,631
7,122
1,536
322
14,309
0
91,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,592
Gold Earned
48,177
466
Minions Killed
573
0
Camps Cleared
0
1,696,937
Distance Traveled
1,861,457
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,260
487
40
2
0
344,453
3
L
Sol
9,336
491
150
8
0
291,223
3
W
Hades
9,310
490
135
7
0
372,680
7
W
Awilix
9,214
485
108
6
0
414,262
2
L
Ishtar
8,758
461
90
5
0
323,979
5
L
Tyr
8,396
442
107
6
0
301,783
2
L
Arachne
8,055
424
78
4
0
402,981
2
L
Fafnir
9,047
476
41
2
0
376,971
4
W
Nike
9,684
510
111
6
0
374,874
2
W
Ishtar
10,709
564
179
9
0
355,188
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role