Player Matchup

Thor
Thor
Cherts
Thor
Level 28
God Stats
12W - 5L
1,642 SR
Queue Stats
71W - 55L
1,553 Elo+
Solo
Baba Yaga
Baba Yaga
Co1dz
Baba Yaga
Level 126
God Stats
3W - 0L
1,755 SR
Queue Stats
63W - 50L
1,601 Elo+
Party 1
Chiron
Chiron
Deadlock5508
Chiron
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,497 Elo+
Party 1
Yemoja
Yemoja
RB3ndz
Yemoja
Level 123
God Stats
2W - 0L
1,615 SR
Queue Stats
52W - 42L
1,623 Elo+
Party 1
Horus
Horus
Thisguy07
Horus
Level 157
God Stats
1W - 0L
1,419 SR
Queue Stats
69W - 53L
1,624 Elo+
Party 1
Team Averages
Level 88
1,586 SR
1,580 Elo+

VS

Team Averages
Level 73
1,472 SR
1,369 Elo+
Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Cheetomaster02
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,190 Elo+
Party 3
Jormungandr
Jormungandr
YOURNEWSTEPDAD19
Jormungandr
Level 17
God Stats
0W - 3L
1,189 SR
Queue Stats
3W - 14L
1,227 Elo+
Party 3
Janus
Janus
ilzeldal
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 168L
1,460 Elo+
Party 2
Zhong Kui
Zhong Kui
z-Jcan
Zhong Kui
Level 155
God Stats
0W - 2L
1,672 SR
Queue Stats
20W - 24L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Cherts
Thor
20
10 / 1 / 7
15,948
886
31,118
17,827
10,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baba Yaga
Co1dz
Baba Yaga
20
6 / 1 / 10
14,449
803
27,077
12,262
8,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
18
1 / 4 / 3
12,111
673
6,282
15,101
8,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
RB3ndz
Yemoja
19
1 / 0 / 14
13,523
751
12,333
18,835
27,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
Thisguy07
Horus
20
5 / 1 / 9
13,264
737
20,997
29,892
48,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
1 / 4 / 1
12,670
704
16,056
26,221
13,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 4 / 4
11,687
649
5,530
20,632
30,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
YOURNEWSTEPDAD19
Jormungandr
19
1 / 4 / 4
11,777
654
6,972
20,055
28,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
ilzeldal
Janus
18
1 / 9 / 1
12,059
670
11,674
20,861
9,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
z-Jcan
Zhong Kui
20
4 / 2 / 1
12,738
708
19,201
24,139
21,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
23
Kills
7
7
Deaths
23
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
4
1
0.38
L
0
4
4
0.5
W
Thor
Cherts
Thor
10
1
7
13.5
W
Baba Yaga
Co1dz
Baba Yaga
6
1
10
11
W
Chiron
1
4
3
0.63
W
Yemoja
RB3ndz
Yemoja
1
0
14
8
W
Horus
Thisguy07
Horus
5
1
9
9.5
L
Jormungandr
YOURNEWSTEPDAD19
Jormungandr
1
4
4
0.75
L
Janus
ilzeldal
Janus
1
9
1
0.17
L
Zhong Kui
z-Jcan
Zhong Kui
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,807
Damage
59,433
93,917
Taken
111,908
104,038
Mitigated
103,606
36,408
Healing
18,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
16,056
7,862
500
5,458
26,221
13,565
1,167
7,476
18,383
0
74,637
L
5,530
1,294
0
904
20,632
30,879
0
8,425
11,585
13,830
0
W
Thor
Cherts
Thor
31,118
5,452
0
5,836
17,827
10,897
4,876
6,482
11,345
0
106,692
W
Baba Yaga
Co1dz
Baba Yaga
27,077
837
0
2,903
12,262
8,136
1,581
6,349
5,913
78,247
0
W
Chiron
6,282
3,067
418
2,220
15,101
8,309
4,383
9,183
5,918
0
30,031
W
Yemoja
RB3ndz
Yemoja
12,333
2,895
5,481
4,352
18,835
27,879
1,211
6,994
11,841
37,715
0
W
Horus
Thisguy07
Horus
20,997
7,900
4,857
10,341
29,892
48,817
366
14,369
15,523
0
39,831
L
Jormungandr
YOURNEWSTEPDAD19
Jormungandr
6,972
3,234
0
0
20,055
28,178
432
8,116
11,514
25,446
0
L
Janus
ilzeldal
Janus
11,674
744
0
692
20,861
9,328
162
6,805
13,750
38,992
0
L
Zhong Kui
z-Jcan
Zhong Kui
19,201
750
0
10,907
24,139
21,656
382
8,103
15,477
78,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,295
Gold Earned
60,931
405
Minions Killed
372
0
Camps Cleared
0
1,783,868
Distance Traveled
1,693,261
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,670
704
123
7
0
352,956
3
L
Ymir
11,687
649
15
1
0
337,949
1
W
Thor
15,948
886
190
11
0
363,444
1
W
Baba Yaga
14,449
803
105
6
0
395,107
0
W
Chiron
12,111
673
42
2
0
282,002
0
W
Yemoja
13,523
751
31
2
0
360,625
4
W
Horus
13,264
737
37
2
0
382,690
2
L
Jormungandr
11,777
654
28
2
0
311,899
0
L
Janus
12,059
670
52
3
0
355,325
4
L
Zhong Kui
12,738
708
154
9
0
335,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role