Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ChickenCatDogOct
King Arthur
Level 106
God Stats
1W - 1L
1,758 SR
Queue Stats
23W - 26L
1,413 Elo+
Party 1
Cliodhna
Cliodhna
PapiDeadpool22
Cliodhna
Level 55
God Stats
2W - 3L
1,584 SR
Queue Stats
139W - 158L
1,341 Elo+
Solo
Cernunnos
Cernunnos
Ravestormer
Cernunnos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,604 Elo+
Solo
Horus
Horus
Tim2shoes
Horus
Level 26
God Stats
1W - 1L
1,694 SR
Queue Stats
44W - 61L
1,400 Elo+
Party 1
Team Averages
Level 72
1,607 SR
1,452 Elo+

VS

Team Averages
Level 127
1,485 SR
1,399 Elo+
Sobek
Sobek
FFARAAM2815
Sobek
Level 71
God Stats
4W - 1L
1,599 SR
Queue Stats
850W - 939L
1,374 Elo+
Solo
Hades
Hades
HeartlessARIES
Hades
Level 147
God Stats
2W - 2L
1,371 SR
Queue Stats
120W - 138L
1,447 Elo+
Party 2
Chang'e
Chang'e
Kirahatash
Chang'e
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 55L
1,385 Elo+
Solo
Scylla
Scylla
MrWiggalz
Scylla
Level 127
God Stats
2W - 2L
1,216 SR
Queue Stats
198W - 230L
1,401 Elo+
Solo
Ishtar
Ishtar
TattedBunni
Ishtar
Level 144
God Stats
2W - 0L
1,737 SR
Queue Stats
201W - 214L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
2 / 4 / 2
9,283
663
13,382
14,142
9,796
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ChickenCatDogOct
King Arthur
13
0 / 6 / 2
7,622
544
5,032
16,573
20,124
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
15
2 / 5 / 1
8,363
597
21,444
17,070
8,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
Ravestormer
Cernunnos
16
0 / 6 / 3
8,882
634
13,073
14,684
7,796
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Tim2shoes
Horus
17
1 / 4 / 3
9,457
676
8,120
20,841
29,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 13
10,155
725
8,766
31,227
22,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 2 / 16
10,595
757
20,918
18,850
15,721
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Kirahatash
Chang'e
18
3 / 1 / 15
10,470
748
13,171
15,133
7,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
MrWiggalz
Scylla
18
8 / 1 / 11
10,732
767
14,907
10,556
4,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
17
8 / 1 / 13
10,723
766
16,096
13,072
7,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
93
5
Kills
25
25
Deaths
6
11
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
4
2
0.75
L
King Arthur
ChickenCatDogOct
King Arthur
0
6
2
0.17
W
2
1
13
8.5
W
4
2
16
6
W
Chang'e
Kirahatash
Chang'e
3
1
15
10.5
W
Scylla
MrWiggalz
Scylla
8
1
11
13.5
L
Cliodhna
2
5
1
0.5
L
Cernunnos
Ravestormer
Cernunnos
0
6
3
0.25
W
Ishtar
8
1
13
14.5
L
Horus
Tim2shoes
Horus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,051
Damage
73,858
83,310
Taken
88,838
75,208
Mitigated
57,943
31,252
Healing
63,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
13,382
587
2,146
3,187
14,142
9,796
0
8,985
5,157
31,612
0
L
King Arthur
ChickenCatDogOct
King Arthur
5,032
1,487
669
845
16,573
20,124
0
10,516
6,057
0
12,811
W
8,766
703
3,923
16,991
31,227
22,463
504
3,185
28,042
18,932
0
W
20,918
1,259
2,516
6,690
18,850
15,721
683
3,255
15,595
37,872
0
W
Chang'e
Kirahatash
Chang'e
13,171
571
14,009
7,074
15,133
7,560
999
3,169
11,964
28,486
0
W
Scylla
MrWiggalz
Scylla
14,907
1,720
2,109
1,327
10,556
4,979
964
1,689
8,867
29,039
0
L
Cliodhna
21,444
934
2,456
5,171
17,070
8,479
0
12,965
4,105
0
29,916
L
Cernunnos
Ravestormer
Cernunnos
13,073
2,636
682
1,230
14,684
7,796
0
9,979
4,705
0
30,809
W
Ishtar
16,096
8,133
5,198
3,354
13,072
7,220
1,326
2,084
10,988
0
23,829
L
Horus
Tim2shoes
Horus
8,120
4,113
5,965
8,901
20,841
29,013
0
15,317
5,524
0
11,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,607
Gold Earned
52,675
115
Minions Killed
141
0
Camps Cleared
0
1,204,703
Distance Traveled
1,355,796
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,283
663
31
2
0
211,223
0
L
King Arthur
7,622
544
9
1
0
237,300
0
W
Sobek
10,155
725
23
2
0
294,500
5
W
Hades
10,595
757
43
3
0
264,437
0
W
Chang'e
10,470
748
39
3
0
289,421
0
W
Scylla
10,732
767
19
1
0
243,143
7
L
Cliodhna
8,363
597
30
2
0
254,062
2
L
Cernunnos
8,882
634
39
3
0
226,894
0
W
Ishtar
10,723
766
17
1
0
264,295
1
L
Horus
9,457
676
6
0
0
275,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role