Player Matchup

Khepri
Khepri
Cesar092002
Khepri
Level 34
God Stats
6W - 6L
1,792 SR
Queue Stats
108W - 109L
1,462 Elo+
Party 2
Susano
Susano
Dinorex550
Susano
Level 101
God Stats
7W - 11L
1,264 SR
Queue Stats
190W - 190L
1,435 Elo+
Party 4
Nu Wa
Nu Wa
ElTuetue204
Nu Wa
Level 98
God Stats
2W - 2L
1,336 SR
Queue Stats
111W - 113L
1,466 Elo+
Party 2
Charybdis
Charybdis
Kiiller_Marcel
Charybdis
Level 41
God Stats
2W - 3L
1,487 SR
Queue Stats
89W - 99L
1,358 Elo+
Party 4
Tyr
Tyr
Toxic-Alberth
Tyr
Level 123
God Stats
11W - 7L
1,554 SR
Queue Stats
139W - 147L
1,426 Elo+
Party 4
Team Averages
Level 79
1,486 SR
1,429 Elo+

VS

Team Averages
Level 64
1,510 SR
1,369 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Adeuuu-
King Arthur
Level 36
God Stats
1W - 3L
1,287 SR
Queue Stats
54W - 60L
1,298 Elo+
Party 1
Kukulkan
Kukulkan
RawdawgCowboy93
Kukulkan
Level 145
God Stats
5W - 7L
1,850 SR
Queue Stats
123W - 165L
1,398 Elo+
Party 3
Izanami
Izanami
ToxlCStoNed
Izanami
Level 26
God Stats
3W - 6L
1,412 SR
Queue Stats
24W - 26L
1,380 Elo+
Party 3
Mercury
Mercury
sarahjustine98
Mercury
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 19L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
3 / 6 / 9
10,564
480
9,362
24,294
28,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
Dinorex550
Susano
18
10 / 4 / 4
11,518
524
15,590
18,525
9,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 2 / 6
12,999
591
21,984
17,183
8,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Kiiller_Marcel
Charybdis
14
1 / 4 / 6
9,010
410
8,013
18,665
8,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 0 / 5
12,541
570
12,047
28,077
27,358
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
3 / 8 / 7
9,653
439
14,579
24,717
24,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Adeuuu-
King Arthur
16
1 / 2 / 1
9,640
438
10,032
18,109
18,555
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
14
0 / 8 / 4
9,300
423
6,291
14,911
5,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ToxlCStoNed
Izanami
16
6 / 7 / 3
10,749
489
21,073
20,730
8,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

17
5 / 6 / 3
10,821
492
12,014
20,960
7,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
29
Kills
15
16
Deaths
31
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
8
7
0.81
L
King Arthur
Adeuuu-
King Arthur
1
2
1
0.75
W
Khepri
3
6
9
1.25
W
Susano
Dinorex550
Susano
10
4
4
3
W
10
2
6
6.5
W
Charybdis
Kiiller_Marcel
Charybdis
1
4
6
1
L
Kukulkan
0
8
4
0.25
W
5
0
5
7.5
L
Izanami
ToxlCStoNed
Izanami
6
7
3
1.07
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,996
Damage
63,989
106,744
Taken
99,427
82,883
Mitigated
64,539
30,347
Healing
18,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
14,579
5,473
1,974
5,696
24,717
24,619
844
9,598
15,119
41,800
11,522
L
King Arthur
Adeuuu-
King Arthur
10,032
1,306
0
2,486
18,109
18,555
874
2,322
15,787
0
70,305
W
Khepri
9,362
1,472
0
1,968
24,294
28,979
0
7,561
16,733
37,846
0
W
Susano
Dinorex550
Susano
15,590
3,223
0
4,224
18,525
9,134
0
2,887
15,638
0
87,319
W
21,984
4,359
157
3,076
17,183
8,796
4,856
2,796
14,387
133,109
0
W
Charybdis
Kiiller_Marcel
Charybdis
8,013
5,837
0
5,892
18,665
8,616
0
4,651
14,014
0
58,437
L
Kukulkan
6,291
1,064
0
230
14,911
5,863
0
6,555
8,356
64,352
0
W
12,047
1,423
0
15,030
28,077
27,358
133
633
27,444
0
101,962
L
Izanami
ToxlCStoNed
Izanami
21,073
13,992
235
6,758
20,730
8,156
3,662
6,794
13,936
0
97,031
L
12,014
6,643
0
1,060
20,960
7,346
0
6,077
14,883
0
77,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,632
Gold Earned
50,163
626
Minions Killed
520
0
Camps Cleared
0
2,064,935
Distance Traveled
1,706,334
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,653
439
66
3
0
257,389
0
L
King Arthur
9,640
438
116
5
0
362,158
0
W
Khepri
10,564
480
42
2
0
360,882
0
W
Susano
11,518
524
118
5
0
456,783
0
W
Nu Wa
12,999
591
177
8
0
408,560
0
W
Charybdis
9,010
410
107
5
0
376,301
0
L
Kukulkan
9,300
423
116
5
0
326,278
1
W
Tyr
12,541
570
182
8
0
462,409
3
L
Izanami
10,749
489
119
5
0
321,207
4
L
Mercury
10,821
492
103
5
0
439,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role