Player Matchup

Ra
Ra
Platinum III
 
Ra
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond IV
Avensz
Tyr
Diamond IV
Level 160
God Stats
3W - 1L
1,614 SR
Queue Stats
256W - 239L
2,075 MMR
Solo
Xbalanque
Xbalanque
Gold III
C4pivarag4m3r
Xbalanque
Gold III
Level 160
God Stats
7W - 3L
1,796 SR
Queue Stats
24W - 25L
1,796 MMR
Solo
Nemesis
Nemesis
Gold IV
F3ATH3RST3P
Nemesis
Gold IV
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,664 MMR
Solo
Atlas
Atlas
Gold II
LA-Saboteur81
Atlas
Gold II
Level 128
God Stats
6W - 4L
1,632 SR
Queue Stats
112W - 105L
1,646 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,608 SR
1,736 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,581 SR
1,717 MMR
Ravana
Ravana
Platinum III
 
Ravana
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold I
Indemn
Skadi
Gold I
Level 109
God Stats
1W - 1L
1,720 SR
Queue Stats
128W - 129L
1,690 MMR
Solo
Yemoja
Yemoja
Gold I
KachiZzz_
Yemoja
Gold I
Level 114
God Stats
4W - 4L
1,501 SR
Queue Stats
74W - 61L
1,869 MMR
Solo
Vulcan
Vulcan
Platinum III
VictorTakacs
Vulcan
Platinum III
Level 147
God Stats
7W - 7L
1,521 SR
Queue Stats
153W - 152L
1,900 MMR
Solo
Awilix
Awilix
Gold II
jr1the1terrible
Awilix
Gold II
Level 145
God Stats
6W - 2L
1,663 SR
Queue Stats
99W - 100L
1,628 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
7 / 0 / 6
13,407
583
14,001
12,506
5,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
Avensz
Tyr
18
7 / 1 / 4
13,219
575
19,731
21,065
24,372
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Xbalanque
C4pivarag4m3r
Xbalanque
18
3 / 2 / 10
12,957
563
9,441
18,240
7,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
F3ATH3RST3P
Nemesis
19
2 / 0 / 11
13,387
582
10,944
17,292
7,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
3 / 1 / 10
12,098
526
9,758
24,134
21,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
MercuryFreyaKing ArthurCabrakan

VS

Bans
CharybdisKaliBastetLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
19
0 / 2 / 1
11,750
511
5,333
11,775
7,553
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
Indemn
Skadi
15
3 / 7 / 0
10,053
437
11,909
19,968
9,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
KachiZzz_
Yemoja
11
0 / 3 / 1
8,530
371
5,855
15,664
14,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
14
1 / 4 / 0
9,332
406
11,815
12,617
6,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 6 / 1
9,695
422
8,565
23,092
11,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
7
22
Kills
4
4
Deaths
22
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
0
6
10
L
Ravana
 
Ravana
0
2
1
0.25
W
Tyr
Avensz
Tyr
7
1
4
9
W
Xbalanque
C4pivarag4m3r
Xbalanque
3
2
10
4
W
Nemesis
F3ATH3RST3P
Nemesis
2
0
11
7.5
L
Skadi
Indemn
Skadi
3
7
0
0.43
L
Yemoja
KachiZzz_
Yemoja
0
3
1
0.17
W
3
1
10
8
L
Vulcan
1
4
0
0.25
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,875
Damage
43,477
93,237
Taken
83,116
66,506
Mitigated
49,464
45,342
Healing
22,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,001
996
6,087
7,757
12,506
5,788
2,808
4,407
8,099
118,356
0
L
Ravana
 
Ravana
5,333
1,140
0
5,744
11,775
7,553
552
2,034
9,741
147
104,182
W
Tyr
Avensz
Tyr
19,731
2,382
0
11,191
21,065
24,372
809
5,173
15,892
273
86,102
W
Xbalanque
C4pivarag4m3r
Xbalanque
9,441
2,486
0
6,391
18,240
7,475
15,572
4,603
13,637
26
107,497
W
Nemesis
F3ATH3RST3P
Nemesis
10,944
4,403
0
4,501
17,292
7,748
3,035
4,104
12,696
0
125,241
L
Skadi
Indemn
Skadi
11,909
3,507
0
1,029
19,968
9,419
1,331
6,500
13,468
0
84,458
L
Yemoja
KachiZzz_
Yemoja
5,855
1,468
5,272
3,724
15,664
14,223
0
5,505
10,159
19,889
0
W
9,758
3,077
816
8,599
24,134
21,123
412
4,132
17,350
26,670
0
L
Vulcan
11,815
1,891
0
2,517
12,617
6,289
0
5,789
6,828
73,984
0
L
8,565
2,595
0
4,240
23,092
11,980
0
4,300
18,792
0
84,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,068
Gold Earned
49,360
650
Minions Killed
586
0
Camps Cleared
0
2,389,993
Distance Traveled
2,036,969
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,407
583
177
8
0
488,021
2
L
Ravana
11,750
511
204
9
0
389,671
4
W
Tyr
13,219
575
129
6
0
494,321
4
W
Xbalanque
12,957
563
156
7
0
399,283
3
W
Nemesis
13,387
582
155
7
0
542,779
4
L
Skadi
10,053
437
116
5
0
367,579
5
L
Yemoja
8,530
371
31
1
0
362,334
1
W
Atlas
12,098
526
33
1
0
465,589
8
L
Vulcan
9,332
406
113
5
0
432,642
1
L
Awilix
9,695
422
122
5
0
484,743
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role