Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum IV
 
Ah Muzen Cab
Platinum IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Gold IV
Debray
Fenrir
Gold IV
Level 146
God Stats
62W - 54L
1,565 SR
Queue Stats
210W - 238L
1,496 MMR
Party 1
Janus
Janus
Silver I
GaLo69
Janus
Silver I
Level 149
God Stats
5W - 2L
1,596 SR
Queue Stats
5W - 2L
1,668 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,554 SR
1,554 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,596 SR
1,312 MMR
Gilgamesh
Gilgamesh
Bronze II
KoopaKing24
Gilgamesh
Bronze II
Level 68
God Stats
2W - 1L
1,602 SR
Queue Stats
3W - 2L
1,052 MMR
Party 2
Freya
Freya
Gold I
TeeheePirate
Freya
Gold I
Level 126
God Stats
1W - 2L
1,732 SR
Queue Stats
56W - 96L
1,746 MMR
Solo
Danzaburou
Danzaburou
Bronze V
xXGhossanXx
Danzaburou
Bronze V
Level 85
God Stats
1W - 10L
1,455 SR
Queue Stats
2W - 16L
1,137 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
7 / 2 / 5
11,794
786
19,472
13,428
6,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Debray
Fenrir
16
3 / 3 / 7
11,369
758
11,239
16,408
15,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
GaLo69
Janus
14
2 / 1 / 7
10,367
691
9,395
8,199
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThothMorgan Le FayBaron SamediPersephoneBaba Yaga

VS

Bans
AtlasAchillesAresGebOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KoopaKing24
Gilgamesh
15
2 / 3 / 3
9,910
661
9,181
17,042
15,575
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 4
10,454
697
16,437
16,020
7,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
xXGhossanXx
Danzaburou
12
1 / 7 / 0
8,628
575
5,180
14,083
5,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
12
Kills
5
6
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
2
5
4.75
W
Fenrir
Debray
Fenrir
3
3
7
2.17
W
Janus
GaLo69
Janus
2
1
7
5.5
L
Gilgamesh
KoopaKing24
Gilgamesh
2
3
3
1.17
L
2
2
4
2
L
Danzaburou
xXGhossanXx
Danzaburou
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,106
Damage
30,798
38,035
Taken
47,145
25,968
Mitigated
28,180
13,762
Healing
9,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
19,472
7,523
0
3,298
13,428
6,773
2,705
5,413
8,015
0
69,309
W
Fenrir
Debray
Fenrir
11,239
2,817
1,809
5,689
16,408
15,806
0
7,429
8,979
0
32,793
W
Janus
GaLo69
Janus
9,395
340
92
2,874
8,199
3,389
240
4,217
3,982
26,833
0
L
Gilgamesh
KoopaKing24
Gilgamesh
9,181
2,043
0
967
17,042
15,575
0
1,472
15,390
0
23,638
L
16,437
6,242
0
7,560
16,020
7,362
238
4,835
10,907
52,474
0
L
Danzaburou
xXGhossanXx
Danzaburou
5,180
2,126
0
1,325
14,083
5,243
0
2,535
11,340
0
26,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,530
Gold Earned
28,992
197
Minions Killed
178
8
Camps Cleared
6
775,378
Distance Traveled
851,672
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,794
786
119
8
4
278,180
3
W
Fenrir
11,369
758
40
3
2
295,911
3
W
Janus
10,367
691
38
3
2
201,287
1
L
Gilgamesh
9,910
661
48
3
3
312,428
5
L
Freya
10,454
697
76
5
1
284,362
3
L
Danzaburou
8,628
575
54
4
2
254,882
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role