Player Matchup

Bakasura
Bakasura
JFZoidberg
Bakasura
Level 125
God Stats
20W - 21L
1,587 SR
Queue Stats
53W - 60L
1,496 Elo+
Party 1
Sobek
Sobek
MrAmazing2022
Sobek
Level 158
God Stats
2W - 5L
1,333 SR
Queue Stats
223W - 236L
1,540 Elo+
Solo
Rama
Rama
Mr_Iglooo
Rama
Level 119
God Stats
1W - 0L
1,518 SR
Queue Stats
46W - 53L
1,487 Elo+
Party 1
Baron Samedi
Baron Samedi
TrustyQ-tip
Baron Samedi
Level 111
God Stats
3W - 0L
1,738 SR
Queue Stats
22W - 26L
1,493 Elo+
Party 1
Discordia
Discordia
badgirlpripri
Discordia
Level 97
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 78L
1,513 Elo+
Party 1
Team Averages
Level 122
1,535 SR
1,506 Elo+

VS

Team Averages
Level 138
1,585 SR
1,494 Elo+
Hera
Hera
EpicBioHazard
Hera
Level 128
God Stats
20W - 19L
1,530 SR
Queue Stats
310W - 293L
1,498 Elo+
Party 2
Ymir
Ymir
Eternal_Jakel
Ymir
Level 156
God Stats
3W - 4L
1,674 SR
Queue Stats
252W - 235L
1,475 Elo+
Party 2
Heimdallr
Heimdallr
Mossy Cheeks
Heimdallr
Level 145
God Stats
11W - 9L
1,605 SR
Queue Stats
126W - 120L
1,532 Elo+
Solo
Horus
Horus
Progenitus-EDH
Horus
Level 159
God Stats
18W - 11L
1,624 SR
Queue Stats
531W - 492L
1,507 Elo+
Party 2
Loki
Loki
zaycn
Loki
Level 102
God Stats
1W - 2L
1,490 SR
Queue Stats
136W - 143L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JFZoidberg
Bakasura
19
13 / 0 / 4
12,019
633
22,648
20,196
10,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 2 / 3
9,687
510
9,944
18,363
14,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
16
2 / 2 / 4
10,099
532
8,112
15,223
6,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
TrustyQ-tip
Baron Samedi
13
1 / 3 / 5
8,683
457
6,557
19,173
16,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
badgirlpripri
Discordia
16
3 / 3 / 7
9,593
505
7,167
10,919
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
8,394
442
10,006
10,549
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 2 / 2
9,971
525
13,671
16,984
8,695
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Mossy Cheeks
Heimdallr
15
2 / 3 / 2
9,337
491
14,767
15,471
6,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 4 / 4
7,671
404
10,157
18,562
16,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
zaycn
Loki
16
3 / 7 / 1
9,245
487
7,152
17,397
7,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
20
Kills
10
10
Deaths
20
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
2
2
2
1.5
W
Bakasura
JFZoidberg
Bakasura
13
0
4
15
L
Heimdallr
Mossy Cheeks
Heimdallr
2
3
2
1
W
1
2
3
1.25
W
Rama
2
2
4
2
L
2
4
4
1
W
Baron Samedi
TrustyQ-tip
Baron Samedi
1
3
5
1.17
W
Discordia
badgirlpripri
Discordia
3
3
7
2.17
L
Loki
zaycn
Loki
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,428
Damage
55,753
83,874
Taken
78,963
52,377
Mitigated
43,339
28,640
Healing
20,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,006
3,129
0
1,666
10,549
4,071
0
2,463
6,887
73,401
0
L
13,671
4,549
0
3,451
16,984
8,695
1,340
8,349
7,430
89,081
0
W
Bakasura
JFZoidberg
Bakasura
22,648
13,391
0
7,518
20,196
10,519
1,634
3,435
16,761
0
93,624
L
Heimdallr
Mossy Cheeks
Heimdallr
14,767
7,356
0
4,976
15,471
6,987
1,353
2,706
11,920
0
81,645
W
9,944
1,532
0
7,232
18,363
14,190
0
12,735
5,628
64,320
0
W
Rama
8,112
5,766
0
3,713
15,223
6,719
2,818
764
14,459
0
80,231
L
10,157
4,365
1,146
3,426
18,562
16,357
29
6,263
11,113
0
33,621
W
Baron Samedi
TrustyQ-tip
Baron Samedi
6,557
1,193
1,741
6,604
19,173
16,529
0
3,550
15,623
39,096
0
W
Discordia
badgirlpripri
Discordia
7,167
685
99
1,733
10,919
4,420
1,086
3,193
7,726
63,679
0
L
Loki
zaycn
Loki
7,152
1,217
0
5,604
17,397
7,229
0
2,937
13,241
0
82,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,081
Gold Earned
44,618
555
Minions Killed
579
0
Camps Cleared
0
1,848,940
Distance Traveled
1,777,469
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,394
442
122
6
0
360,664
7
L
Ymir
9,971
525
165
9
0
360,723
2
W
Bakasura
12,019
633
158
8
0
450,786
3
L
Heimdallr
9,337
491
131
7
0
334,141
4
W
Sobek
9,687
510
112
6
0
378,144
2
W
Rama
10,099
532
144
8
0
361,730
4
L
Horus
7,671
404
36
2
0
337,548
4
W
Baron Samedi
8,683
457
50
3
0
328,593
1
W
Discordia
9,593
505
91
5
0
329,687
5
L
Loki
9,245
487
125
7
0
384,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role