Player Matchup

Cthulhu
Cthulhu
Gageb0t
Cthulhu
Level 156
God Stats
3W - 3L
1,445 SR
Queue Stats
72W - 55L
1,548 Elo+
Party 2
Sobek
Sobek
Nyeaaaa
Sobek
Level 60
God Stats
0W - 1L
1,290 SR
Queue Stats
114W - 120L
1,450 Elo+
Party 2
Nike
Nike
Schwarz Effect
Nike
Level 106
God Stats
2W - 2L
1,538 SR
Queue Stats
158W - 164L
1,469 Elo+
Party 2
Ganesha
Ganesha
knechtarine69
Ganesha
Level 148
God Stats
2W - 3L
1,546 SR
Queue Stats
208W - 186L
1,492 Elo+
Party 2
Ullr
Ullr
we got bunz60
Ullr
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 136L
1,476 Elo+
Party 2
Team Averages
Level 116
1,464 SR
1,487 Elo+

VS

Team Averages
Level 116
1,597 SR
1,555 Elo+
Serqet
Serqet
 
Serqet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
GlobalAgenda2plz
Lancelot
Level 98
God Stats
5W - 0L
1,874 SR
Queue Stats
156W - 152L
1,547 Elo+
Party 3
Erlang Shen
Erlang Shen
StyrkaB
Erlang Shen
Level 114
God Stats
4W - 1L
1,463 SR
Queue Stats
77W - 70L
1,604 Elo+
Party 1
Chaac
Chaac
hareboy
Chaac
Level 89
God Stats
3W - 1L
1,645 SR
Queue Stats
121W - 113L
1,585 Elo+
Party 3
Izanami
Izanami
roughnecks
Izanami
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 52L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gageb0t
Cthulhu
19
8 / 3 / 9
12,043
860
29,779
21,565
26,700
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
Nyeaaaa
Sobek
16
2 / 5 / 11
9,451
675
9,958
19,885
35,587
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
5 / 4 / 11
10,261
733
18,244
21,840
27,401
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
15
0 / 5 / 16
9,540
681
9,109
22,056
30,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 7 / 6
9,228
659
11,347
17,874
8,559
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
1 / 5 / 15
10,282
734
10,369
20,901
26,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
8 / 6 / 12
11,546
825
20,493
18,699
9,805
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
StyrkaB
Erlang Shen
19
6 / 3 / 11
11,899
850
17,931
23,419
19,213
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
hareboy
Chaac
19
2 / 1 / 19
10,902
779
18,412
23,286
29,046
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
roughnecks
Izanami
17
7 / 6 / 8
10,563
755
20,762
15,722
8,400
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
89
18
Kills
24
24
Deaths
21
53
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
5
15
1.7
L
Cthulhu
Gageb0t
Cthulhu
8
3
9
4.17
W
8
6
12
2.33
L
Sobek
Nyeaaaa
Sobek
2
5
11
1.5
L
5
4
11
2.63
W
Erlang Shen
StyrkaB
Erlang Shen
6
3
11
3.83
W
Chaac
hareboy
Chaac
2
1
19
11.5
L
Ganesha
0
5
16
1.6
W
Izanami
roughnecks
Izanami
7
6
8
1.83
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,437
Damage
87,967
103,220
Taken
102,027
128,903
Mitigated
93,092
29,666
Healing
41,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
10,369
2,575
4,790
4,409
20,901
26,628
965
11,869
8,611
0
14,506
L
Cthulhu
Gageb0t
Cthulhu
29,779
1,546
5,278
4,038
21,565
26,700
192
538
20,174
55,900
0
W
20,493
3,079
1,661
5,696
18,699
9,805
1,016
7,318
11,101
0
31,961
L
Sobek
Nyeaaaa
Sobek
9,958
812
682
2,792
19,885
35,587
0
591
18,485
16,372
0
L
18,244
2,519
2,448
3,120
21,840
27,401
173
530
20,370
0
30,935
W
Erlang Shen
StyrkaB
Erlang Shen
17,931
6,701
2,835
7,501
23,419
19,213
966
10,305
12,745
3,768
24,041
W
Chaac
hareboy
Chaac
18,412
3,113
1,431
11,146
23,286
29,046
432
11,698
11,333
249
36,873
L
Ganesha
9,109
789
3,740
4,144
22,056
30,656
98
728
20,735
17,652
0
W
Izanami
roughnecks
Izanami
20,762
15,679
190
1,563
15,722
8,400
4,512
7,656
7,913
0
47,357
L
11,347
5,706
1,209
2,215
17,874
8,559
636
73
17,722
0
16,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,523
Gold Earned
55,192
139
Minions Killed
130
0
Camps Cleared
0
1,324,089
Distance Traveled
1,395,681
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,282
734
4
0
0
287,065
0
L
Cthulhu
12,043
860
67
5
0
305,638
2
W
Lancelot
11,546
825
21
2
0
307,021
0
L
Sobek
9,451
675
14
1
0
266,780
0
L
Nike
10,261
733
35
3
0
280,743
0
W
Erlang Shen
11,899
850
25
2
0
293,743
0
W
Chaac
10,902
779
37
3
0
302,672
0
L
Ganesha
9,540
681
2
0
0
246,853
0
W
Izanami
10,563
755
43
3
0
205,180
0
L
Ullr
9,228
659
21
2
0
224,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role