Player Matchup

Tyr
Tyr
AddEmmUpp
Tyr
Level 98
God Stats
22W - 19L
1,495 SR
Queue Stats
128W - 121L
1,361 Elo+
Party 1
Baron Samedi
Baron Samedi
QueenNekoUwU
Baron Samedi
Level 25
God Stats
2W - 3L
1,161 SR
Queue Stats
215W - 248L
1,272 Elo+
Party 2
Anhur
Anhur
ToughTee13
Anhur
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 137L
1,333 Elo+
Party 1
Bacchus
Bacchus
XSouI x EaterX
Bacchus
Level 148
God Stats
1W - 4L
1,148 SR
Queue Stats
250W - 274L
1,301 Elo+
Party 2
Bastet
Bastet
snoop134
Bastet
Level 87
God Stats
18W - 11L
1,655 SR
Queue Stats
167W - 168L
1,336 Elo+
Party 1
Team Averages
Level 89
1,392 SR
1,320 Elo+

VS

Team Averages
Level 57
1,567 SR
1,336 Elo+
Danzaburou
Danzaburou
HarshTSM MYTH
Danzaburou
Level 16
God Stats
8W - 18L
1,311 SR
Queue Stats
9W - 21L
1,200 Elo+
Party 3
Horus
Horus
Los Alfaros
Horus
Level 68
God Stats
2W - 7L
1,705 SR
Queue Stats
177W - 179L
1,394 Elo+
Party 3
Cthulhu
Cthulhu
Los Soledadys
Cthulhu
Level 32
God Stats
3W - 2L
1,606 SR
Queue Stats
66W - 71L
1,355 Elo+
Party 3
Nox
Nox
chuntisaur
Nox
Level 81
God Stats
4W - 7L
1,458 SR
Queue Stats
155W - 158L
1,316 Elo+
Solo
Neith
Neith
zandercalavera
Neith
Level 89
God Stats
0W - 1L
1,753 SR
Queue Stats
14W - 8L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 3
13,962
537
18,048
19,782
11,822
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
QueenNekoUwU
Baron Samedi
16
0 / 9 / 6
11,262
433
5,913
21,040
9,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
19
8 / 3 / 8
12,825
493
20,308
30,234
14,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

16
3 / 2 / 17
11,936
459
17,729
27,239
28,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
snoop134
Bastet
18
11 / 4 / 7
12,881
495
14,086
21,044
9,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HarshTSM MYTH
Danzaburou
13
1 / 11 / 2
9,934
382
12,286
24,140
8,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 6 / 5
10,998
423
13,944
26,727
22,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
16
3 / 8 / 4
11,549
444
18,812
28,189
32,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
12 / 4 / 1
13,902
535
24,490
14,662
7,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 0
9,448
363
5,920
9,713
3,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
31
34
Kills
19
19
Deaths
34
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
12
1
3
13.5
L
Danzaburou
HarshTSM MYTH
Danzaburou
1
11
2
0.18
L
3
6
5
0.92
L
Cthulhu
3
8
4
0.63
W
Baron Samedi
QueenNekoUwU
Baron Samedi
0
9
6
0.33
W
Anhur
8
3
8
4
W
3
2
17
5.75
L
12
4
1
3.13
W
Bastet
snoop134
Bastet
11
4
7
3.63
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,084
Damage
75,452
119,339
Taken
103,431
74,116
Mitigated
75,071
52,687
Healing
16,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,048
2,831
0
8,706
19,782
11,822
3,608
4,684
15,098
0
91,176
L
Danzaburou
HarshTSM MYTH
Danzaburou
12,286
6,244
169
2,062
24,140
8,252
1,843
5,137
19,003
0
52,351
L
13,944
7,705
1,741
5,693
26,727
22,254
0
9,988
16,739
0
62,124
L
Cthulhu
18,812
1,081
806
1,911
28,189
32,823
480
4,953
23,236
50,334
0
W
Baron Samedi
QueenNekoUwU
Baron Samedi
5,913
1,125
167
2,452
21,040
9,592
3,332
10,074
10,966
50,056
0
W
Anhur
20,308
13,218
290
18,669
30,234
14,479
1,618
11,054
19,180
0
101,884
W
17,729
2,248
0
11,808
27,239
28,921
609
10,137
17,102
43,607
0
L
24,490
1,524
0
3,143
14,662
7,767
1,092
3,508
11,154
94,483
0
W
Bastet
snoop134
Bastet
14,086
4,602
0
10,595
21,044
9,302
1,314
8,743
12,301
0
80,858
L
5,920
1,516
0
1,433
9,713
3,975
534
56
9,657
0
54,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,866
Gold Earned
55,831
447
Minions Killed
446
0
Camps Cleared
0
2,294,895
Distance Traveled
2,093,781
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,962
537
131
5
0
525,098
0
L
Danzaburou
9,934
382
89
3
0
413,165
0
L
Horus
10,998
423
73
3
0
491,501
0
L
Cthulhu
11,549
444
70
3
0
465,249
3
W
Baron Samedi
11,262
433
73
3
0
363,740
0
W
Anhur
12,825
493
124
5
0
390,928
0
W
Bacchus
11,936
459
31
1
0
454,708
12
L
Nox
13,902
535
131
5
0
470,323
1
W
Bastet
12,881
495
88
3
0
560,421
0
L
Neith
9,448
363
83
3
0
253,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role