Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Austinminime
Yu Huang
Level 122
God Stats
3W - 0L
1,489 SR
Queue Stats
61W - 41L
1,439 Elo+
Party 1
Guan Yu
Guan Yu
Da_large0n3
Guan Yu
Level 109
God Stats
1W - 0L
1,553 SR
Queue Stats
56W - 47L
1,410 Elo+
Party 1
Cerberus
Cerberus
FAKED5921
Cerberus
Level 109
God Stats
3W - 5L
1,119 SR
Queue Stats
436W - 422L
1,386 Elo+
Solo
Merlin
Merlin
Sigfried29
Merlin
Level 80
God Stats
1W - 1L
1,368 SR
Queue Stats
34W - 58L
1,326 Elo+
Solo
Team Averages
Level 108
1,406 SR
1,412 Elo+

VS

Team Averages
Level 65
1,539 SR
1,396 Elo+
Ra
Ra
TSick9888
Ra
Level 61
God Stats
1W - 3L
1,304 SR
Queue Stats
140W - 157L
1,374 Elo+
Solo
Jing Wei
Jing Wei
TheJhit6ix
Jing Wei
Level 61
God Stats
3W - 7L
1,344 SR
Queue Stats
442W - 506L
1,469 Elo+
Solo
Hercules
Hercules
comeinmybut
Hercules
Level 87
God Stats
6W - 2L
1,869 SR
Queue Stats
197W - 214L
1,431 Elo+
Solo
Medusa
Medusa
eplo21
Medusa
Level 97
God Stats
1W - 1L
1,680 SR
Queue Stats
99W - 110L
1,423 Elo+
Solo
Hun Batz
Hun Batz
sdemo
Hun Batz
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 44L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
8 / 4 / 11
10,125
920
13,495
12,127
5,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
Austinminime
Yu Huang
18
8 / 1 / 9
10,678
971
17,531
9,418
4,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Guan Yu
Da_large0n3
Guan Yu
16
2 / 1 / 18
9,299
845
9,988
12,440
17,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
FAKED5921
Cerberus
15
5 / 3 / 14
9,397
854
8,151
14,325
18,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Sigfried29
Merlin
13
0 / 4 / 10
8,029
730
9,164
7,497
3,120
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
8,078
734
9,228
10,511
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
TheJhit6ix
Jing Wei
14
4 / 5 / 5
8,388
763
5,170
11,339
4,573
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
comeinmybut
Hercules
14
1 / 1 / 5
7,482
680
2,895
12,829
11,920
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
eplo21
Medusa
12
1 / 7 / 5
7,095
645
9,803
14,834
6,056
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
sdemo
Hun Batz
14
4 / 7 / 5
8,029
730
9,188
13,714
4,854
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
35
23
Kills
13
13
Deaths
23
62
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
8
4
11
3.38
W
Yu Huang
Austinminime
Yu Huang
8
1
9
12.5
W
Guan Yu
Da_large0n3
Guan Yu
2
1
18
11
W
Cerberus
FAKED5921
Cerberus
5
3
14
4
W
Merlin
Sigfried29
Merlin
0
4
10
1.25
L
3
3
2
1.33
L
Jing Wei
TheJhit6ix
Jing Wei
4
5
5
1.3
L
Hercules
comeinmybut
Hercules
1
1
5
3.5
L
Medusa
eplo21
Medusa
1
7
5
0.5
L
Hun Batz
sdemo
Hun Batz
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,329
Damage
36,284
55,807
Taken
63,227
48,869
Mitigated
31,996
28,271
Healing
21,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,495
5,568
1,606
2,134
12,127
5,197
4,158
1,694
10,433
0
22,265
W
Yu Huang
Austinminime
Yu Huang
17,531
963
1,559
2,409
9,418
4,679
1,137
1,307
8,111
35,466
0
W
Guan Yu
Da_large0n3
Guan Yu
9,988
576
7,561
5,561
12,440
17,631
961
2,246
10,194
0
16,610
W
Cerberus
FAKED5921
Cerberus
8,151
588
1,107
4,435
14,325
18,242
762
3,323
11,002
17,111
0
W
Merlin
Sigfried29
Merlin
9,164
1,493
1,301
598
7,497
3,120
0
658
6,839
17,958
0
L
9,228
1,268
4,617
4,116
10,511
4,593
0
5,575
4,800
19,835
0
L
Jing Wei
TheJhit6ix
Jing Wei
5,170
3,486
1,008
1,752
11,339
4,573
0
5,861
5,300
0
14,442
L
Hercules
comeinmybut
Hercules
2,895
555
1,192
5,740
12,829
11,920
0
6,929
5,736
0
9,874
L
Medusa
eplo21
Medusa
9,803
2,106
983
1,341
14,834
6,056
0
8,900
5,740
0
18,436
L
Hun Batz
sdemo
Hun Batz
9,188
880
132
915
13,714
4,854
0
6,785
6,805
0
14,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,528
Gold Earned
39,072
122
Minions Killed
89
0
Camps Cleared
0
1,064,580
Distance Traveled
950,477
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,125
920
22
2
0
208,236
0
W
Yu Huang
10,678
971
51
5
0
227,989
0
W
Guan Yu
9,299
845
11
1
0
249,201
1
W
Cerberus
9,397
854
23
2
0
230,980
0
W
Merlin
8,029
730
15
1
0
148,174
0
L
Ra
8,078
734
37
3
0
189,247
0
L
Jing Wei
8,388
763
24
2
0
148,461
1
L
Hercules
7,482
680
10
1
0
208,561
1
L
Medusa
7,095
645
8
1
0
210,211
2
L
Hun Batz
8,029
730
10
1
0
193,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role