Player Matchup

Artemis
Artemis
Celaven
Artemis
Level 154
God Stats
3W - 2L
1,752 SR
Queue Stats
54W - 40L
1,611 Elo+
Party 1
Thanatos
Thanatos
FedeOrTroll
Thanatos
Level 2
God Stats
1W - 3L
1,689 SR
Queue Stats
30W - 32L
1,649 Elo+
Party 2
Khepri
Khepri
Solunth
Khepri
Level 144
God Stats
1W - 2L
1,530 SR
Queue Stats
53W - 41L
1,598 Elo+
Party 1
King Arthur
King Arthur
SpeedOrTroll
King Arthur
Level 86
God Stats
1W - 4L
1,436 SR
Queue Stats
102W - 105L
1,426 Elo+
Party 2
Poseidon
Poseidon
ZoplaPoias
Poseidon
Level 64
God Stats
5W - 5L
1,541 SR
Queue Stats
168W - 142L
1,493 Elo+
Party 2
Team Averages
Level 90
1,590 SR
1,555 Elo+

VS

Team Averages
Level 91
1,781 SR
1,759 Elo+
Sylvanus
Sylvanus
IamTheCadu
Sylvanus
Level 22
God Stats
11W - 1L
1,938 SR
Queue Stats
93W - 11L
1,852 Elo+
Party 3
King Arthur
King Arthur
Kenner12001
King Arthur
Level 121
God Stats
5W - 0L
1,918 SR
Queue Stats
120W - 143L
1,409 Elo+
Solo
Chronos
Chronos
MeatHookMommy
Chronos
Level 117
God Stats
4W - 1L
1,789 SR
Queue Stats
50W - 11L
1,883 Elo+
Party 3
Sol
Sol
TinkererOfTerror
Sol
Level 159
God Stats
8W - 3L
1,683 SR
Queue Stats
178W - 59L
1,781 Elo+
Party 3
Anhur
Anhur
TyrFearless
Anhur
Level 36
God Stats
3W - 3L
1,577 SR
Queue Stats
95W - 15L
1,873 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Celaven
Artemis
16
1 / 2 / 1
9,582
504
10,271
12,170
5,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
FedeOrTroll
Thanatos
14
3 / 6 / 1
8,782
462
3,974
17,740
6,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
Solunth
Khepri
14
0 / 0 / 2
8,836
465
2,658
5,350
5,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

King Arthur
SpeedOrTroll
King Arthur
14
0 / 5 / 0
8,956
471
15,130
22,411
24,647
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Poseidon
ZoplaPoias
Poseidon
16
1 / 7 / 0
9,299
489
6,155
13,004
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IamTheCadu
Sylvanus
16
4 / 0 / 3
10,411
548
2,521
11,998
11,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Kenner12001
King Arthur
16
1 / 1 / 7
10,369
546
12,260
19,016
22,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
17
1 / 2 / 3
10,796
568
6,279
18,435
7,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 1 / 4
10,605
558
10,188
14,773
6,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
13 / 1 / 4
12,702
669
14,951
15,028
7,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
20
20
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
Celaven
Artemis
1
2
1
0.75
L
Thanatos
FedeOrTroll
Thanatos
3
6
1
0.58
W
Sylvanus
IamTheCadu
Sylvanus
4
0
3
5.5
W
King Arthur
Kenner12001
King Arthur
1
1
7
4.5
W
Chronos
1
2
3
1.25
L
Khepri
Solunth
Khepri
0
0
2
1
L
King Arthur
SpeedOrTroll
King Arthur
0
5
0
0
W
1
1
4
3
W
13
1
4
15
L
Poseidon
ZoplaPoias
Poseidon
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,188
Damage
46,199
70,675
Taken
79,250
46,104
Mitigated
55,774
19,168
Healing
41,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Celaven
Artemis
10,271
5,890
0
4,967
12,170
5,206
87
5,862
6,308
0
82,283
L
Thanatos
FedeOrTroll
Thanatos
3,974
543
0
11,426
17,740
6,660
0
4,096
13,644
0
47,158
W
Sylvanus
IamTheCadu
Sylvanus
2,521
977
3,663
6,557
11,998
11,579
31
2,764
9,234
22,496
0
W
King Arthur
Kenner12001
King Arthur
12,260
2,716
0
5,938
19,016
22,963
162
2,729
16,287
54
60,607
W
Chronos
6,279
1,980
0
7,597
18,435
7,416
1,323
2,417
16,018
86,509
0
L
Khepri
Solunth
Khepri
2,658
140
0
1,705
5,350
5,268
0
3,020
2,330
30,479
0
L
King Arthur
SpeedOrTroll
King Arthur
15,130
1,651
0
320
22,411
24,647
39
4,210
18,201
85
77,344
W
10,188
5,838
0
10,240
14,773
6,064
2,245
2,411
12,362
92,836
0
W
14,951
7,780
0
7,065
15,028
7,752
1,456
2,347
12,681
132
137,209
L
Poseidon
ZoplaPoias
Poseidon
6,155
863
0
750
13,004
4,323
261
1,986
11,018
91,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,455
Gold Earned
54,883
579
Minions Killed
558
0
Camps Cleared
0
1,828,136
Distance Traveled
1,872,842
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,582
504
139
7
0
327,177
3
L
Thanatos
8,782
462
81
4
0
375,613
9
W
Sylvanus
10,411
548
31
2
0
382,878
11
W
King Arthur
10,369
546
84
4
0
392,440
2
W
Chronos
10,796
568
133
7
0
358,930
2
L
Khepri
8,836
465
57
3
0
397,608
3
L
King Arthur
8,956
471
132
7
0
357,186
2
W
Sol
10,605
558
149
8
0
328,166
5
W
Anhur
12,702
669
161
8
0
410,428
7
L
Poseidon
9,299
489
170
9
0
370,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role