Player Matchup

Cabrakan
Cabrakan
ADAMKINGKONG31
Cabrakan
Level 107
God Stats
2W - 1L
1,735 SR
Queue Stats
105W - 108L
1,393 Elo+
Party 1
Janus
Janus
JvCapalot
Janus
Level 95
God Stats
22W - 25L
1,417 SR
Queue Stats
237W - 242L
1,369 Elo+
Party 1
Cthulhu
Cthulhu
MoyaiMan21
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,270 Elo+
Party 1
Pele
Pele
Sexavier9536
Pele
Level 70
God Stats
16W - 12L
1,493 SR
Queue Stats
73W - 81L
1,279 Elo+
Party 1
Chiron
Chiron
XxAbyssWalker
Chiron
Level 44
God Stats
25W - 17L
1,654 SR
Queue Stats
157W - 182L
1,293 Elo+
Solo
Team Averages
Level 64
1,560 SR
1,321 Elo+

VS

Team Averages
Level 53
1,518 SR
1,365 Elo+
Anubis
Anubis
 
Anubis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
AnonymousCanuck
Cabrakan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,396 Elo+
Solo
Ishtar
Ishtar
BigMacBray
Ishtar
Level 59
God Stats
2W - 3L
1,567 SR
Queue Stats
84W - 86L
1,445 Elo+
Party 2
Artio
Artio
ItsSimplyAce
Artio
Level 87
God Stats
1W - 1L
1,778 SR
Queue Stats
119W - 117L
1,417 Elo+
Party 2
Fenrir
Fenrir
ToxicMarMar
Fenrir
Level 6
God Stats
0W - 2L
1,245 SR
Queue Stats
19W - 28L
1,065 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
5 / 5 / 5
9,749
487
14,939
19,847
12,921
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Janus
JvCapalot
Janus
17
8 / 0 / 10
10,927
546
18,868
9,730
4,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
MoyaiMan21
Cthulhu
14
0 / 3 / 12
9,403
470
6,264
17,565
19,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
7 / 3 / 7
10,605
530
14,074
16,440
6,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 9
9,332
467
11,547
10,837
4,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 6 / 3
8,518
426
14,773
19,402
11,536
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
13
0 / 3 / 7
8,549
427
3,406
16,425
20,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
BigMacBray
Ishtar
12
4 / 4 / 2
7,732
387
10,985
12,322
5,330
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 3 / 4
7,724
386
7,795
19,048
11,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
11
1 / 7 / 6
7,596
380
6,373
16,494
11,780
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
32
23
Kills
10
12
Deaths
23
43
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
6
3
0.92
W
Cabrakan
5
5
5
1.5
L
Cabrakan
0
3
7
1.17
L
Ishtar
BigMacBray
Ishtar
4
4
2
1.25
L
1
3
4
1
W
Janus
JvCapalot
Janus
8
0
10
13
W
Cthulhu
MoyaiMan21
Cthulhu
0
3
12
2
W
7
3
7
3.5
L
Fenrir
1
7
6
0.57
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,692
Damage
43,332
74,419
Taken
83,691
48,207
Mitigated
60,936
22,970
Healing
22,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
14,773
1,009
592
7,310
19,402
11,536
333
10,225
8,800
60,144
0
W
Cabrakan
14,939
1,821
0
5,466
19,847
12,921
863
9,094
10,387
61,968
0
L
Cabrakan
3,406
827
604
3,787
16,425
20,978
0
6,543
9,769
35,283
0
L
Ishtar
BigMacBray
Ishtar
10,985
6,101
438
2,623
12,322
5,330
0
3,662
8,563
0
48,407
L
7,795
1,138
742
4,112
19,048
11,312
0
12,201
6,709
35,361
0
W
Janus
JvCapalot
Janus
18,868
782
403
3,549
9,730
4,310
42
4,205
5,485
86,007
0
W
Cthulhu
MoyaiMan21
Cthulhu
6,264
868
44
854
17,565
19,778
977
4,517
12,974
30,817
0
W
14,074
3,191
0
7,854
16,440
6,528
1,310
5,101
10,735
0
74,625
L
Fenrir
6,373
1,895
473
1,668
16,494
11,780
353
6,496
9,779
0
27,312
W
11,547
4,532
1,124
3,676
10,837
4,670
2,422
2,317
8,462
0
77,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,016
Gold Earned
40,119
491
Minions Killed
300
0
Camps Cleared
0
1,916,145
Distance Traveled
1,748,249
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,518
426
73
4
0
330,163
2
W
Cabrakan
9,749
487
98
5
0
318,368
4
L
Cabrakan
8,549
427
46
2
0
333,881
2
L
Ishtar
7,732
387
77
4
0
338,996
3
L
Artio
7,724
386
62
3
0
365,691
1
W
Janus
10,927
546
135
7
0
433,191
0
W
Cthulhu
9,403
470
54
3
0
396,694
0
W
Pele
10,605
530
101
5
0
396,499
1
L
Fenrir
7,596
380
42
2
0
379,518
0
W
Chiron
9,332
467
103
5
0
371,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role