Player Matchup

Neith
Neith
Cloak_Fam
Neith
Level 49
God Stats
11W - 7L
1,732 SR
Queue Stats
184W - 167L
1,480 Elo+
Party 1
Nike
Nike
Just1nTim34U
Nike
Level 46
God Stats
1W - 1L
1,724 SR
Queue Stats
21W - 35L
1,436 Elo+
Solo
Tiamat
Tiamat
Und3rArmour12846
Tiamat
Level 101
God Stats
3W - 9L
1,396 SR
Queue Stats
799W - 778L
1,468 Elo+
Party 1
Shiva
Shiva
itsnixi
Shiva
Level 67
God Stats
3W - 3L
1,666 SR
Queue Stats
350W - 298L
1,512 Elo+
Party 1
Lancelot
Lancelot
temp-675575
Lancelot
Level 63
God Stats
19W - 10L
1,659 SR
Queue Stats
133W - 131L
1,503 Elo+
Party 1
Team Averages
Level 65
1,635 SR
1,480 Elo+

VS

Team Averages
Level 104
1,697 SR
1,690 Elo+
Eset
Eset
Feathersteppin
Eset
Level 158
God Stats
51W - 6L
2,072 SR
Queue Stats
643W - 64L
1,973 Elo+
Party 2
Ne Zha
Ne Zha
FerretMilk
Ne Zha
Level 18
God Stats
11W - 1L
1,500 SR
Queue Stats
257W - 11L
1,995 Elo+
Party 2
Sol
Sol
Mad Muck
Sol
Level 159
God Stats
8W - 7L
1,461 SR
Queue Stats
200W - 184L
1,428 Elo+
Solo
Izanami
Izanami
Razorwhippin
Izanami
Level 137
God Stats
1W - 0L
1,652 SR
Queue Stats
23W - 11L
1,651 Elo+
Party 2
Ymir
Ymir
itsoldboobear
Ymir
Level 49
God Stats
21W - 7L
1,798 SR
Queue Stats
316W - 332L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cloak_Fam
Neith
7
0 / 3 / 3
4,423
442
4,025
4,704
1,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 3 / 0
3,956
396
1,167
6,665
2,328
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 2 / 2
4,869
487
4,810
7,923
4,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
itsnixi
Shiva
7
2 / 3 / 2
4,786
479
4,572
9,292
3,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
temp-675575
Lancelot
8
1 / 5 / 1
4,878
488
2,956
9,657
3,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 0
7,193
719
6,840
5,563
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
FerretMilk
Ne Zha
11
5 / 0 / 4
6,878
688
9,968
8,274
2,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

10
2 / 1 / 2
6,224
622
6,979
6,526
2,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Razorwhippin
Izanami
10
2 / 2 / 6
6,152
615
3,458
5,925
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 2
5,706
571
2,711
7,302
3,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
4
Kills
16
16
Deaths
4
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
Cloak_Fam
Neith
0
3
3
0.5
W
6
0
0
6
W
Ne Zha
FerretMilk
Ne Zha
5
0
4
7
L
0
3
0
0
W
2
1
2
3
W
Izanami
Razorwhippin
Izanami
2
2
6
2.5
L
1
2
2
1
L
Shiva
itsnixi
Shiva
2
3
2
1
W
1
1
2
2
L
Lancelot
temp-675575
Lancelot
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,530
Damage
29,956
38,241
Taken
33,590
15,111
Mitigated
11,831
6,034
Healing
10,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cloak_Fam
Neith
4,025
1,357
0
785
4,704
1,584
0
516
4,188
0
21,909
W
6,840
910
0
1,770
5,563
1,905
25
0
5,563
49,032
0
W
Ne Zha
FerretMilk
Ne Zha
9,968
5,845
0
2,088
8,274
2,738
0
368
7,820
0
47,511
L
1,167
335
0
230
6,665
2,328
0
3,964
2,427
0
12,723
W
6,979
2,785
0
2,933
6,526
2,219
308
2,337
3,958
38,907
0
W
Izanami
Razorwhippin
Izanami
3,458
2,547
0
1,416
5,925
1,797
2,265
820
5,033
0
39,515
L
4,810
189
0
2,824
7,923
4,809
0
5,201
2,722
22,625
0
L
Shiva
itsnixi
Shiva
4,572
1,511
256
1,552
9,292
3,130
0
2,622
6,670
0
19,622
W
2,711
275
1,309
1,281
7,302
3,172
85
807
6,406
18,202
0
L
Lancelot
temp-675575
Lancelot
2,956
438
0
387
9,657
3,260
0
3,865
5,704
0
24,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,912
Gold Earned
32,153
177
Minions Killed
329
0
Camps Cleared
0
922,515
Distance Traveled
968,855
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,423
442
34
3
0
172,642
3
W
Eset
7,193
719
92
9
0
188,895
4
W
Ne Zha
6,878
688
70
7
0
245,156
2
L
Nike
3,956
396
24
2
0
161,928
0
W
Sol
6,224
622
65
7
0
164,558
3
W
Izanami
6,152
615
69
7
0
182,496
2
L
Tiamat
4,869
487
43
4
0
183,921
1
L
Shiva
4,786
479
23
2
0
196,612
2
W
Ymir
5,706
571
33
3
0
187,750
2
L
Lancelot
4,878
488
53
5
0
207,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role