Player Matchup

Anubis
Anubis
ASMeteor
Anubis
Level 110
God Stats
1W - 2L
1,468 SR
Queue Stats
27W - 17L
1,701 Elo+
Party 1
Cthulhu
Cthulhu
Mayrlette2911
Cthulhu
Level 107
God Stats
1W - 0L
1,391 SR
Queue Stats
16W - 15L
1,536 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Randylang
Tsukuyomi
Level 124
God Stats
1W - 0L
1,274 SR
Queue Stats
74W - 67L
1,616 Elo+
Party 1
Ullr
Ullr
TheNickster99
Ullr
Level 49
God Stats
1W - 1L
1,245 SR
Queue Stats
33W - 31L
1,534 Elo+
Party 1
Sylvanus
Sylvanus
adssXD
Sylvanus
Level 156
God Stats
1W - 0L
1,547 SR
Queue Stats
27W - 19L
1,620 Elo+
Party 3
Team Averages
Level 109
1,385 SR
1,601 Elo+

VS

Team Averages
Level 95
1,691 SR
1,692 Elo+
Medusa
Medusa
 
Medusa
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CornGod
Baron Samedi
Level 140
God Stats
1W - 1L
1,844 SR
Queue Stats
502W - 194L
1,660 Elo+
Party 2
Yemoja
Yemoja
OOLyle
Yemoja
Level 133
God Stats
2W - 4L
1,507 SR
Queue Stats
403W - 165L
1,659 Elo+
Party 2
Hera
Hera
SkoobDoob
Hera
Level 105
God Stats
13W - 4L
1,776 SR
Queue Stats
151W - 49L
1,739 Elo+
Party 2
King Arthur
King Arthur
Staygreen23
King Arthur
Level 21
God Stats
2W - 1L
1,828 SR
Queue Stats
78W - 11L
1,901 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ASMeteor
Anubis
12
2 / 0 / 5
7,304
1,217
6,103
5,357
3,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
12
1 / 1 / 7
6,921
1,154
7,745
10,530
13,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Randylang
Tsukuyomi
12
3 / 2 / 5
7,370
1,228
11,115
10,221
6,027
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 6
6,519
1,087
6,271
7,215
3,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
adssXD
Sylvanus
12
2 / 0 / 6
7,866
1,311
5,629
7,797
8,793
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

369

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 2 / 0
5,946
991
707
3,054
853
Baron Samedi
CornGod
Baron Samedi
12
2 / 1 / 2
7,347
1,225
8,572
7,657
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
OOLyle
Yemoja
12
0 / 1 / 3
7,141
1,190
2,488
11,901
8,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hera
12
2 / 1 / 2
7,226
1,204
13,436
4,564
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Staygreen23
King Arthur
12
0 / 3 / 3
6,497
1,083
11,646
13,406
10,848
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
8
Kills
4
4
Deaths
8
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
0
0
W
Anubis
ASMeteor
Anubis
2
0
5
4.5
L
Baron Samedi
CornGod
Baron Samedi
2
1
2
3
W
Cthulhu
1
1
7
4.5
L
Yemoja
OOLyle
Yemoja
0
1
3
1.5
W
Tsukuyomi
Randylang
Tsukuyomi
3
2
5
2.75
L
Hera
2
1
2
3
L
King Arthur
Staygreen23
King Arthur
0
3
3
0.5
W
0
1
6
3
W
Sylvanus
adssXD
Sylvanus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,863
Damage
36,849
41,120
Taken
40,582
35,490
Mitigated
26,097
15,093
Healing
13,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
707
257
0
113
3,054
853
0
1,608
1,446
0
988
W
Anubis
ASMeteor
Anubis
6,103
331
0
1,749
5,357
3,776
0
1,177
4,180
24,291
0
L
Baron Samedi
CornGod
Baron Samedi
8,572
789
3,743
2,751
7,657
3,469
0
5,092
2,565
29,771
0
W
Cthulhu
7,745
977
734
952
10,530
13,013
0
7,884
2,646
16,393
0
L
Yemoja
OOLyle
Yemoja
2,488
884
3,255
3,672
11,901
8,984
0
5,333
6,568
6,552
0
W
Tsukuyomi
Randylang
Tsukuyomi
11,115
3,524
0
1,927
10,221
6,027
0
6,008
4,213
0
21,298
L
Hera
13,436
3,062
0
0
4,564
1,943
0
2,533
2,031
22,171
0
L
King Arthur
Staygreen23
King Arthur
11,646
1,195
0
0
13,406
10,848
0
4,911
8,495
0
20,545
W
6,271
3,289
0
384
7,215
3,881
0
4,640
2,575
0
13,426
W
Sylvanus
adssXD
Sylvanus
5,629
1,430
6,156
3,191
7,797
8,793
0
4,787
3,010
11,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,980
Gold Earned
34,157
119
Minions Killed
108
5
Camps Cleared
3
666,008
Distance Traveled
547,499
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,946
991
1
0
0
78,409
0
W
Anubis
7,304
1,217
48
8
3
125,734
0
L
Baron Samedi
7,347
1,225
54
9
0
119,765
0
W
Cthulhu
6,921
1,154
20
3
2
161,204
0
L
Yemoja
7,141
1,190
11
2
0
102,816
0
W
Tsukuyomi
7,370
1,228
27
5
0
138,723
0
L
Hera
7,226
1,204
26
4
1
122,056
0
L
King Arthur
6,497
1,083
16
3
2
124,453
0
W
Ullr
6,519
1,087
17
3
0
126,179
1
W
Sylvanus
7,866
1,311
7
1
0
114,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role