Player Matchup

Gilgamesh
Gilgamesh
HiMeFriendly
Gilgamesh
Level 66
God Stats
1W - 1L
1,579 SR
Queue Stats
10W - 14L
1,367 Elo+
Party 1
Achilles
Achilles
Pooperrscooper09
Achilles
Level 65
God Stats
19W - 13L
1,464 SR
Queue Stats
64W - 66L
1,416 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Power_Of_Loki
Ah Muzen Cab
Level 26
God Stats
4W - 5L
1,390 SR
Queue Stats
48W - 62L
1,310 Elo+
Party 1
Agni
Agni
Queen_Beryl
Agni
Level 160
God Stats
29W - 21L
1,582 SR
Queue Stats
102W - 131L
1,485 Elo+
Solo
Hera
Hera
monkeytroymax
Hera
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,326 Elo+
Party 1
Team Averages
Level 66
1,503 SR
1,381 Elo+

VS

Team Averages
Level 95
1,413 SR
1,407 Elo+
Medusa
Medusa
 
Medusa
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
GreasyRanger69
Thanatos
Level 59
God Stats
1W - 6L
1,145 SR
Queue Stats
74W - 98L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
TO-IRE
Baron Samedi
Level 160
God Stats
98W - 133L
1,435 SR
Queue Stats
1,318W - 1,991L
1,306 Elo+
Party 3
Ymir
Ymir
Yakisobaudon
Ymir
Level 61
God Stats
3W - 1L
1,528 SR
Queue Stats
23W - 25L
1,426 Elo+
Party 2
Neith
Neith
shakykillowatts
Neith
Level 160
God Stats
78W - 85L
1,455 SR
Queue Stats
616W - 857L
1,352 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HiMeFriendly
Gilgamesh
19
2 / 1 / 23
12,483
1,135
14,479
16,212
15,206
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
20 / 0 / 7
15,906
1,446
30,498
15,900
21,287
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
Power_Of_Loki
Ah Muzen Cab
18
4 / 1 / 14
11,749
1,068
24,984
10,401
5,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 2 / 11
11,618
1,056
17,501
7,905
3,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 5 / 11
10,127
921
6,291
9,291
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

245

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 5 / 7
10,648
968
15,196
15,585
7,378
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
16
2 / 8 / 5
10,444
949
10,221
17,482
9,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
TO-IRE
Baron Samedi
16
0 / 10 / 7
10,106
919
9,244
24,481
17,587
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
2 / 4 / 4
11,328
1,030
8,195
29,305
36,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 3 / 6
10,990
999
12,398
12,744
6,174
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
38
30
Kills
9
9
Deaths
30
66
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
5
7
1.1
L
Thanatos
2
8
5
0.56
W
Gilgamesh
HiMeFriendly
Gilgamesh
2
1
23
13.5
W
20
0
7
23.5
W
Ah Muzen Cab
Power_Of_Loki
Ah Muzen Cab
4
1
14
11
W
4
2
11
4.75
L
Baron Samedi
TO-IRE
Baron Samedi
0
10
7
0.35
L
2
4
4
1
W
0
5
11
1.1
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,753
Damage
55,254
59,709
Taken
99,597
49,675
Mitigated
77,731
11,822
Healing
26,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
15,196
7,546
620
2,238
15,585
7,378
0
3,618
11,967
0
28,136
L
Thanatos
10,221
2,624
0
4,641
17,482
9,865
0
4,503
12,979
62
21,133
W
Gilgamesh
HiMeFriendly
Gilgamesh
14,479
3,619
1,307
1,642
16,212
15,206
0
4,179
12,033
2,365
22,926
W
30,498
13,374
0
6,270
15,900
21,287
0
3,666
12,234
314
51,181
W
Ah Muzen Cab
Power_Of_Loki
Ah Muzen Cab
24,984
8,035
0
2,385
10,401
5,811
0
4,703
5,698
296
58,809
W
17,501
2,229
0
118
7,905
3,769
0
2,198
5,707
38,747
0
L
Baron Samedi
TO-IRE
Baron Samedi
9,244
1,921
3,741
5,751
24,481
17,587
0
6,590
17,891
28,735
0
L
8,195
1,416
653
5,525
29,305
36,727
0
8,591
20,714
25,401
0
W
6,291
2,812
0
100
9,291
3,602
0
2,755
6,536
9,557
0
L
12,398
6,137
0
2,833
12,744
6,174
0
3,371
9,373
0
37,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,883
Gold Earned
53,516
223
Minions Killed
229
10
Camps Cleared
8
950,156
Distance Traveled
854,962
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,648
968
47
4
0
141,688
0
L
Thanatos
10,444
949
22
2
7
203,565
0
W
Gilgamesh
12,483
1,135
12
1
0
191,146
0
W
Achilles
15,906
1,446
51
5
7
225,685
1
W
Ah Muzen Cab
11,749
1,068
85
8
2
188,678
0
W
Agni
11,618
1,056
68
6
0
182,481
0
L
Baron Samedi
10,106
919
40
4
0
137,914
1
L
Ymir
11,328
1,030
50
5
1
180,525
0
W
Hera
10,127
921
7
1
1
162,166
0
L
Neith
10,990
999
70
6
0
191,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role