Player Matchup

Pele
Pele
Bronze IV
 
Pele
Bronze IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver II
Blitzmuffin
Discordia
Silver II
Level 145
God Stats
0W - 1L
1,136 SR
Queue Stats
59W - 72L
994 MMR
Party 1
Chang'e
Chang'e
Silver II
FreaknIrishDude
Chang'e
Silver II
Level 109
God Stats
4W - 10L
1,387 SR
Queue Stats
37W - 44L
999 MMR
Solo
Cupid
Cupid
Silver III
GPK_Seagrams_7
Cupid
Silver III
Level 129
God Stats
1W - 2L
1,719 SR
Queue Stats
148W - 167L
978 MMR
Solo
Atlas
Atlas
Silver I
old greg1
Atlas
Silver I
Level 123
God Stats
0W - 1L
1,681 SR
Queue Stats
98W - 115L
1,078 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,485 SR
1,110 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,518 SR
1,071 MMR
Hera
Hera
Silver III
Cuy_Boy
Hera
Silver III
Level 79
God Stats
4W - 4L
1,559 SR
Queue Stats
51W - 69L
911 MMR
Solo
Achilles
Achilles
Silver II
Drimell
Achilles
Silver II
Level 123
God Stats
31W - 46L
1,455 SR
Queue Stats
123W - 129L
952 MMR
Solo
Bellona
Bellona
Gold I
Dwuff La
Bellona
Gold I
Level 123
God Stats
9W - 8L
1,611 SR
Queue Stats
73W - 54L
1,679 MMR
Solo
Charybdis
Charybdis
Bronze II
Rey_original1
Charybdis
Bronze II
Level 81
God Stats
5W - 4L
1,498 SR
Queue Stats
25W - 49L
900 MMR
Solo
Jormungandr
Jormungandr
Silver III
reimon27
Jormungandr
Silver III
Level 122
God Stats
2W - 1L
1,465 SR
Queue Stats
70W - 95L
913 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
3 / 6 / 4
9,860
448
12,342
20,913
9,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Blitzmuffin
Discordia
14
2 / 3 / 2
9,070
412
15,943
12,825
5,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 3 / 0
9,730
442
6,341
13,109
4,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
1 / 4 / 3
9,482
431
9,819
15,945
7,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atlas
old greg1
Atlas
13
1 / 6 / 2
8,960
407
10,569
26,129
27,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
NemesisLancelotArachneChaac

VS

Bans
BastetThanatosBakasuraShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Cuy_Boy
Hera
18
3 / 1 / 8
11,516
523
12,794
13,428
5,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Drimell
Achilles
18
6 / 0 / 9
11,935
543
15,988
22,563
21,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Dwuff La
Bellona
20
7 / 0 / 9
13,112
596
15,050
27,312
20,872
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Rey_original1
Charybdis
16
2 / 2 / 8
11,094
504
9,391
13,495
5,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
reimon27
Jormungandr
15
4 / 5 / 11
11,283
513
11,286
23,531
26,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
8
Kills
22
22
Deaths
8
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
6
4
0.83
L
Discordia
Blitzmuffin
Discordia
2
3
2
1
W
Hera
Cuy_Boy
Hera
3
1
8
7
W
Achilles
Drimell
Achilles
6
0
9
10.5
W
Bellona
Dwuff La
Bellona
7
0
9
11.5
L
1
3
0
0.33
L
1
4
3
0.63
W
Charybdis
Rey_original1
Charybdis
2
2
8
3
L
Atlas
old greg1
Atlas
1
6
2
0.33
W
Jormungandr
reimon27
Jormungandr
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,014
Damage
64,509
88,921
Taken
100,329
54,667
Mitigated
80,593
22,463
Healing
38,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
12,342
3,078
0
6,468
20,913
9,171
0
3,285
17,628
0
75,738
L
Discordia
Blitzmuffin
Discordia
15,943
472
0
750
12,825
5,547
0
7,289
5,536
64,927
0
W
Hera
Cuy_Boy
Hera
12,794
2,780
0
914
13,428
5,993
927
5,349
7,635
110,992
0
W
Achilles
Drimell
Achilles
15,988
3,645
0
11,967
22,563
21,366
1,311
8,301
13,861
0
75,852
W
Bellona
Dwuff La
Bellona
15,050
8,875
0
18,708
27,312
20,872
1,269
4,377
22,817
0
138,794
L
6,341
78
1,060
4,924
13,109
4,999
0
1,534
11,575
77,042
0
L
9,819
5,540
807
4,617
15,945
7,098
1,167
3,386
12,559
0
84,063
W
Charybdis
Rey_original1
Charybdis
9,391
5,017
117
3,368
13,495
5,615
7,442
5,900
7,184
0
70,812
L
Atlas
old greg1
Atlas
10,569
4,419
178
3,659
26,129
27,852
0
9,370
16,759
33,617
0
W
Jormungandr
reimon27
Jormungandr
11,286
3,222
963
2,400
23,531
26,747
801
7,774
15,387
55,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,102
Gold Earned
58,940
543
Minions Killed
618
0
Camps Cleared
0
1,880,520
Distance Traveled
2,116,674
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,860
448
111
5
0
435,804
4
L
Discordia
9,070
412
109
5
0
380,619
4
W
Hera
11,516
523
176
8
0
398,102
10
W
Achilles
11,935
543
96
4
0
489,677
1
W
Bellona
13,112
596
159
7
0
483,401
2
L
Chang'e
9,730
442
142
6
0
327,386
0
L
Cupid
9,482
431
151
7
0
371,145
6
W
Charybdis
11,094
504
115
5
0
354,913
0
L
Atlas
8,960
407
30
1
0
365,566
6
W
Jormungandr
11,283
513
72
3
0
390,581
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role