Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
BunkeredWand
Nu Wa
Level 62
God Stats
1W - 4L
1,088 SR
Queue Stats
247W - 268L
1,477 Elo+
Party 2
Hou Yi
Hou Yi
CapnRed
Hou Yi
Level 84
God Stats
24W - 21L
1,269 SR
Queue Stats
185W - 203L
1,445 Elo+
Party 3
Mulan
Mulan
Taborda08
Mulan
Level 65
God Stats
2W - 7L
1,123 SR
Queue Stats
301W - 353L
1,491 Elo+
Party 2
Geb
Geb
TheUndeadSpawn
Geb
Level 8
God Stats
3W - 5L
1,500 SR
Queue Stats
77W - 85L
1,358 Elo+
Party 3
Team Averages
Level 45
1,296 SR
1,454 Elo+

VS

Team Averages
Level 81
1,541 SR
1,502 Elo+
Cupid
Cupid
GyroAtMauntak
Cupid
Level 48
God Stats
2W - 1L
1,323 SR
Queue Stats
75W - 81L
1,499 Elo+
Party 1
Freya
Freya
RiddIeDied
Freya
Level 77
God Stats
26W - 21L
1,620 SR
Queue Stats
212W - 191L
1,512 Elo+
Party 1
Mulan
Mulan
TooManyCrits
Mulan
Level 86
God Stats
40W - 22L
1,622 SR
Queue Stats
324W - 300L
1,516 Elo+
Party 1
Da Ji
Da Ji
iTryNotiSucceed
Da Ji
Level 107
God Stats
7W - 4L
1,647 SR
Queue Stats
460W - 421L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
javierhsjf
Cthulhu
Level 87
God Stats
10W - 9L
1,494 SR
Queue Stats
362W - 346L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
1 / 3 / 0
4,683
468
2,580
7,468
2,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 0
5,554
555
3,176
7,067
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
CapnRed
Hou Yi
7
1 / 2 / 1
4,828
483
4,340
6,123
1,872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Taborda08
Mulan
10
0 / 4 / 1
5,827
583
1,827
9,085
3,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 2
5,204
520
2,978
8,559
4,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
5,864
586
5,608
5,149
1,750
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
12
5 / 0 / 2
6,924
692
7,582
7,760
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
3 / 0 / 2
6,967
697
5,467
5,489
2,597
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
4 / 1 / 5
6,298
630
3,548
8,040
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
javierhsjf
Cthulhu
8
0 / 2 / 6
5,555
556
3,983
8,936
5,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
15
15
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
0
0.33
L
0
4
0
0
L
Hou Yi
CapnRed
Hou Yi
1
2
1
0.75
W
3
0
1
3.5
W
Freya
5
0
2
6
L
Mulan
Taborda08
Mulan
0
4
1
0.13
L
0
2
2
0.5
W
3
0
2
4
W
4
1
5
6.5
W
Cthulhu
javierhsjf
Cthulhu
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,901
Damage
26,188
38,302
Taken
35,374
15,734
Mitigated
16,552
8,257
Healing
16,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,580
982
0
441
7,468
2,694
0
2,923
4,545
0
20,692
L
3,176
955
0
720
7,067
2,890
0
4,765
2,302
40,276
0
L
Hou Yi
CapnRed
Hou Yi
4,340
1,851
0
1,362
6,123
1,872
0
1,970
4,153
0
32,663
W
5,608
3,841
143
2,767
5,149
1,750
0
955
4,194
0
33,803
W
Freya
7,582
2,114
0
5,169
7,760
3,137
352
2,658
4,810
54,003
0
L
Mulan
Taborda08
Mulan
1,827
570
0
2,800
9,085
3,791
0
0
9,085
0
36,985
L
2,978
970
186
2,748
8,559
4,487
0
1,907
6,652
15,600
0
W
5,467
927
0
3,171
5,489
2,597
0
174
5,315
0
43,780
W
3,548
645
0
2,532
8,040
3,559
0
412
7,628
0
35,136
W
Cthulhu
javierhsjf
Cthulhu
3,983
667
171
2,078
8,936
5,509
0
1,663
7,273
20,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,096
Gold Earned
31,608
278
Minions Killed
320
0
Camps Cleared
0
987,616
Distance Traveled
1,034,926
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,683
468
35
4
0
230,339
0
L
Nu Wa
5,554
555
80
8
0
174,239
2
L
Hou Yi
4,828
483
61
6
0
179,140
2
W
Cupid
5,864
586
62
6
0
190,689
0
W
Freya
6,924
692
84
8
0
200,556
0
L
Mulan
5,827
583
84
8
0
190,293
3
L
Geb
5,204
520
18
2
0
213,605
2
W
Mulan
6,967
697
95
10
0
207,927
2
W
Da Ji
6,298
630
60
6
0
232,478
4
W
Cthulhu
5,555
556
19
2
0
203,276
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role