Player Matchup

Cerberus
Cerberus
Divine Rath
Cerberus
Level 83
God Stats
2W - 0L
1,722 SR
Queue Stats
112W - 115L
1,397 Elo+
Solo
Fafnir
Fafnir
Ravenoss
Fafnir
Level 108
God Stats
1W - 1L
1,276 SR
Queue Stats
17W - 30L
1,353 Elo+
Solo
Hercules
Hercules
TickleMyInsides
Hercules
Level 127
God Stats
9W - 9L
1,606 SR
Queue Stats
303W - 331L
1,454 Elo+
Solo
Athena
Athena
bluejeans1437
Athena
Level 127
God Stats
3W - 1L
1,558 SR
Queue Stats
249W - 297L
1,416 Elo+
Solo
Baron Samedi
Baron Samedi
dpstarscream
Baron Samedi
Level 153
God Stats
1W - 0L
1,251 SR
Queue Stats
27W - 39L
1,209 Elo+
Solo
Team Averages
Level 120
1,483 SR
1,366 Elo+

VS

Team Averages
Level 79
1,566 SR
1,395 Elo+
Nu Wa
Nu Wa
Jessthetip
Nu Wa
Level 66
God Stats
0W - 2L
1,268 SR
Queue Stats
48W - 60L
1,372 Elo+
Party 1
Nemesis
Nemesis
Khalnestrodamus
Nemesis
Level 117
God Stats
1W - 2L
1,403 SR
Queue Stats
27W - 37L
1,394 Elo+
Solo
Cernunnos
Cernunnos
PR0zach72
Cernunnos
Level 62
God Stats
2W - 2L
1,773 SR
Queue Stats
36W - 46L
1,358 Elo+
Party 1
Cupid
Cupid
TANKxASSASSIN
Cupid
Level 24
God Stats
1W - 1L
1,718 SR
Queue Stats
20W - 42L
1,363 Elo+
Solo
Neith
Neith
kattehgreat618
Neith
Level 128
God Stats
2W - 7L
1,667 SR
Queue Stats
267W - 282L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Divine Rath
Cerberus
18
2 / 2 / 14
11,236
661
5,236
23,785
26,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
Ravenoss
Fafnir
19
4 / 3 / 17
13,011
765
9,047
29,257
41,052
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hercules
20
5 / 1 / 18
11,988
705
16,342
36,107
33,535
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
3 / 4 / 18
11,454
674
13,376
37,994
35,619
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
dpstarscream
Baron Samedi
20
15 / 3 / 10
13,629
802
34,958
23,681
16,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
0 / 7 / 8
10,001
588
27,242
17,012
7,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 4 / 4
10,389
611
11,932
15,816
13,710
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
PR0zach72
Cernunnos
17
2 / 11 / 5
10,387
611
13,317
23,777
11,094
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 4 / 6
10,836
637
17,967
14,809
7,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 3 / 5
10,618
625
29,315
14,271
9,028
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
39
29
Kills
11
13
Deaths
29
77
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Divine Rath
Cerberus
2
2
14
4.5
L
Nu Wa
0
7
8
0.57
L
3
4
4
1.25
L
Cernunnos
PR0zach72
Cernunnos
2
11
5
0.41
W
Fafnir
Ravenoss
Fafnir
4
3
17
4.17
L
3
4
6
1.5
W
Hercules
5
1
18
14
W
3
4
18
3
W
Baron Samedi
dpstarscream
Baron Samedi
15
3
10
6.67
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,959
Damage
99,773
150,824
Taken
85,685
153,423
Mitigated
49,013
78,833
Healing
29,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Divine Rath
Cerberus
5,236
274
2,838
5,339
23,785
26,803
1,167
4,628
19,157
38,218
0
L
Nu Wa
27,242
12,969
1,107
3,575
17,012
7,845
168
14,004
3,008
46,152
0
L
11,932
2,540
1,595
3,412
15,816
13,710
0
10,900
4,916
0
20,547
L
Cernunnos
PR0zach72
Cernunnos
13,317
6,074
809
3,995
23,777
11,094
174
17,671
6,106
48
27,176
W
Fafnir
Ravenoss
Fafnir
9,047
1,801
5,407
8,666
29,257
41,052
1,192
7,100
22,157
30,823
0
L
17,967
10,562
2,949
4,052
14,809
7,336
0
10,430
4,379
0
28,558
W
Hercules
16,342
2,395
3,245
13,932
36,107
33,535
666
6,025
30,082
6,998
28,802
W
13,376
2,658
5,942
14,937
37,994
35,619
1,470
4,678
33,316
30,593
0
W
Baron Samedi
dpstarscream
Baron Samedi
34,958
2,247
10,232
8,295
23,681
16,414
2,777
4,811
18,870
69,524
0
L
29,315
10,891
1,119
6,850
14,271
9,028
754
10,938
3,333
0
49,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,318
Gold Earned
52,231
256
Minions Killed
146
0
Camps Cleared
0
1,719,041
Distance Traveled
1,464,076
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,236
661
76
4
0
334,506
2
L
Nu Wa
10,001
588
36
2
0
278,244
0
L
Nemesis
10,389
611
21
1
0
362,378
5
L
Cernunnos
10,387
611
26
2
0
234,112
0
W
Fafnir
13,011
765
41
2
0
333,484
1
L
Cupid
10,836
637
29
2
0
286,317
0
W
Hercules
11,988
705
30
2
0
385,542
0
W
Athena
11,454
674
30
2
0
364,710
1
W
Baron Samedi
13,629
802
79
5
0
300,799
2
L
Neith
10,618
625
34
2
0
303,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role