Player Matchup

Tiamat
Tiamat
DaCliffsFINEST
Tiamat
Level 147
God Stats
6W - 3L
1,453 SR
Queue Stats
246W - 222L
1,520 Elo+
Party 1
Horus
Horus
JODY too MOONS
Horus
Level 122
God Stats
25W - 16L
1,550 SR
Queue Stats
210W - 186L
1,512 Elo+
Party 1
Rama
Rama
TONYTONYTONE
Rama
Level 126
God Stats
9W - 2L
1,610 SR
Queue Stats
210W - 177L
1,536 Elo+
Party 1
Team Averages
Level 132
1,538 SR
1,523 Elo+

VS

Team Averages
Level 41
1,695 SR
1,393 Elo+
Ishtar
Ishtar
MACJUS13
Ishtar
Level 26
God Stats
7W - 2L
1,803 SR
Queue Stats
30W - 31L
1,383 Elo+
Party 2
Anubis
Anubis
That_Edgy_Weeb
Anubis
Level 29
God Stats
1W - 1L
1,781 SR
Queue Stats
43W - 51L
1,399 Elo+
Party 2
Mulan
Mulan
mario246820
Mulan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 103L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 15
8,165
817
9,336
4,985
3,313
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
5 / 2 / 11
8,394
839
7,277
10,857
8,623
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
13 / 2 / 7
9,378
938
14,256
8,651
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
MACJUS13
Ishtar
10
1 / 7 / 3
6,872
687
5,969
10,138
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 7 / 1
6,631
663
2,800
10,222
4,968
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 7 / 3
6,929
693
9,229
14,568
10,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
21
Kills
4
4
Deaths
21
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
15
10.5
W
5
2
11
5.25
L
Ishtar
MACJUS13
Ishtar
1
7
3
0.36
W
13
2
7
8.25
L
2
7
1
0.36
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,869
Damage
17,998
24,493
Taken
34,928
15,326
Mitigated
19,152
8,344
Healing
3,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,336
979
0
1,160
4,985
3,313
423
490
4,404
23,704
0
W
7,277
2,991
1,547
2,938
10,857
8,623
797
2,066
8,524
0
15,922
L
Ishtar
MACJUS13
Ishtar
5,969
3,543
0
554
10,138
4,074
0
3,294
6,844
0
14,671
W
14,256
12,094
0
2,699
8,651
3,390
2,067
647
7,833
0
38,722
L
2,800
153
0
895
10,222
4,968
0
2,089
8,133
16,399
0
L
9,229
2,598
111
2,077
14,568
10,110
0
4,019
10,549
0
14,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,937
Gold Earned
20,432
110
Minions Killed
79
7
Camps Cleared
1
519,410
Distance Traveled
451,321
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,165
817
37
4
2
192,434
0
W
Horus
8,394
839
18
2
2
167,038
0
L
Ishtar
6,872
687
24
2
0
136,933
0
W
Rama
9,378
938
55
6
3
159,938
1
L
Anubis
6,631
663
39
4
1
136,032
0
L
Mulan
6,929
693
16
2
0
178,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role