Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
MrHeAvYMeT4lx
Osiris
Level 160
God Stats
24W - 16L
1,708 SR
Queue Stats
519W - 478L
1,563 Elo+
Party 1
Lancelot
Lancelot
ScooterMcFinna
Lancelot
Level 85
God Stats
7W - 5L
1,577 SR
Queue Stats
208W - 222L
1,505 Elo+
Solo
Fenrir
Fenrir
Tsc_Godtavious
Fenrir
Level 148
God Stats
24W - 19L
1,662 SR
Queue Stats
498W - 499L
1,491 Elo+
Party 2
Nox
Nox
Unforseensnow
Nox
Level 105
God Stats
17W - 7L
1,700 SR
Queue Stats
304W - 321L
1,463 Elo+
Party 2
Team Averages
Level 131
1,629 SR
1,505 Elo+

VS

Team Averages
Level 84
1,476 SR
1,435 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
Bigafrican222
Artio
Level 101
God Stats
6W - 6L
1,500 SR
Queue Stats
234W - 318L
1,434 Elo+
Party 3
Xing Tian
Xing Tian
crusader_gims29
Xing Tian
Level 84
God Stats
7W - 7L
1,419 SR
Queue Stats
147W - 202L
1,432 Elo+
Party 3
Thor
Thor
radicalhurler
Thor
Level 68
God Stats
4W - 5L
1,529 SR
Queue Stats
130W - 197L
1,446 Elo+
Party 3
Cernunnos
Cernunnos
wolfmiller
Cernunnos
Level 62
God Stats
10W - 14L
1,435 SR
Queue Stats
54W - 72L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
2 / 1 / 2
5,484
609
2,814
5,290
3,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 0 / 2
5,124
569
5,482
6,389
4,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
10
1 / 2 / 1
5,181
576
2,302
6,107
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 0 / 0
5,790
643
3,897
4,555
1,929
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 1 / 0
3,922
436
810
2,075
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
8
0 / 2 / 1
4,793
533
2,016
6,668
3,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 1
4,270
474
2,856
6,800
3,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xing Tian
crusader_gims29
Xing Tian
10
2 / 0 / 1
5,565
618
2,626
3,064
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
2 / 2 / 1
5,363
596
2,971
6,972
2,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
wolfmiller
Cernunnos
8
0 / 1 / 1
4,399
489
2,897
4,756
1,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
6
Kills
4
4
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
1
2
3
W
Amaterasu
 
Amaterasu
0
2
1
0.25
W
0
1
1
0.5
L
1
0
2
2
L
Lancelot
1
2
1
0.75
L
2
0
0
2
L
0
1
0
0
W
Xing Tian
crusader_gims29
Xing Tian
2
0
1
2.5
W
2
2
1
1.25
W
Cernunnos
wolfmiller
Cernunnos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,305
Damage
13,366
24,416
Taken
28,260
12,719
Mitigated
11,183
11,242
Healing
9,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,814
1,600
0
2,194
5,290
3,537
0
962
4,157
0
33,016
W
Amaterasu
 
Amaterasu
2,016
1,098
0
3,087
6,668
3,018
0
0
6,668
0
22,214
W
2,856
386
710
2,943
6,800
3,125
0
0
6,800
19,169
0
L
5,482
2,341
162
3,768
6,389
4,007
0
1,535
4,666
0
29,170
L
Lancelot
2,302
99
0
2,502
6,107
2,432
0
1,483
4,624
0
29,774
L
3,897
1,296
0
1,866
4,555
1,929
446
0
4,555
0
34,269
L
810
492
0
750
2,075
814
0
1,143
932
11,710
0
W
Xing Tian
crusader_gims29
Xing Tian
2,626
0
0
250
3,064
1,470
0
537
2,527
28,056
0
W
2,971
1,546
0
250
6,972
2,483
0
273
6,699
0
36,363
W
Cernunnos
wolfmiller
Cernunnos
2,897
1,228
0
1,896
4,756
1,087
0
0
4,756
0
21,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,501
Gold Earned
24,390
267
Minions Killed
232
0
Camps Cleared
0
868,490
Distance Traveled
923,944
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,484
609
67
7
0
182,635
3
W
Amaterasu
4,793
533
42
5
0
192,056
2
W
Artio
4,270
474
23
3
0
186,958
3
L
Osiris
5,124
569
42
5
0
180,975
4
L
Lancelot
5,181
576
55
6
0
232,927
4
L
Fenrir
5,790
643
83
9
0
192,721
5
L
Nox
3,922
436
20
2
0
79,232
1
W
Xing Tian
5,565
618
52
6
0
215,282
1
W
Thor
5,363
596
70
8
0
173,883
0
W
Cernunnos
4,399
489
45
5
0
155,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role