Player Matchup

Amaterasu
Amaterasu
AmericanInfidel
Amaterasu
Level 59
God Stats
7W - 10L
1,500 SR
Queue Stats
46W - 75L
991 Elo+
Party 1
Freya
Freya
LegalizeGonja
Freya
Level 18
God Stats
6W - 11L
1,015 SR
Queue Stats
38W - 58L
1,009 Elo+
Party 1
Bacchus
Bacchus
McKILLEN417
Bacchus
Level 55
God Stats
10W - 7L
1,587 SR
Queue Stats
36W - 33L
1,537 Elo+
Party 4
Cernunnos
Cernunnos
Reavernaut
Cernunnos
Level 14
God Stats
4W - 2L
1,500 SR
Queue Stats
35W - 28L
1,553 Elo+
Party 4
Chiron
Chiron
xhastyx
Chiron
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 25L
1,062 Elo+
Party 1
Team Averages
Level 32
1,420 SR
1,230 Elo+

VS

Team Averages
Level 68
1,501 SR
1,487 Elo+
Chaac
Chaac
Baba_Yaga_PR35
Chaac
Level 29
God Stats
23W - 27L
1,464 SR
Queue Stats
110W - 131L
1,425 Elo+
Party 2
Olorun
Olorun
BeastleeBrad
Olorun
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 56L
1,514 Elo+
Party 3
Medusa
Medusa
DrSpiral
Medusa
Level 87
God Stats
3W - 5L
1,542 SR
Queue Stats
38W - 46L
1,507 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Zeciel
Cu Chulainn
Level 69
God Stats
7W - 7L
1,499 SR
Queue Stats
163W - 179L
1,380 Elo+
Party 2
Hel
Hel
ageofthoughts
Hel
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AmericanInfidel
Amaterasu
19
9 / 4 / 20
13,838
1,258
12,731
18,006
17,504
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 4 / 19
11,809
1,074
17,337
19,384
12,992
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
McKILLEN417
Bacchus
19
4 / 1 / 29
13,593
1,236
18,138
17,671
35,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Reavernaut
Cernunnos
19
13 / 5 / 20
14,071
1,279
37,960
14,502
9,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
xhastyx
Chiron
19
7 / 1 / 24
12,956
1,178
20,282
10,561
6,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

206

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 7
11,688
1,063
6,711
22,346
30,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
18
3 / 5 / 8
12,134
1,103
15,286
18,354
10,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
DrSpiral
Medusa
18
6 / 7 / 7
12,883
1,171
26,092
20,189
11,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
Zeciel
Cu Chulainn
17
1 / 8 / 12
11,382
1,035
18,823
29,009
32,094
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 10 / 8
11,051
1,005
8,017
20,292
15,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
57
38
Kills
15
15
Deaths
38
112
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AmericanInfidel
Amaterasu
9
4
20
4.75
L
4
8
7
0.94
L
Olorun
3
5
8
1.4
L
Medusa
DrSpiral
Medusa
6
7
7
1.36
W
5
4
19
3.63
W
Bacchus
McKILLEN417
Bacchus
4
1
29
18.5
W
Cernunnos
Reavernaut
Cernunnos
13
5
20
4.6
L
Cu Chulainn
Zeciel
Cu Chulainn
1
8
12
0.88
L
1
10
8
0.5
W
Chiron
xhastyx
Chiron
7
1
24
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,448
Damage
74,929
80,124
Taken
110,190
81,863
Mitigated
99,707
18,901
Healing
15,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AmericanInfidel
Amaterasu
12,731
4,773
1,686
3,993
18,006
17,504
0
6,891
11,008
0
24,278
L
6,711
787
0
1,410
22,346
30,180
0
5,649
16,437
110
8,609
L
Olorun
15,286
10,675
1,396
4,931
18,354
10,626
0
6,147
12,207
29,544
0
L
Medusa
DrSpiral
Medusa
26,092
12,616
0
841
20,189
11,004
0
7,443
12,746
0
62,866
W
17,337
5,639
0
7,565
19,384
12,992
0
3,406
15,823
31,528
0
W
Bacchus
McKILLEN417
Bacchus
18,138
1,015
0
1,226
17,671
35,485
0
7,815
9,651
23,990
0
W
Cernunnos
Reavernaut
Cernunnos
37,960
15,705
0
1,406
14,502
9,755
0
3,433
10,960
0
79,965
L
Cu Chulainn
Zeciel
Cu Chulainn
18,823
1,988
0
30
29,009
32,094
0
8,370
20,639
4,723
30,710
L
8,017
906
4,182
2,581
20,292
15,803
0
7,866
12,426
22,537
0
W
Chiron
xhastyx
Chiron
20,282
7,278
1,509
1,516
10,561
6,127
0
3,764
6,759
0
31,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,267
Gold Earned
59,138
216
Minions Killed
206
5
Camps Cleared
5
981,239
Distance Traveled
1,007,382
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,838
1,258
17
2
1
224,606
0
L
Chaac
11,688
1,063
5
0
0
161,390
0
L
Olorun
12,134
1,103
38
3
4
203,022
0
L
Medusa
12,883
1,171
95
9
1
229,069
1
W
Freya
11,809
1,074
32
3
0
156,920
4
W
Bacchus
13,593
1,236
17
2
0
248,113
0
W
Cernunnos
14,071
1,279
117
11
2
168,449
0
L
Cu Chulainn
11,382
1,035
37
3
0
231,757
0
L
Hel
11,051
1,005
31
3
0
182,144
0
W
Chiron
12,956
1,178
33
3
2
183,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role