Player Matchup

Ares
Ares
 
Ares
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Daniel05481
Guan Yu
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,554 Elo+
Party 1
Chiron
Chiron
ExterminatorCold
Chiron
Level 157
God Stats
3W - 2L
1,657 SR
Queue Stats
288W - 285L
1,479 Elo+
Solo
Discordia
Discordia
JStrike25
Discordia
Level 141
God Stats
8W - 5L
1,559 SR
Queue Stats
174W - 183L
1,430 Elo+
Solo
Janus
Janus
LadyHope
Janus
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 54L
1,468 Elo+
Party 1
Team Averages
Level 109
1,543 SR
1,486 Elo+

VS

Team Averages
Level 119
1,590 SR
1,500 Elo+
Ra
Ra
Lunar_Slate
Ra
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 99L
1,525 Elo+
Solo
Neith
Neith
Ruki_AE86
Neith
Level 87
God Stats
1W - 1L
1,695 SR
Queue Stats
21W - 16L
1,543 Elo+
Solo
Discordia
Discordia
SantyGonza19
Discordia
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
72W - 92L
1,551 Elo+
Solo
Jing Wei
Jing Wei
Werewolf Samura
Jing Wei
Level 160
God Stats
4W - 2L
1,754 SR
Queue Stats
339W - 364L
1,520 Elo+
Solo
Cernunnos
Cernunnos
WonderWilly11
Cernunnos
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 59L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
19
2 / 3 / 14
12,206
763
13,137
26,423
34,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Daniel05481
Guan Yu
16
3 / 3 / 7
10,130
633
6,993
17,953
23,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 1 / 10
12,702
794
12,189
11,285
7,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
JStrike25
Discordia
18
5 / 0 / 11
11,540
721
12,958
10,630
5,077
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
LadyHope
Janus
18
2 / 2 / 13
10,976
686
9,773
11,451
6,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 4
10,789
674
13,140
14,150
7,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
Ruki_AE86
Neith
6
0 / 3 / 0
7,168
448
413
4,334
1,540
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
SantyGonza19
Discordia
18
1 / 3 / 5
9,923
620
16,863
10,387
4,471
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
19
4 / 3 / 4
10,428
652
9,620
13,452
6,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
WonderWilly11
Cernunnos
17
1 / 7 / 4
9,770
611
14,189
18,545
7,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
25
21
Kills
8
9
Deaths
21
55
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
3
14
3
W
Guan Yu
Daniel05481
Guan Yu
3
3
7
2.17
W
9
1
10
14
W
Discordia
JStrike25
Discordia
5
0
11
10.5
W
Janus
LadyHope
Janus
2
2
13
4.25
L
2
5
4
0.8
L
Neith
Ruki_AE86
Neith
0
3
0
0
L
Discordia
SantyGonza19
Discordia
1
3
5
1.17
L
Jing Wei
4
3
4
2
L
Cernunnos
WonderWilly11
Cernunnos
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,050
Damage
54,225
77,742
Taken
60,868
76,820
Mitigated
27,893
29,394
Healing
22,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
13,137
323
1,452
3,420
26,423
34,649
1,001
7,618
18,805
21,319
0
W
Guan Yu
Daniel05481
Guan Yu
6,993
545
7,640
5,482
17,953
23,767
1,222
5,302
12,651
0
10,600
W
12,189
3,725
2,031
2,731
11,285
7,229
3,579
4,280
7,005
0
44,624
W
Discordia
JStrike25
Discordia
12,958
81
2,656
1,754
10,630
5,077
1,428
4,864
5,766
29,661
0
W
Janus
LadyHope
Janus
9,773
472
799
1,429
11,451
6,098
1,101
7,939
3,512
36,419
0
L
13,140
379
4,462
3,111
14,150
7,204
276
8,129
6,021
35,522
0
L
Neith
Ruki_AE86
Neith
413
228
371
598
4,334
1,540
0
2,669
1,665
0
1,471
L
Discordia
SantyGonza19
Discordia
16,863
391
2,914
3,709
10,387
4,471
0
5,876
4,511
30,966
0
L
Jing Wei
9,620
5,567
690
3,467
13,452
6,809
219
7,548
5,904
0
30,870
L
Cernunnos
WonderWilly11
Cernunnos
14,189
4,482
968
2,498
18,545
7,869
0
11,646
6,899
0
30,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,554
Gold Earned
48,078
174
Minions Killed
153
0
Camps Cleared
0
1,606,955
Distance Traveled
1,199,765
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,206
763
15
1
0
324,894
1
W
Guan Yu
10,130
633
5
0
0
321,158
0
W
Chiron
12,702
794
66
4
0
298,987
5
W
Discordia
11,540
721
20
1
0
343,413
5
W
Janus
10,976
686
68
4
0
318,503
0
L
Ra
10,789
674
61
4
0
257,965
0
L
Neith
7,168
448
4
0
0
63,079
2
L
Discordia
9,923
620
31
2
0
290,540
2
L
Jing Wei
10,428
652
34
2
0
317,410
0
L
Cernunnos
9,770
611
23
1
0
270,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role