Player Matchup

Anubis
Anubis
Bobeef
Anubis
Level 48
God Stats
2W - 2L
1,480 SR
Queue Stats
42W - 34L
1,383 Elo+
Solo
Yemoja
Yemoja
DEEZ HAT FACE
Yemoja
Level 103
God Stats
6W - 8L
1,438 SR
Queue Stats
145W - 228L
1,342 Elo+
Solo
Rama
Rama
PlumbCatCray
Rama
Level 50
God Stats
1W - 0L
1,345 SR
Queue Stats
24W - 53L
1,154 Elo+
Solo
Team Averages
Level 67
1,421 SR
1,293 Elo+

VS

Team Averages
Level 71
1,444 SR
1,459 Elo+
Vulcan
Vulcan
Arnination
Vulcan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
NH 818 CLUMSY
Chaac
Level 83
God Stats
26W - 28L
1,500 SR
Queue Stats
54W - 59L
1,500 Elo+
Solo
Janus
Janus
Snallygaster383
Janus
Level 68
God Stats
14W - 33L
1,332 SR
Queue Stats
211W - 304L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bobeef
Anubis
18
17 / 1 / 9
13,350
834
26,493
19,967
13,933
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
4 / 0 / 15
12,616
789
3,675
17,749
24,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 3 / 15
11,749
734
14,044
16,824
8,698
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Arnination
Vulcan
11
1 / 13 / 1
9,079
567
7,120
16,585
4,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 8 / 1
9,761
610
7,769
19,859
13,638
Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 6 / 1
11,223
701
18,383
14,878
7,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
7
27
Kills
4
4
Deaths
27
39
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Arnination
Vulcan
1
13
1
0.12
W
Anubis
Bobeef
Anubis
17
1
9
21.5
W
4
0
15
11.5
L
1
8
1
0.19
W
6
3
15
4.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,212
Damage
33,272
54,540
Taken
51,322
46,682
Mitigated
25,911
32,703
Healing
5,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Arnination
Vulcan
7,120
2,967
0
0
16,585
4,970
770
11,536
5,049
17,531
0
W
Anubis
Bobeef
Anubis
26,493
407
847
10,982
19,967
13,933
1,503
10,154
9,813
68,664
0
W
3,675
1,554
9,692
7,845
17,749
24,051
798
5,842
11,907
16,440
0
L
7,769
1,444
0
2,442
19,859
13,638
152
11,722
8,137
0
22,696
W
14,044
12,060
0
3,337
16,824
8,698
1,444
10,018
6,806
0
50,131
L
18,383
1,285
144
3,146
14,878
7,303
862
7,490
7,388
54,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,715
Gold Earned
30,063
186
Minions Killed
133
6
Camps Cleared
2
765,605
Distance Traveled
619,436
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,079
567
23
1
1
194,656
0
W
Anubis
13,350
834
88
6
0
268,252
0
W
Yemoja
12,616
789
26
2
2
256,848
0
L
Chaac
9,761
610
28
2
0
198,279
0
W
Rama
11,749
734
72
5
4
240,505
0
L
Janus
11,223
701
82
5
1
226,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role