Player Matchup

Thor
Thor
H0ll0wSaint
Thor
Level 29
God Stats
0W - 2L
1,293 SR
Queue Stats
6W - 6L
1,598 Elo+
Solo
Zhong Kui
Zhong Kui
LuiisG
Zhong Kui
Level 153
God Stats
4W - 3L
1,766 SR
Queue Stats
530W - 542L
1,528 Elo+
Party 2
He Bo
He Bo
MidniqhtSilence
He Bo
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,374 Elo+
Party 3
Izanami
Izanami
Reayru
Izanami
Level 160
God Stats
2W - 1L
1,712 SR
Queue Stats
46W - 45L
1,489 Elo+
Party 3
Xing Tian
Xing Tian
chupap1tos3000
Xing Tian
Level 60
God Stats
2W - 5L
1,407 SR
Queue Stats
534W - 554L
1,522 Elo+
Party 2
Team Averages
Level 104
1,536 SR
1,502 Elo+

VS

Team Averages
Level 79
1,635 SR
1,768 Elo+
Vulcan
Vulcan
 
Vulcan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
AuthenticFriend
Khepri
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 70L
1,556 Elo+
Solo
Discordia
Discordia
Bernlc
Discordia
Level 45
God Stats
7W - 0L
1,739 SR
Queue Stats
123W - 58L
2,032 Elo+
Party 1
Kuzenbo
Kuzenbo
DαnLeFay
Kuzenbo
Level 22
God Stats
6W - 1L
1,716 SR
Queue Stats
128W - 45L
1,926 Elo+
Party 1
Odin
Odin
GaruElPatron
Odin
Level 157
God Stats
2W - 0L
1,723 SR
Queue Stats
86W - 29L
1,826 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 7
7,377
615
10,787
14,342
6,577
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
LuiisG
Zhong Kui
16
5 / 4 / 5
9,342
779
12,187
11,958
9,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 9
7,150
596
6,305
8,059
3,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Reayru
Izanami
16
5 / 4 / 5
9,460
788
11,686
10,724
4,927
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
chupap1tos3000
Xing Tian
15
1 / 3 / 9
7,925
660
5,971
13,086
16,241
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
5 / 2 / 4
9,241
770
11,868
5,651
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 3 / 14
10,000
833
3,366
21,553
23,344
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Bernlc
Discordia
18
6 / 2 / 11
11,092
924
18,340
8,198
4,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
DαnLeFay
Kuzenbo
15
5 / 3 / 14
9,948
829
10,744
15,785
27,250
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 2 / 12
10,592
883
9,331
11,381
16,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
78
12
Kills
23
23
Deaths
12
35
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
2
4
3.5
W
2
3
14
3
W
Discordia
Bernlc
Discordia
6
2
11
5.75
W
Kuzenbo
DαnLeFay
Kuzenbo
5
3
14
4
W
5
2
12
5.5
L
1
9
7
0.5
L
Zhong Kui
LuiisG
Zhong Kui
5
4
5
1.88
L
0
3
9
1.5
L
Izanami
Reayru
Izanami
5
4
5
1.88
L
Xing Tian
chupap1tos3000
Xing Tian
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,936
Damage
53,649
58,169
Taken
62,568
40,649
Mitigated
75,301
13,235
Healing
23,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,868
3,688
1,215
542
5,651
3,411
1,681
2,250
3,361
23,722
0
W
3,366
392
4,363
6,851
21,553
23,344
1,644
9,138
12,147
11,776
0
W
Discordia
Bernlc
Discordia
18,340
938
1,881
1,615
8,198
4,671
2,306
3,468
4,674
43,002
0
W
Kuzenbo
DαnLeFay
Kuzenbo
10,744
2,854
1,544
1,945
15,785
27,250
580
4,595
11,001
16,926
0
W
9,331
1,784
1,525
1,948
11,381
16,625
450
4,363
6,922
1,760
13,146
L
10,787
2,362
0
250
14,342
6,577
0
11,125
3,217
0
18,785
L
Zhong Kui
LuiisG
Zhong Kui
12,187
937
457
2,882
11,958
9,539
0
8,315
3,643
27,501
0
L
6,305
446
683
1,537
8,059
3,365
0
6,341
1,718
10,169
0
L
Izanami
Reayru
Izanami
11,686
5,405
2,691
2,876
10,724
4,927
603
9,561
1,163
0
30,883
L
Xing Tian
chupap1tos3000
Xing Tian
5,971
457
1,066
793
13,086
16,241
0
9,586
3,500
10,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,254
Gold Earned
50,873
136
Minions Killed
131
0
Camps Cleared
0
990,736
Distance Traveled
1,071,333
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,241
770
38
3
0
191,669
1
W
Khepri
10,000
833
11
1
0
219,594
0
W
Discordia
11,092
924
62
5
0
226,109
2
W
Kuzenbo
9,948
829
6
1
0
231,589
1
W
Odin
10,592
883
14
1
0
202,372
4
L
Thor
7,377
615
19
2
0
178,351
0
L
Zhong Kui
9,342
779
43
4
0
191,315
0
L
He Bo
7,150
596
9
1
0
215,034
0
L
Izanami
9,460
788
56
5
0
181,930
0
L
Xing Tian
7,925
660
9
1
0
224,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role