Player Matchup

Tyr
Tyr
 
Tyr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ObsoleteKnight2
Bacchus
Level 67
God Stats
5W - 1L
1,894 SR
Queue Stats
225W - 175L
1,485 Elo+
Party 2
The Morrigan
The Morrigan
THE BOMB66
The Morrigan
Level 128
God Stats
4W - 6L
1,437 SR
Queue Stats
328W - 293L
1,510 Elo+
Party 2
Fenrir
Fenrir
l13lReject
Fenrir
Level 129
God Stats
1W - 1L
1,753 SR
Queue Stats
201W - 185L
1,597 Elo+
Party 2
Hercules
Hercules
lBiG Z
Hercules
Level 141
God Stats
21W - 18L
1,604 SR
Queue Stats
612W - 581L
1,470 Elo+
Party 2
Team Averages
Level 111
1,638 SR
1,512 Elo+

VS

Team Averages
Level 109
1,572 SR
1,504 Elo+
Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BraveSirRobin55
Anhur
Level 99
God Stats
5W - 1L
1,540 SR
Queue Stats
56W - 59L
1,540 Elo+
Party 3
Sobek
Sobek
GuReasy
Sobek
Level 41
God Stats
2W - 0L
1,730 SR
Queue Stats
109W - 118L
1,521 Elo+
Party 1
Poseidon
Poseidon
Renewable418
Poseidon
Level 157
God Stats
1W - 0L
1,657 SR
Queue Stats
54W - 47L
1,512 Elo+
Party 3
Raijin
Raijin
its Uncle Tom
Raijin
Level 123
God Stats
4W - 5L
1,435 SR
Queue Stats
239W - 266L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
6 / 5 / 9
10,924
728
15,984
27,422
22,365
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
4 / 6 / 14
10,595
706
13,056
25,324
28,888
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
THE BOMB66
The Morrigan
15
3 / 7 / 7
9,680
645
8,871
10,828
4,844
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
l13lReject
Fenrir
16
2 / 8 / 13
9,801
653
6,402
18,382
15,318
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
lBiG Z
Hercules
19
7 / 6 / 9
11,297
753
15,509
24,246
29,901
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
2 / 8 / 11
10,612
707
11,694
16,225
9,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 2 / 17
12,835
856
26,778
13,753
7,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
GuReasy
Sobek
19
4 / 4 / 25
12,084
806
11,732
26,065
25,887
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
Renewable418
Poseidon
20
12 / 4 / 18
12,885
859
23,112
16,013
7,890
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 5 / 14
10,732
715
12,530
12,100
6,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
117
22
Kills
32
32
Deaths
23
52
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
6
5
9
2.1
W
Anubis
 
Anubis
2
8
11
0.94
W
11
2
17
9.75
W
Sobek
GuReasy
Sobek
4
4
25
4.13
L
4
6
14
1.83
W
Poseidon
Renewable418
Poseidon
12
4
18
5.25
L
The Morrigan
THE BOMB66
The Morrigan
3
7
7
0.93
W
3
5
14
2
L
Fenrir
l13lReject
Fenrir
2
8
13
1.06
L
Hercules
lBiG Z
Hercules
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,822
Damage
85,846
106,202
Taken
84,156
101,316
Mitigated
56,565
30,849
Healing
31,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
15,984
922
734
9,699
27,422
22,365
0
12,898
14,336
0
24,371
W
Anubis
 
Anubis
11,694
1,485
1,302
3,067
16,225
9,413
504
6,172
10,041
24,378
0
W
26,778
19,144
1,041
5,702
13,753
7,323
4,719
5,166
8,585
0
45,438
W
Sobek
GuReasy
Sobek
11,732
1,669
1,287
11,190
26,065
25,887
527
4,439
18,413
16,741
0
L
13,056
1,048
1,774
6,991
25,324
28,888
405
14,905
10,095
21,491
0
W
Poseidon
Renewable418
Poseidon
23,112
5,487
0
4,156
16,013
7,890
1,846
3,611
12,402
49,003
0
L
The Morrigan
THE BOMB66
The Morrigan
8,871
353
1,516
724
10,828
4,844
757
8,896
1,616
22,237
0
W
12,530
466
1,021
2,594
12,100
6,052
0
3,366
8,734
29,804
0
L
Fenrir
l13lReject
Fenrir
6,402
1,030
70
2,619
18,382
15,318
1,171
8,627
9,539
0
13,289
L
Hercules
lBiG Z
Hercules
15,509
1,618
2,190
4,532
24,246
29,901
119
12,724
11,388
1,700
27,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,297
Gold Earned
59,148
102
Minions Killed
154
0
Camps Cleared
0
1,252,776
Distance Traveled
1,301,474
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,924
728
17
1
0
257,556
1
W
Anubis
10,612
707
41
3
0
189,753
0
W
Anhur
12,835
856
30
2
0
267,752
0
W
Sobek
12,084
806
9
1
0
287,330
0
L
Bacchus
10,595
706
11
1
0
270,268
5
W
Poseidon
12,885
859
36
2
0
293,435
0
L
The Morrigan
9,680
645
31
2
0
207,861
0
W
Raijin
10,732
715
38
3
0
263,204
2
L
Fenrir
9,801
653
13
1
0
256,235
0
L
Hercules
11,297
753
30
2
0
260,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role