Player Matchup

Zeus
Zeus
InfinityFox99
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,314 Elo+
Solo
Skadi
Skadi
Rutakee
Skadi
Level 109
God Stats
1W - 3L
1,906 SR
Queue Stats
134W - 138L
1,446 Elo+
Solo
Chronos
Chronos
TøffeTim
Chronos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,793 Elo+
Solo
Mercury
Mercury
WlmShk
Mercury
Level 147
God Stats
19W - 25L
1,447 SR
Queue Stats
1,028W - 1,054L
1,448 Elo+
Solo
Nemesis
Nemesis
m_411_K
Nemesis
Level 103
God Stats
1W - 2L
1,288 SR
Queue Stats
74W - 72L
1,454 Elo+
Solo
Team Averages
Level 82
1,528 SR
1,491 Elo+

VS

Team Averages
Level 100
1,290 SR
1,454 Elo+
Nemesis
Nemesis
 
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
BANAMANIA
Chiron
Level 158
God Stats
2W - 2L
1,197 SR
Queue Stats
345W - 340L
1,524 Elo+
Solo
Odin
Odin
PRrubiaheli
Odin
Level 129
God Stats
2W - 8L
962 SR
Queue Stats
595W - 617L
1,481 Elo+
Solo
Raijin
Raijin
genri_bob
Raijin
Level 28
God Stats
1W - 1L
1,291 SR
Queue Stats
13W - 35L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 10 / 7
10,693
668
16,723
16,679
6,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Rutakee
Skadi
20
8 / 6 / 5
12,185
762
22,796
17,013
8,415
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
TøffeTim
Chronos
18
4 / 9 / 8
10,799
675
12,886
19,706
9,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
WlmShk
Mercury
18
2 / 8 / 10
10,948
684
13,690
16,018
7,318
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
m_411_K
Nemesis
16
1 / 7 / 13
10,436
652
7,864
23,684
19,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
11 / 2 / 23
12,717
795
18,296
15,532
11,132
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
 
Jing Wei
20
10 / 5 / 19
12,249
766
18,473
19,304
8,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chiron
BANAMANIA
Chiron
20
15 / 4 / 11
13,912
870
26,080
16,303
7,802
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
4 / 6 / 23
11,196
700
11,448
30,120
20,271
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
genri_bob
Raijin
18
0 / 4 / 20
10,554
660
7,010
13,029
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
136
20
Kills
40
40
Deaths
21
43
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
11
2
23
11.25
W
Jing Wei
 
Jing Wei
10
5
19
3.9
W
Chiron
BANAMANIA
Chiron
15
4
11
5.13
L
5
10
7
0.85
W
4
6
23
2.58
L
Skadi
Rutakee
Skadi
8
6
5
1.75
L
Chronos
TøffeTim
Chronos
4
9
8
0.89
L
Mercury
WlmShk
Mercury
2
8
10
0.88
W
Raijin
genri_bob
Raijin
0
4
20
2.5
L
Nemesis
m_411_K
Nemesis
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,959
Damage
81,307
93,100
Taken
94,288
51,263
Mitigated
52,284
18,540
Healing
40,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
18,296
5,443
2,342
6,180
15,532
11,132
1,030
5,092
10,440
0
25,211
W
Jing Wei
 
Jing Wei
18,473
13,446
3,519
6,038
19,304
8,522
2,626
5,240
14,064
0
35,761
W
Chiron
BANAMANIA
Chiron
26,080
12,817
3,712
5,388
16,303
7,802
2,855
5,977
10,326
0
52,412
L
16,723
1,652
716
812
16,679
6,552
0
996
15,683
27,452
0
W
11,448
1,566
924
7,635
30,120
20,271
826
5,806
24,314
0
25,737
L
Skadi
Rutakee
Skadi
22,796
12,087
675
3,400
17,013
8,415
153
1,798
15,215
0
46,561
L
Chronos
TøffeTim
Chronos
12,886
4,674
0
1,717
19,706
9,054
1,399
1,621
18,085
28,278
0
L
Mercury
WlmShk
Mercury
13,690
2,333
1,322
2,163
16,018
7,318
0
885
15,133
0
23,308
W
Raijin
genri_bob
Raijin
7,010
1,151
1,926
3,293
13,029
4,557
847
7,494
5,535
18,310
0
L
Nemesis
m_411_K
Nemesis
7,864
2,514
2,118
5,617
23,684
19,924
639
1,710
21,974
0
11,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,061
Gold Earned
60,628
142
Minions Killed
140
0
Camps Cleared
0
1,326,407
Distance Traveled
1,339,025
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,717
795
12
1
0
329,157
1
W
Jing Wei
12,249
766
40
3
0
274,066
0
W
Chiron
13,912
870
57
4
0
211,447
0
L
Zeus
10,693
668
22
1
0
234,983
1
W
Odin
11,196
700
18
1
0
268,232
0
L
Skadi
12,185
762
42
3
0
255,806
4
L
Chronos
10,799
675
43
3
0
222,495
1
L
Mercury
10,948
684
27
2
0
345,577
4
W
Raijin
10,554
660
13
1
0
256,123
1
L
Nemesis
10,436
652
8
1
0
267,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role