Player Matchup

He Bo
He Bo
 
He Bo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Eolo02
Bellona
Level 105
God Stats
2W - 1L
1,490 SR
Queue Stats
247W - 258L
1,476 Elo+
Party 1
Ishtar
Ishtar
EpicMrOffline
Ishtar
Level 97
God Stats
3W - 7L
1,147 SR
Queue Stats
90W - 116L
1,389 Elo+
Party 1
Arachne
Arachne
SirVapesAlot-
Arachne
Level 45
God Stats
3W - 2L
1,710 SR
Queue Stats
127W - 117L
1,473 Elo+
Solo
Ymir
Ymir
pollinski
Ymir
Level 146
God Stats
7W - 10L
1,479 SR
Queue Stats
235W - 282L
1,413 Elo+
Party 1
Team Averages
Level 107
1,465 SR
1,450 Elo+

VS

Team Averages
Level 49
1,496 SR
1,325 Elo+
Izanami
Izanami
Chambeh3
Izanami
Level 126
God Stats
11W - 11L
1,482 SR
Queue Stats
182W - 199L
1,363 Elo+
Solo
Nemesis
Nemesis
ItsWyatt26
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,243 Elo+
Party 2
Discordia
Discordia
MrDotTwister_315
Discordia
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 148L
1,556 Elo+
Party 2
Gilgamesh
Gilgamesh
TFHHellHOUnd
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,198 Elo+
Party 2
Cerberus
Cerberus
ninjanick2231
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
3 / 4 / 2
8,308
554
8,387
9,187
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Eolo02
Bellona
15
6 / 0 / 1
9,108
607
10,719
11,459
13,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 3
6,418
428
8,090
10,281
3,791
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
14
4 / 0 / 3
8,275
552
5,422
10,719
4,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
11
2 / 2 / 3
6,616
441
3,936
11,796
9,784
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chambeh3
Izanami
11
2 / 1 / 0
6,972
465
11,949
8,130
3,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
ItsWyatt26
Nemesis
10
0 / 6 / 2
6,144
410
3,228
12,323
4,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Discordia
14
3 / 2 / 0
7,666
511
6,471
11,197
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
TFHHellHOUnd
Gilgamesh
10
1 / 4 / 0
5,966
398
3,880
10,488
5,934
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
ninjanick2231
Cerberus
10
1 / 4 / 2
6,884
459
3,649
13,601
12,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
16
Kills
7
7
Deaths
17
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
4
2
1
L
Izanami
Chambeh3
Izanami
2
1
0
2
W
Bellona
Eolo02
Bellona
6
0
1
6.5
W
1
1
3
2.5
L
Nemesis
ItsWyatt26
Nemesis
0
6
2
0.17
L
Discordia
3
2
0
1.5
W
Arachne
4
0
3
5.5
L
Gilgamesh
TFHHellHOUnd
Gilgamesh
1
4
0
0.25
L
Cerberus
ninjanick2231
Cerberus
1
4
2
0.5
W
Ymir
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,554
Damage
29,177
53,442
Taken
55,739
34,923
Mitigated
31,427
13,469
Healing
7,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
8,387
721
0
2,314
9,187
3,485
852
4,248
4,939
61,104
0
L
Izanami
Chambeh3
Izanami
11,949
7,825
0
750
8,130
3,012
967
1,799
6,331
0
74,644
W
Bellona
Eolo02
Bellona
10,719
3,322
0
2,977
11,459
13,651
390
911
10,548
0
59,747
W
8,090
5,593
350
2,777
10,281
3,791
0
1,362
8,919
0
44,191
L
Nemesis
ItsWyatt26
Nemesis
3,228
1,264
0
604
12,323
4,803
0
1,464
10,651
0
31,715
L
Discordia
6,471
300
0
620
11,197
4,847
0
6,361
4,795
61,777
0
W
Arachne
5,422
3,766
0
1,974
10,719
4,212
54
1,604
9,115
0
64,182
L
Gilgamesh
TFHHellHOUnd
Gilgamesh
3,880
814
0
1,384
10,488
5,934
100
300
9,764
163
24,196
L
Cerberus
ninjanick2231
Cerberus
3,649
0
0
3,897
13,601
12,831
100
2,399
11,202
17,431
0
W
Ymir
3,936
151
196
2,881
11,796
9,784
0
2,158
9,638
21,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,725
Gold Earned
33,632
391
Minions Killed
349
0
Camps Cleared
0
1,408,284
Distance Traveled
1,401,398
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,308
554
87
6
0
245,593
2
L
Izanami
6,972
465
125
8
0
248,079
2
W
Bellona
9,108
607
115
8
0
270,582
5
W
Ishtar
6,418
428
62
4
0
276,795
3
L
Nemesis
6,144
410
56
4
0
303,045
1
L
Discordia
7,666
511
108
7
0
289,532
1
W
Arachne
8,275
552
95
6
0
347,659
1
L
Gilgamesh
5,966
398
36
2
0
280,635
0
L
Cerberus
6,884
459
24
2
0
280,107
0
W
Ymir
6,616
441
32
2
0
267,655
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role