Player Matchup

Bacchus
Bacchus
JoeSchmo38
Bacchus
Level 104
God Stats
6W - 4L
1,647 SR
Queue Stats
21W - 17L
1,499 Elo+
Party 1
Izanami
Izanami
MoritoHayama
Izanami
Level 120
God Stats
1W - 0L
1,498 SR
Queue Stats
2W - 1L
1,674 Elo+
Party 2
Achilles
Achilles
Shadow-UchihaN
Achilles
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,674 Elo+
Party 2
Thanatos
Thanatos
Trekker227
Thanatos
Level 82
God Stats
57W - 39L
1,563 SR
Queue Stats
354W - 300L
1,508 Elo+
Party 1
Sol
Sol
chrisbalkin12
Sol
Level 19
God Stats
10W - 10L
1,646 SR
Queue Stats
258W - 204L
1,514 Elo+
Party 1
Team Averages
Level 66
1,571 SR
1,574 Elo+

VS

Team Averages
Level 67
1,424 SR
1,470 Elo+
Merlin
Merlin
Chiefity
Merlin
Level 47
God Stats
1W - 8L
1,467 SR
Queue Stats
31W - 41L
1,449 Elo+
Solo
Danzaburou
Danzaburou
IcedQuantum
Danzaburou
Level 65
God Stats
2W - 5L
1,152 SR
Queue Stats
92W - 114L
1,397 Elo+
Party 3
Gilgamesh
Gilgamesh
Plipet
Gilgamesh
Level 49
God Stats
0W - 2L
1,212 SR
Queue Stats
66W - 65L
1,552 Elo+
Party 3
Ymir
Ymir
Stay Mindlesss
Ymir
Level 79
God Stats
6W - 5L
1,690 SR
Queue Stats
144W - 141L
1,465 Elo+
Party 3
Arachne
Arachne
riley1766
Arachne
Level 95
God Stats
17W - 11L
1,600 SR
Queue Stats
183W - 182L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JoeSchmo38
Bacchus
6
2 / 0 / 0
4,008
802
2,375
2,115
1,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
MoritoHayama
Izanami
6
0 / 0 / 2
3,450
690
2,066
1,593
320
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
5
0 / 2 / 0
3,363
673
469
3,436
1,727
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
Trekker227
Thanatos
5
1 / 0 / 1
3,564
713
1,651
3,030
1,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 1
3,641
728
2,471
2,775
545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chiefity
Merlin
1
0 / 0 / 0
996
199
0
0
0
Danzaburou
IcedQuantum
Danzaburou
4
0 / 2 / 0
3,042
608
1,593
3,207
830
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Plipet
Gilgamesh
6
2 / 1 / 1
4,118
824
1,338
2,497
1,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 0 / 0
3,417
683
581
3,899
1,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
riley1766
Arachne
6
1 / 0 / 0
3,491
698
895
4,246
1,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
3
Kills
3
3
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
Chiefity
Merlin
0
0
0
0
L
Danzaburou
IcedQuantum
Danzaburou
0
2
0
0
W
Bacchus
JoeSchmo38
Bacchus
2
0
0
2
W
Izanami
MoritoHayama
Izanami
0
0
2
1
L
Gilgamesh
Plipet
Gilgamesh
2
1
1
2.5
W
Achilles
0
2
0
0
L
0
0
0
0
W
Thanatos
Trekker227
Thanatos
1
0
1
1.5
W
0
1
1
0.5
L
Arachne
riley1766
Arachne
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,032
Damage
4,407
12,949
Taken
13,849
4,975
Mitigated
5,457
7,610
Healing
4,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Chiefity
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
IcedQuantum
Danzaburou
1,593
656
0
902
3,207
830
0
1,167
2,040
0
14,723
W
Bacchus
JoeSchmo38
Bacchus
2,375
277
206
992
2,115
1,191
0
111
2,004
9,585
0
W
Izanami
MoritoHayama
Izanami
2,066
1,410
0
841
1,593
320
0
435
1,158
0
21,111
L
Gilgamesh
Plipet
Gilgamesh
1,338
710
0
772
2,497
1,331
0
420
2,077
0
12,709
W
Achilles
469
182
0
200
3,436
1,727
196
0
3,336
0
11,017
L
581
117
72
1,692
3,899
1,761
0
1,208
2,691
7,737
0
W
Thanatos
Trekker227
Thanatos
1,651
644
0
3,741
3,030
1,192
96
35
2,995
0
20,456
W
2,471
795
0
1,630
2,775
545
1,644
0
2,751
20,344
0
L
Arachne
riley1766
Arachne
895
660
0
1,510
4,246
1,535
0
2,051
2,195
0
10,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,026
Gold Earned
15,064
159
Minions Killed
100
0
Camps Cleared
0
538,700
Distance Traveled
392,598
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
996
199
0
0
0
0
0
L
Danzaburou
3,042
608
25
5
0
80,630
2
W
Bacchus
4,008
802
14
3
0
103,901
2
W
Izanami
3,450
690
44
9
0
92,354
1
L
Gilgamesh
4,118
824
32
6
0
92,204
1
W
Achilles
3,363
673
19
4
0
104,371
2
L
Ymir
3,417
683
21
4
0
99,626
0
W
Thanatos
3,564
713
42
8
0
129,135
4
W
Sol
3,641
728
40
8
0
108,939
0
L
Arachne
3,491
698
22
4
0
120,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role