Player Matchup

Hades
Hades
ENZO_SSJ-1
Hades
Level 67
God Stats
12W - 9L
1,489 SR
Queue Stats
324W - 379L
1,428 Elo+
Party 1
Neith
Neith
Hallowen_dm
Neith
Level 145
God Stats
31W - 29L
1,552 SR
Queue Stats
317W - 334L
1,416 Elo+
Party 2
Zeus
Zeus
NoT_F3R_
Zeus
Level 49
God Stats
3W - 1L
1,085 SR
Queue Stats
58W - 56L
1,404 Elo+
Party 1
Bastet
Bastet
PhysoMex
Bastet
Level 118
God Stats
48W - 33L
1,544 SR
Queue Stats
191W - 198L
1,413 Elo+
Party 2
Ra
Ra
joacowarcho
Ra
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 61L
1,375 Elo+
Party 1
Team Averages
Level 79
1,434 SR
1,407 Elo+

VS

Team Averages
Level 87
1,419 SR
1,408 Elo+
Nox
Nox
DyingTundra06
Nox
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 60L
1,431 Elo+
Party 4
Ishtar
Ishtar
JinxedDreamer
Ishtar
Level 93
God Stats
4W - 4L
1,506 SR
Queue Stats
202W - 278L
1,392 Elo+
Party 3
Kali
Kali
Morbid Hood
Kali
Level 67
God Stats
3W - 6L
1,290 SR
Queue Stats
259W - 278L
1,387 Elo+
Party 4
Zhong Kui
Zhong Kui
Murrkeyz
Zhong Kui
Level 69
God Stats
10W - 17L
1,449 SR
Queue Stats
185W - 251L
1,395 Elo+
Party 3
Achilles
Achilles
TheMARTINIKID
Achilles
Level 160
God Stats
4W - 13L
1,352 SR
Queue Stats
311W - 304L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
11
2 / 0 / 2
6,331
633
5,668
8,805
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
4 / 0 / 2
6,467
647
5,061
5,889
2,121
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zeus
10
2 / 0 / 2
5,955
596
4,333
4,121
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
PhysoMex
Bastet
10
8 / 1 / 3
6,232
623
7,936
7,110
2,581
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 0 / 6
5,975
598
2,474
6,180
4,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,504
450
2,438
4,901
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 6 / 0
4,519
452
3,617
7,583
2,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 3 / 0
4,518
452
4,213
10,088
3,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
Murrkeyz
Zhong Kui
8
1 / 3 / 0
5,383
538
5,659
8,077
5,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
TheMARTINIKID
Achilles
9
0 / 3 / 0
5,178
518
5,444
11,297
7,400
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
17
Kills
1
1
Deaths
17
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Hades
2
0
2
3
W
4
0
2
5
L
0
6
0
0
L
0
3
0
0
L
Zhong Kui
Murrkeyz
Zhong Kui
1
3
0
0.33
W
Zeus
2
0
2
3
W
Bastet
PhysoMex
Bastet
8
1
3
9.5
L
Achilles
TheMARTINIKID
Achilles
0
3
0
0
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,472
Damage
21,371
32,105
Taken
41,946
15,152
Mitigated
20,192
10,879
Healing
8,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,438
297
0
250
4,901
1,967
0
2,313
2,588
20,615
0
W
Hades
5,668
578
313
3,580
8,805
4,160
798
0
8,805
40,256
0
W
5,061
1,750
0
1,957
5,889
2,121
0
1,601
4,288
0
39,828
L
3,617
2,370
0
560
7,583
2,101
0
912
6,671
0
19,010
L
4,213
1,900
0
2,016
10,088
3,724
0
3,080
7,008
0
25,399
L
Zhong Kui
Murrkeyz
Zhong Kui
5,659
768
0
2,225
8,077
5,000
0
1,976
6,101
32,528
0
W
Zeus
4,333
905
0
1,419
4,121
1,444
687
1,660
2,461
33,570
0
W
Bastet
PhysoMex
Bastet
7,936
2,614
0
928
7,110
2,581
0
1,558
5,552
0
24,098
L
Achilles
TheMARTINIKID
Achilles
5,444
1,490
0
3,540
11,297
7,400
0
4,194
7,103
0
31,294
W
2,474
486
1,088
1,594
6,180
4,846
0
3,278
2,902
22,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,960
Gold Earned
24,102
290
Minions Killed
186
0
Camps Cleared
0
955,267
Distance Traveled
866,366
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,504
450
34
3
0
173,115
2
W
Hades
6,331
633
80
8
0
187,749
0
W
Neith
6,467
647
75
8
0
191,568
2
L
Ishtar
4,519
452
28
3
0
144,142
2
L
Kali
4,518
452
45
5
0
191,288
0
L
Zhong Kui
5,383
538
44
4
0
156,751
0
W
Zeus
5,955
596
66
7
0
175,060
0
W
Bastet
6,232
623
31
3
0
212,090
1
L
Achilles
5,178
518
35
4
0
201,070
0
W
Ra
5,975
598
38
4
0
188,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role