Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ArcofAnubis
Vulcan
Level 149
God Stats
6W - 4L
1,723 SR
Queue Stats
175W - 144L
1,530 Elo+
Party 3
Atlas
Atlas
JMB626
Atlas
Level 89
God Stats
0W - 4L
1,162 SR
Queue Stats
72W - 44L
1,626 Elo+
Party 1
Serqet
Serqet
ThunderPepper
Serqet
Level 128
God Stats
2W - 7L
1,431 SR
Queue Stats
189W - 144L
1,614 Elo+
Party 3
Artemis
Artemis
xColdEmbrace
Artemis
Level 64
God Stats
3W - 2L
1,636 SR
Queue Stats
38W - 20L
1,605 Elo+
Party 1
Team Averages
Level 114
1,490 SR
1,575 Elo+

VS

Team Averages
Level 98
1,516 SR
1,539 Elo+
Ares
Ares
 
Ares
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Dargotas
Heimdallr
Level 98
God Stats
3W - 4L
1,446 SR
Queue Stats
75W - 60L
1,545 Elo+
Party 2
Nu Wa
Nu Wa
Vampy94
Nu Wa
Level 84
God Stats
65W - 48L
1,587 SR
Queue Stats
71W - 57L
1,545 Elo+
Party 2
Chang'e
Chang'e
zaack2010
Chang'e
Level 110
God Stats
12W - 11L
1,547 SR
Queue Stats
388W - 403L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
0 / 3 / 1
9,118
912
3,970
6,300
2,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
15
0 / 1 / 1
9,541
954
10,844
3,655
1,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
JMB626
Atlas
15
0 / 0 / 1
10,011
1,001
9,272
18,224
23,632
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
0 / 4 / 1
9,596
960
5,961
14,387
9,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
xColdEmbrace
Artemis
15
1 / 1 / 0
9,862
986
13,406
8,513
4,459
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

221

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
3 / 0 / 5
10,244
1,024
6,734
10,978
15,691
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
 
Hercules
16
1 / 0 / 7
10,110
1,011
9,248
13,557
15,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Dargotas
Heimdallr
16
2 / 1 / 6
10,172
1,017
13,573
11,346
6,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Vampy94
Nu Wa
16
1 / 0 / 7
9,715
972
9,133
5,670
2,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
zaack2010
Chang'e
16
2 / 0 / 6
10,826
1,083
9,120
5,174
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
1
Kills
9
9
Deaths
1
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
3
1
0.17
W
Ares
 
Ares
3
0
5
5.5
W
Hercules
 
Hercules
1
0
7
4.5
L
Vulcan
0
1
1
0.5
W
Heimdallr
Dargotas
Heimdallr
2
1
6
5
L
Atlas
JMB626
Atlas
0
0
1
0.5
L
0
4
1
0.13
W
Nu Wa
Vampy94
Nu Wa
1
0
7
4.5
L
Artemis
xColdEmbrace
Artemis
1
1
0
1
W
Chang'e
zaack2010
Chang'e
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,453
Damage
47,808
51,079
Taken
46,725
42,606
Mitigated
43,790
2,946
Healing
19,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,970
1,512
0
0
6,300
2,940
0
3,365
2,862
0
15,123
W
Ares
 
Ares
6,734
79
0
0
10,978
15,691
0
4,475
6,503
9,188
0
W
Hercules
 
Hercules
9,248
972
0
5,388
13,557
15,709
0
7,516
5,927
0
22,620
L
Vulcan
10,844
3,119
0
0
3,655
1,660
0
1,681
1,945
44,200
0
W
Heimdallr
Dargotas
Heimdallr
13,573
6,668
0
2,298
11,346
6,629
0
5,127
5,629
0
34,390
L
Atlas
JMB626
Atlas
9,272
2,425
640
690
18,224
23,632
0
7,846
9,961
28,204
0
L
5,961
434
0
232
14,387
9,915
0
8,405
5,906
22
17,084
W
Nu Wa
Vampy94
Nu Wa
9,133
2,653
0
278
5,670
2,972
0
1,937
3,069
26,494
0
L
Artemis
xColdEmbrace
Artemis
13,406
6,280
0
1,384
8,513
4,459
0
3,690
4,749
0
41,296
W
Chang'e
zaack2010
Chang'e
9,120
371
7,893
3,337
5,174
2,789
0
1,083
4,091
48,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,128
Gold Earned
51,067
237
Minions Killed
238
8
Camps Cleared
9
1,021,730
Distance Traveled
1,101,393
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,118
912
24
2
1
124,325
0
W
Ares
10,244
1,024
10
1
0
221,026
0
W
Hercules
10,110
1,011
28
3
1
243,272
0
L
Vulcan
9,541
954
88
9
0
212,764
0
W
Heimdallr
10,172
1,017
60
6
0
237,847
3
L
Atlas
10,011
1,001
30
3
0
218,928
1
L
Serqet
9,596
960
27
3
5
242,615
0
W
Nu Wa
9,715
972
40
4
1
180,444
0
L
Artemis
9,862
986
68
7
2
223,098
0
W
Chang'e
10,826
1,083
100
10
7
218,804
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role