Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
JRDRAGON12
Apollo
Level 33
God Stats
3W - 5L
1,432 SR
Queue Stats
69W - 67L
1,196 Elo+
Party 2
Anubis
Anubis
ManuCGmer
Anubis
Level 64
God Stats
4W - 2L
1,477 SR
Queue Stats
69W - 87L
1,287 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Zepirox
Kumbhakarna
Level 66
God Stats
3W - 0L
1,422 SR
Queue Stats
77W - 108L
1,224 Elo+
Party 1
Neith
Neith
javymarmol
Neith
Level 68
God Stats
79W - 109L
1,359 SR
Queue Stats
409W - 460L
1,342 Elo+
Party 1
Team Averages
Level 55
1,438 SR
1,310 Elo+

VS

Team Averages
Level 58
1,418 SR
1,374 Elo+
King Arthur
King Arthur
AllergicCat31
King Arthur
Level 35
God Stats
1W - 4L
1,199 SR
Queue Stats
20W - 20L
1,322 Elo+
Solo
Zhong Kui
Zhong Kui
Capital Dice
Zhong Kui
Level 69
God Stats
1W - 2L
1,478 SR
Queue Stats
56W - 46L
1,379 Elo+
Solo
Baba Yaga
Baba Yaga
Dragonswrath93
Baba Yaga
Level 63
God Stats
2W - 1L
1,741 SR
Queue Stats
90W - 73L
1,351 Elo+
Solo
Danzaburou
Danzaburou
LordMucura
Danzaburou
Level 67
God Stats
5W - 7L
1,173 SR
Queue Stats
129W - 154L
1,339 Elo+
Solo
Ares
Ares
Metro666
Ares
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 21L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
20
3 / 14 / 12
17,527
427
29,785
39,266
18,623
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
JRDRAGON12
Apollo
20
20 / 8 / 7
23,641
577
40,146
50,576
31,158
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
ManuCGmer
Anubis
20
9 / 8 / 11
21,173
516
34,567
43,137
30,065
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
Zepirox
Kumbhakarna
20
1 / 11 / 14
17,247
421
7,811
45,743
57,563
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
20
9 / 7 / 11
18,887
461
43,174
31,268
15,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AllergicCat31
King Arthur
20
5 / 10 / 14
16,584
404
22,714
52,477
68,779
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
Capital Dice
Zhong Kui
20
18 / 13 / 13
21,061
514
65,579
59,331
54,725
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
Dragonswrath93
Baba Yaga
20
8 / 10 / 18
19,687
480
38,405
39,296
20,328
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
LordMucura
Danzaburou
20
16 / 10 / 6
21,663
528
27,527
43,138
20,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ares
3
0 / 0 / 0
8,295
202
0
0
0

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
98
42
Kills
47
48
Deaths
43
55
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
14
12
0.64
L
King Arthur
AllergicCat31
King Arthur
5
10
14
1.2
L
Zhong Kui
Capital Dice
Zhong Kui
18
13
13
1.88
L
Baba Yaga
Dragonswrath93
Baba Yaga
8
10
18
1.7
W
Apollo
JRDRAGON12
Apollo
20
8
7
2.94
L
Danzaburou
LordMucura
Danzaburou
16
10
6
1.9
W
Anubis
ManuCGmer
Anubis
9
8
11
1.81
L
Ares
0
0
0
0
W
Kumbhakarna
Zepirox
Kumbhakarna
1
11
14
0.73
W
Neith
9
7
11
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,483
Damage
154,225
209,990
Taken
194,242
153,263
Mitigated
164,305
53,755
Healing
42,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
29,785
20,538
65
4,860
39,266
18,623
648
23,755
15,511
0
75,578
L
King Arthur
AllergicCat31
King Arthur
22,714
3,593
0
771
52,477
68,779
256
12,183
40,294
174
76,479
L
Zhong Kui
Capital Dice
Zhong Kui
65,579
6,510
142
21,879
59,331
54,725
1,443
14,953
44,378
209,125
0
L
Baba Yaga
Dragonswrath93
Baba Yaga
38,405
1,980
0
10,220
39,296
20,328
195
8,092
31,204
156,013
0
W
Apollo
JRDRAGON12
Apollo
40,146
23,154
0
14,277
50,576
31,158
16
22,445
28,131
0
268,813
L
Danzaburou
LordMucura
Danzaburou
27,527
10,521
0
9,069
43,138
20,473
2,204
10,169
32,969
0
145,970
W
Anubis
ManuCGmer
Anubis
34,567
1,482
638
25,699
43,137
30,065
3,116
20,819
22,318
164,369
0
L
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
Zepirox
Kumbhakarna
7,811
2,127
751
3,058
45,743
57,563
1,617
21,418
24,325
57,842
0
W
Neith
43,174
14,372
0
4,407
31,268
15,854
10,425
16,527
14,741
0
136,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,475
Gold Earned
87,290
764
Minions Killed
657
0
Camps Cleared
0
3,047,997
Distance Traveled
2,522,369
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
17,527
427
84
2
0
507,005
3
L
King Arthur
16,584
404
83
2
0
628,271
0
L
Zhong Kui
21,061
514
169
4
0
592,302
0
L
Baba Yaga
19,687
480
203
5
0
629,704
2
W
Apollo
23,641
577
226
6
0
717,940
4
L
Danzaburou
21,663
528
202
5
0
672,092
3
W
Anubis
21,173
516
225
5
0
606,487
1
L
Ares
8,295
202
0
0
0
0
0
W
Kumbhakarna
17,247
421
57
1
0
581,831
6
W
Neith
18,887
461
172
4
0
634,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role