Player Matchup

Sun Wukong
Sun Wukong
AtomicQUOMO
Sun Wukong
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 76L
1,544 Elo+
Solo
Thoth
Thoth
CampingCARL451
Thoth
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 9L
1,653 Elo+
Party 1
Medusa
Medusa
MANGSHIYIHAN
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,384 Elo+
Solo
Ishtar
Ishtar
NoLove4TheBest
Ishtar
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 10L
1,687 Elo+
Party 1
Charybdis
Charybdis
topgunhunter44
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 82
1,500 SR
1,554 Elo+

VS

Team Averages
Level 78
1,522 SR
1,513 Elo+
Da Ji
Da Ji
AbntClimax
Da Ji
Level 123
God Stats
16W - 16L
1,670 SR
Queue Stats
308W - 302L
1,421 Elo+
Party 2
Atlas
Atlas
Gehrig Jeter
Atlas
Level 108
God Stats
10W - 7L
1,564 SR
Queue Stats
211W - 202L
1,475 Elo+
Party 2
Ravana
Ravana
Scubasteve41421
Ravana
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 53L
1,473 Elo+
Party 2
Hou Yi
Hou Yi
Serina08
Hou Yi
Level 41
God Stats
2W - 0L
1,374 SR
Queue Stats
20W - 20L
1,455 Elo+
Solo
Hades
Hades
Spenguin3
Hades
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AtomicQUOMO
Sun Wukong
19
3 / 6 / 8
11,463
637
10,974
24,862
22,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 8 / 13
12,754
709
18,814
20,548
10,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
18
5 / 6 / 8
11,722
651
9,326
14,587
7,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 10 / 8
11,702
650
18,272
25,329
13,301
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
topgunhunter44
Charybdis
20
5 / 10 / 13
12,833
713
13,694
23,172
10,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
15 / 7 / 14
13,760
764
24,895
16,511
8,585
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
6 / 4 / 28
14,197
789
26,815
20,688
30,846
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
6 / 4 / 18
12,314
684
11,224
15,750
17,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Serina08
Hou Yi
20
4 / 3 / 13
12,479
693
8,195
11,286
4,453
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
Spenguin3
Hades
20
9 / 8 / 19
13,387
744
26,632
27,116
23,661
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
132
26
Kills
40
40
Deaths
26
50
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Da Ji
15
7
14
3.14
L
Sun Wukong
AtomicQUOMO
Sun Wukong
3
6
8
1.17
L
6
8
13
1.56
W
6
4
28
5
L
Medusa
5
6
8
1.5
L
7
10
8
1.1
W
6
4
18
3.75
W
Hou Yi
Serina08
Hou Yi
4
3
13
3.5
W
Hades
Spenguin3
Hades
9
8
19
2.31
L
Charybdis
topgunhunter44
Charybdis
5
10
13
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,080
Damage
97,761
108,498
Taken
91,351
63,561
Mitigated
84,735
30,483
Healing
27,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
24,895
7,132
185
728
16,511
8,585
1,942
2,899
13,612
0
30,858
L
Sun Wukong
AtomicQUOMO
Sun Wukong
10,974
1,709
1,545
9,192
24,862
22,203
59
11,424
13,438
0
29,223
L
18,814
1,311
1,143
5,397
20,548
10,213
648
12,388
8,160
34,431
0
W
26,815
9,179
1,377
5,931
20,688
30,846
1,138
3,942
16,746
56,398
0
L
Medusa
9,326
4,654
956
2,037
14,587
7,137
646
8,733
5,854
0
18,975
L
18,272
9,585
288
5,609
25,329
13,301
614
12,953
12,376
0
33,474
W
11,224
3,289
795
3,542
15,750
17,190
1,085
3,256
12,494
0
18,439
W
Hou Yi
Serina08
Hou Yi
8,195
3,985
523
4,191
11,286
4,453
2,343
4,151
7,135
0
30,098
W
Hades
Spenguin3
Hades
26,632
2,224
821
9,310
27,116
23,661
954
4,566
22,550
48,930
0
L
Charybdis
topgunhunter44
Charybdis
13,694
7,939
621
3,695
23,172
10,707
771
7,949
15,223
0
28,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,474
Gold Earned
66,137
168
Minions Killed
161
0
Camps Cleared
0
1,363,184
Distance Traveled
1,603,352
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,760
764
6
0
0
305,360
1
L
Sun Wukong
11,463
637
30
2
0
279,664
2
L
Thoth
12,754
709
33
2
0
282,090
0
W
Atlas
14,197
789
47
3
0
356,350
0
L
Medusa
11,722
651
28
2
0
302,314
2
L
Ishtar
11,702
650
34
2
0
260,274
5
W
Ravana
12,314
684
21
1
0
340,211
1
W
Hou Yi
12,479
693
41
2
0
315,575
0
W
Hades
13,387
744
46
3
0
285,856
1
L
Charybdis
12,833
713
43
2
0
238,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role