Player Matchup

Skadi
Skadi
ArZlAn 117
Skadi
Level 128
God Stats
68W - 37L
1,628 SR
Queue Stats
330W - 326L
1,468 Elo+
Solo
Guan Yu
Guan Yu
Ba_De_Dela
Guan Yu
Level 129
God Stats
2W - 4L
1,143 SR
Queue Stats
172W - 160L
1,477 Elo+
Solo
Set
Set
thegame1Arturpro
Set
Level 126
God Stats
2W - 0L
1,687 SR
Queue Stats
178W - 160L
1,486 Elo+
Solo
Nu Wa
Nu Wa
šwíng
Nu Wa
Level 28
God Stats
1W - 2L
1,459 SR
Queue Stats
80W - 23L
1,707 Elo+
Party 2
Pele
Pele
ΛPΩCΛLYPSΣ
Pele
Level 67
God Stats
1W - 1L
1,334 SR
Queue Stats
1W - 3L
1,246 Elo+
Party 2
Team Averages
Level 96
1,450 SR
1,477 Elo+

VS

Team Averages
Level 88
1,513 SR
1,574 Elo+
Sol
Sol
LocaPrincess331
Sol
Level 128
God Stats
14W - 21L
1,491 SR
Queue Stats
320W - 356L
1,435 Elo+
Party 1
Arachne
Arachne
XxSub0_KillzzxX
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,878 Elo+
Party 3
Cupid
Cupid
code 10 killer
Cupid
Level 119
God Stats
2W - 3L
1,632 SR
Queue Stats
161W - 158L
1,520 Elo+
Party 1
Shiva
Shiva
dillbill969000
Shiva
Level 146
God Stats
2W - 1L
1,786 SR
Queue Stats
43W - 54L
1,517 Elo+
Party 3
Geb
Geb
scribal_sniff1
Geb
Level 34
God Stats
0W - 2L
1,155 SR
Queue Stats
3W - 15L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
5 / 2 / 7
15,025
578
18,499
20,205
9,797
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Ba_De_Dela
Guan Yu
20
2 / 2 / 13
13,715
528
15,150
26,060
18,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 4 / 14
16,474
634
16,691
25,933
14,408
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
šwíng
Nu Wa
20
7 / 3 / 9
14,765
568
23,660
14,583
6,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 7 / 10
15,308
589
24,782
32,997
29,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 5
12,052
464
15,790
19,422
5,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
7 / 7 / 7
12,767
491
15,778
34,166
14,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

19
1 / 5 / 3
12,027
463
9,451
21,093
8,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 7 / 6
12,315
474
24,445
34,729
28,501
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 5 / 2
11,030
424
9,097
25,151
25,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
40
29
Kills
17
18
Deaths
29
53
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Skadi
5
2
7
4.25
W
Guan Yu
Ba_De_Dela
Guan Yu
2
2
13
4.25
L
3
5
5
1.1
L
7
7
7
1.5
L
1
5
3
0.5
L
5
7
6
1.14
L
1
5
2
0.4
W
9
4
14
4
W
Nu Wa
šwíng
Nu Wa
7
3
9
3.83
W
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,782
Damage
74,561
119,778
Taken
134,561
79,456
Mitigated
82,399
37,329
Healing
40,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
18,499
10,091
0
8,342
20,205
9,797
9,064
7,505
12,700
0
149,311
W
Guan Yu
Ba_De_Dela
Guan Yu
15,150
1,292
3,420
11,802
26,060
18,717
1,800
5,256
20,804
0
96,578
L
15,790
5,119
0
6,960
19,422
5,399
1,558
2,282
16,900
95,936
0
L
15,778
8,420
0
9,624
34,166
14,526
1,360
6,182
27,631
0
117,734
L
9,451
5,648
79
5,677
21,093
8,587
0
2,358
18,537
0
107,627
L
24,445
5,209
518
13,179
34,729
28,501
0
4,657
29,771
0
99,866
L
9,097
620
0
4,349
25,151
25,386
0
7,048
17,861
63,758
0
W
16,691
5,190
0
3,823
25,933
14,408
272
5,248
20,685
0
144,594
W
Nu Wa
šwíng
Nu Wa
23,660
4,830
343
2,985
14,583
6,780
2,553
5,013
9,570
122,221
0
W
24,782
6,532
0
6,614
32,997
29,754
1,215
6,480
26,517
0
127,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,287
Gold Earned
60,191
841
Minions Killed
690
0
Camps Cleared
0
2,645,316
Distance Traveled
2,375,199
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
15,025
578
177
7
0
473,184
1
W
Guan Yu
13,715
528
145
6
0
611,292
5
L
Sol
12,052
464
155
6
0
434,233
1
L
Arachne
12,767
491
141
5
0
525,103
6
L
Cupid
12,027
463
191
7
0
466,158
7
L
Shiva
12,315
474
130
5
0
467,594
0
L
Geb
11,030
424
73
3
0
482,111
12
W
Set
16,474
634
163
6
0
575,880
3
W
Nu Wa
14,765
568
186
7
0
486,515
11
W
Pele
15,308
589
170
7
0
498,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role