Player Matchup

Sol
Sol
RoninDukes
Sol
Level 105
God Stats
1W - 2L
1,092 SR
Queue Stats
319W - 318L
1,495 Elo+
Party 2
Xbalanque
Xbalanque
RyneD12345
Xbalanque
Level 125
God Stats
1W - 1L
1,255 SR
Queue Stats
73W - 82L
1,390 Elo+
Party 1
Kuzenbo
Kuzenbo
giluhteen
Kuzenbo
Level 46
God Stats
3W - 2L
1,483 SR
Queue Stats
121W - 137L
1,397 Elo+
Party 2
The Morrigan
The Morrigan
ichimaru2
The Morrigan
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 34L
1,412 Elo+
Solo
Ymir
Ymir
pdub6893
Ymir
Level 113
God Stats
1W - 0L
1,741 SR
Queue Stats
68W - 75L
1,416 Elo+
Party 1
Team Averages
Level 95
1,414 SR
1,422 Elo+

VS

Team Averages
Level 79
1,537 SR
1,447 Elo+
Da Ji
Da Ji
 
Da Ji
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Hk_Striker_
Bakasura
Level 65
God Stats
4W - 4L
1,479 SR
Queue Stats
176W - 166L
1,444 Elo+
Party 3
Hera
Hera
TK kaio BNTV
Hera
Level 60
God Stats
1W - 1L
1,712 SR
Queue Stats
59W - 56L
1,464 Elo+
Solo
Odin
Odin
UA Monkey
Odin
Level 118
God Stats
1W - 1L
1,736 SR
Queue Stats
131W - 125L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
Xxcarlos11230xX
Gilgamesh
Level 49
God Stats
1W - 4L
1,258 SR
Queue Stats
102W - 98L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 17
15,768
751
29,805
34,775
19,192
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
RyneD12345
Xbalanque
20
5 / 4 / 18
14,256
679
30,916
21,458
12,867
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
giluhteen
Kuzenbo
20
4 / 6 / 15
13,136
626
10,953
32,134
52,455
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Morrigan
ichimaru2
The Morrigan
20
7 / 8 / 14
14,429
687
19,487
20,907
12,405
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
20
4 / 5 / 21
14,081
671
12,763
30,828
50,707
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
10 / 6 / 13
13,894
662
26,604
19,918
14,702
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
Hk_Striker_
Bakasura
20
11 / 9 / 15
15,293
728
26,325
29,020
19,152
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
5 / 3 / 16
14,315
682
33,050
14,659
7,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Odin
19
0 / 5 / 18
12,292
585
15,691
24,538
28,430
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Xxcarlos11230xX
Gilgamesh
19
4 / 7 / 14
12,267
584
20,178
27,011
31,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
106
30
Kills
30
30
Deaths
30
85
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
10
6
13
2.75
L
Bakasura
Hk_Striker_
Bakasura
11
9
15
2.06
W
10
7
17
2.64
W
Xbalanque
RyneD12345
Xbalanque
5
4
18
3.5
L
5
3
16
4.33
L
Odin
0
5
18
1.8
L
Gilgamesh
Xxcarlos11230xX
Gilgamesh
4
7
14
1.57
W
Kuzenbo
giluhteen
Kuzenbo
4
6
15
1.92
W
The Morrigan
ichimaru2
The Morrigan
7
8
14
1.75
W
Ymir
4
5
21
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,924
Damage
121,848
140,102
Taken
115,146
147,626
Mitigated
102,197
43,558
Healing
41,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
26,604
5,276
2,727
2,674
19,918
14,702
0
12,174
7,744
0
39,715
L
Bakasura
Hk_Striker_
Bakasura
26,325
14,066
2,782
8,170
29,020
19,152
0
14,996
14,024
0
40,725
W
29,805
15,363
3,212
15,266
34,775
19,192
2,664
7,432
26,477
70,878
0
W
Xbalanque
RyneD12345
Xbalanque
30,916
18,378
1,610
6,684
21,458
12,867
3,699
4,909
15,484
0
71,601
L
33,050
7,382
643
3,054
14,659
7,951
159
9,100
5,559
79,218
0
L
Odin
15,691
2,803
5,905
8,163
24,538
28,430
858
13,990
10,548
0
35,114
L
Gilgamesh
Xxcarlos11230xX
Gilgamesh
20,178
3,553
2,667
4,303
27,011
31,962
750
16,757
10,254
0
37,081
W
Kuzenbo
giluhteen
Kuzenbo
10,953
3,288
881
4,493
32,134
52,455
395
9,774
20,520
24,472
0
W
The Morrigan
ichimaru2
The Morrigan
19,487
2,204
2,758
3,414
20,907
12,405
1,356
4,465
15,597
40,307
5,991
W
Ymir
12,763
3,137
1,722
3,518
30,828
50,707
369
6,470
22,779
33,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,670
Gold Earned
68,061
247
Minions Killed
238
0
Camps Cleared
0
1,731,039
Distance Traveled
1,925,966
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,894
662
22
1
0
363,984
1
L
Bakasura
15,293
728
69
3
0
400,015
4
W
Sol
15,768
751
66
3
0
350,282
1
W
Xbalanque
14,256
679
77
4
0
351,343
0
L
Hera
14,315
682
86
4
0
391,134
1
L
Odin
12,292
585
34
2
0
392,482
3
L
Gilgamesh
12,267
584
27
1
0
378,351
0
W
Kuzenbo
13,136
626
18
1
0
350,795
0
W
The Morrigan
14,429
687
40
2
0
335,897
0
W
Ymir
14,081
671
46
2
0
342,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role