Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BlakeestShadow
Ah Muzen Cab
Level 160
God Stats
1W - 0L
1,636 SR
Queue Stats
56W - 19L
1,787 Elo+
Party 1
Tyr
Tyr
SlicesOfPi
Tyr
Level 160
God Stats
22W - 9L
1,807 SR
Queue Stats
70W - 42L
1,709 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lI pierre Il
Morgan Le Fay
Level 137
God Stats
35W - 20L
1,722 SR
Queue Stats
443W - 428L
1,502 Elo+
Solo
Rama
Rama
stickypoptart11
Rama
Level 151
God Stats
3W - 0L
1,740 SR
Queue Stats
149W - 99L
1,694 Elo+
Party 1
Terra
Terra
wetpoptart4
Terra
Level 160
God Stats
1W - 0L
1,662 SR
Queue Stats
133W - 83L
1,694 Elo+
Party 1
Team Averages
Level 154
1,713 SR
1,677 Elo+

VS

Team Averages
Level 80
1,463 SR
1,451 Elo+
Rama
Rama
 
Rama
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Currlee
Neith
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,420 Elo+
Party 2
Chaac
Chaac
MrCarn
Chaac
Level 80
God Stats
4W - 6L
1,470 SR
Queue Stats
104W - 107L
1,447 Elo+
Party 2
Bakasura
Bakasura
OkBU
Bakasura
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,450 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Vant0
Morgan Le Fay
Level 102
God Stats
0W - 3L
1,344 SR
Queue Stats
111W - 117L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlakeestShadow
Ah Muzen Cab
17
5 / 1 / 13
9,694
881
13,533
8,490
4,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
10 / 1 / 9
10,587
962
16,089
15,409
15,952
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
lI pierre Il
Morgan Le Fay
18
6 / 1 / 7
10,346
941
11,598
9,986
5,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
5 / 1 / 7
9,707
882
11,234
7,430
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 3 / 17
10,008
910
8,145
15,386
17,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 7 / 3
7,556
687
8,912
16,947
6,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Currlee
Neith
13
1 / 6 / 5
7,609
692
7,442
11,507
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
MrCarn
Chaac
15
1 / 5 / 2
8,197
745
8,125
16,141
13,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
OkBU
Bakasura
12
2 / 5 / 0
7,358
669
3,842
11,572
6,639
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Vant0
Morgan Le Fay
14
2 / 7 / 3
8,071
734
5,894
13,193
6,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
20
30
Kills
7
7
Deaths
30
53
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
7
3
0.36
W
Ah Muzen Cab
BlakeestShadow
Ah Muzen Cab
5
1
13
11.5
L
Neith
Currlee
Neith
1
6
5
0.58
L
Chaac
MrCarn
Chaac
1
5
2
0.4
L
Bakasura
OkBU
Bakasura
2
5
0
0.4
W
10
1
9
14.5
L
Morgan Le Fay
Vant0
Morgan Le Fay
2
7
3
0.5
W
Morgan Le Fay
lI pierre Il
Morgan Le Fay
6
1
7
9.5
W
5
1
7
8.5
W
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,599
Damage
34,215
56,701
Taken
69,360
47,039
Mitigated
38,639
17,788
Healing
6,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,912
6,070
0
1,277
16,947
6,789
0
5,355
11,592
0
21,015
W
Ah Muzen Cab
BlakeestShadow
Ah Muzen Cab
13,533
5,116
0
1,904
8,490
4,123
2,331
746
7,719
0
37,398
L
Neith
Currlee
Neith
7,442
2,813
0
1,119
11,507
5,151
0
4,084
7,423
0
15,926
L
Chaac
MrCarn
Chaac
8,125
1,277
0
2,914
16,141
13,357
0
4,032
12,109
0
34,819
L
Bakasura
OkBU
Bakasura
3,842
2,429
0
1,182
11,572
6,639
0
2,786
8,786
0
9,902
W
16,089
2,799
0
3,627
15,409
15,952
716
1,208
13,509
333
34,107
L
Morgan Le Fay
Vant0
Morgan Le Fay
5,894
761
0
375
13,193
6,703
0
3,819
9,374
28,261
0
W
Morgan Le Fay
lI pierre Il
Morgan Le Fay
11,598
1,702
0
2,366
9,986
5,254
1,118
1,132
8,567
52,339
0
W
11,234
8,163
0
2,517
7,430
3,758
7,344
707
6,698
0
40,988
W
8,145
1,407
3,816
3,558
15,386
17,952
270
2,101
13,100
14,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,342
Gold Earned
38,791
258
Minions Killed
224
0
Camps Cleared
0
1,203,377
Distance Traveled
1,050,104
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,556
687
29
3
0
181,823
0
W
Ah Muzen Cab
9,694
881
60
5
0
241,740
0
L
Neith
7,609
692
31
3
0
192,887
1
L
Chaac
8,197
745
73
7
0
238,624
2
L
Bakasura
7,358
669
29
3
0
241,585
1
W
Tyr
10,587
962
49
4
0
267,459
0
L
Morgan Le Fay
8,071
734
62
6
0
195,185
0
W
Morgan Le Fay
10,346
941
74
7
0
211,834
3
W
Rama
9,707
882
65
6
0
230,085
0
W
Terra
10,008
910
10
1
0
252,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role