Player Matchup

Nemesis
Nemesis
AZN Piratte
Nemesis
Level 147
God Stats
4W - 4L
1,556 SR
Queue Stats
318W - 296L
1,638 Elo+
Party 2
Neith
Neith
CheezPizza88
Neith
Level 128
God Stats
5W - 0L
1,574 SR
Queue Stats
7W - 1L
1,730 Elo+
Party 2
Bacchus
Bacchus
Likebagel
Bacchus
Level 18
God Stats
22W - 7L
1,767 SR
Queue Stats
29W - 16L
1,614 Elo+
Party 2
Poseidon
Poseidon
Nexìc
Poseidon
Level 59
God Stats
33W - 26L
1,671 SR
Queue Stats
95W - 77L
1,570 Elo+
Party 2
Hades
Hades
captdoubloon
Hades
Level 109
God Stats
15W - 3L
1,745 SR
Queue Stats
87W - 69L
1,579 Elo+
Party 2
Team Averages
Level 92
1,663 SR
1,626 Elo+

VS

Team Averages
Level 56
1,505 SR
1,550 Elo+
Fenrir
Fenrir
Braniel6305
Fenrir
Level 16
God Stats
0W - 1L
1,558 SR
Queue Stats
15W - 12L
1,643 Elo+
Party 1
Achilles
Achilles
DeezWhatSir
Achilles
Level 124
God Stats
30W - 27L
1,491 SR
Queue Stats
217W - 220L
1,465 Elo+
Party 1
Ymir
Ymir
Inbred Turban
Ymir
Level 49
God Stats
2W - 5L
1,500 SR
Queue Stats
114W - 131L
1,482 Elo+
Party 1
Heimdallr
Heimdallr
Luiiicifer
Heimdallr
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,782 Elo+
Party 3
Hades
Hades
toxicbubbIes
Hades
Level 85
God Stats
34W - 30L
1,476 SR
Queue Stats
91W - 88L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AZN Piratte
Nemesis
15
5 / 0 / 3
9,086
606
7,646
10,769
4,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
8 / 1 / 7
8,396
560
14,500
6,522
3,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Likebagel
Bacchus
13
3 / 0 / 13
8,678
579
8,279
14,332
16,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Nexìc
Poseidon
14
5 / 3 / 10
8,824
588
11,571
7,181
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
1 / 0 / 0
8,657
577
9,224
8,905
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 7 / 1
6,710
447
4,847
17,001
6,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Achilles
DeezWhatSir
Achilles
13
0 / 0 / 0
7,194
480
6,932
17,109
12,656
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 0
5,909
394
2,275
11,329
9,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Luiiicifer
Heimdallr
9
0 / 7 / 1
5,838
389
6,622
12,573
4,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 3 / 0
6,966
464
4,239
12,294
6,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
22
Kills
4
4
Deaths
22
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AZN Piratte
Nemesis
5
0
3
6.5
L
Fenrir
1
7
1
0.21
W
8
1
7
11.5
L
Achilles
DeezWhatSir
Achilles
0
0
0
0
L
0
5
0
0
W
Bacchus
Likebagel
Bacchus
3
0
13
9.5
L
Heimdallr
Luiiicifer
Heimdallr
0
7
1
0.07
W
Poseidon
Nexìc
Poseidon
5
3
10
3.33
W
1
0
0
1
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,220
Damage
24,915
47,709
Taken
70,306
30,739
Mitigated
39,914
17,961
Healing
17,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AZN Piratte
Nemesis
7,646
4,502
0
1,698
10,769
4,511
2,119
2,217
8,552
0
66,990
L
Fenrir
4,847
783
0
3,262
17,001
6,360
0
4,995
12,006
0
37,151
W
14,500
4,558
584
2,095
6,522
3,150
2,259
1,066
5,456
0
53,249
L
Achilles
DeezWhatSir
Achilles
6,932
1,517
0
7,342
17,109
12,656
0
9,768
7,341
0
59,073
L
2,275
511
0
646
11,329
9,867
0
4,544
6,785
14,240
0
W
Bacchus
Likebagel
Bacchus
8,279
1,324
0
6,008
14,332
16,170
387
1,771
12,561
20,847
0
L
Heimdallr
Luiiicifer
Heimdallr
6,622
3,508
0
2,076
12,573
4,640
0
5,854
6,719
0
31,958
W
Poseidon
Nexìc
Poseidon
11,571
3,004
0
580
7,181
2,521
1,274
1,460
5,721
67,320
0
W
9,224
1,592
148
6,848
8,905
4,387
427
0
8,905
57,470
0
L
4,239
519
135
4,232
12,294
6,391
168
3,913
8,381
41,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,641
Gold Earned
32,617
429
Minions Killed
279
0
Camps Cleared
0
1,474,121
Distance Traveled
1,302,603
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,086
606
118
8
0
337,566
2
L
Fenrir
6,710
447
57
4
0
275,231
4
W
Neith
8,396
560
85
6
0
264,098
0
L
Achilles
7,194
480
98
7
0
284,625
3
L
Ymir
5,909
394
21
1
0
261,632
2
W
Bacchus
8,678
579
19
1
0
346,756
7
L
Heimdallr
5,838
389
46
3
0
231,171
0
W
Poseidon
8,824
588
93
6
0
282,419
0
W
Hades
8,657
577
114
8
0
243,282
4
L
Hades
6,966
464
57
4
0
249,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role