Player Matchup

Thanatos
Thanatos
Caveman42
Thanatos
Level 145
God Stats
7W - 3L
1,493 SR
Queue Stats
72W - 64L
1,551 Elo+
Party 2
Persephone
Persephone
ChillingID
Persephone
Level 148
God Stats
5W - 5L
1,820 SR
Queue Stats
42W - 27L
1,284 Elo+
Party 3
Ganesha
Ganesha
LucyFirr
Ganesha
Level 36
God Stats
1W - 0L
1,627 SR
Queue Stats
27W - 35L
1,461 Elo+
Party 2
Horus
Horus
Manace122
Horus
Level 77
God Stats
10W - 2L
1,680 SR
Queue Stats
83W - 60L
1,613 Elo+
Party 2
Chiron
Chiron
bluechewcereal
Chiron
Level 7
God Stats
6W - 2L
1,500 SR
Queue Stats
67W - 48L
1,604 Elo+
Party 3
Team Averages
Level 83
1,624 SR
1,503 Elo+

VS

Team Averages
Level 76
1,582 SR
1,519 Elo+
King Arthur
King Arthur
B0 I23I
King Arthur
Level 108
God Stats
10W - 8L
1,702 SR
Queue Stats
197W - 213L
1,437 Elo+
Party 1
Neith
Neith
B1GBILL W1GGINZ
Neith
Level 28
God Stats
8W - 8L
1,728 SR
Queue Stats
107W - 125L
1,472 Elo+
Party 1
Hercules
Hercules
FatalShot97
Hercules
Level 149
God Stats
1W - 4L
1,436 SR
Queue Stats
155W - 127L
1,619 Elo+
Party 4
Sol
Sol
GumboTG
Sol
Level 49
God Stats
0W - 1L
1,570 SR
Queue Stats
176W - 150L
1,615 Elo+
Party 4
Anubis
Anubis
the goochy123
Anubis
Level 47
God Stats
8W - 6L
1,473 SR
Queue Stats
102W - 144L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Caveman42
Thanatos
19
14 / 4 / 10
12,194
871
26,211
18,962
11,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
ChillingID
Persephone
18
4 / 3 / 13
11,296
807
23,104
13,084
6,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
LucyFirr
Ganesha
17
1 / 2 / 20
11,073
791
8,076
20,952
22,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
Manace122
Horus
18
3 / 3 / 19
11,335
810
13,064
21,887
31,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

19
10 / 1 / 9
11,999
857
16,678
13,057
6,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
B0 I23I
King Arthur
14
1 / 5 / 6
8,807
629
8,312
19,668
15,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
5 / 9 / 5
10,770
769
14,491
18,394
7,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
FatalShot97
Hercules
16
0 / 3 / 9
9,355
668
11,390
20,660
22,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
18
7 / 3 / 4
11,407
815
17,752
17,508
7,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 12 / 4
9,165
655
6,464
20,574
9,849
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
41
32
Kills
13
13
Deaths
32
71
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
B0 I23I
King Arthur
1
5
6
0.8
L
5
9
5
0.83
W
Thanatos
Caveman42
Thanatos
14
4
10
4.75
W
Persephone
ChillingID
Persephone
4
3
13
3.5
L
Hercules
FatalShot97
Hercules
0
3
9
1.5
L
Sol
7
3
4
3
W
Ganesha
LucyFirr
Ganesha
1
2
20
5.5
W
Horus
Manace122
Horus
3
3
19
4.17
W
10
1
9
14.5
L
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,133
Damage
58,409
87,942
Taken
96,804
78,254
Mitigated
63,040
37,586
Healing
19,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
B0 I23I
King Arthur
8,312
890
54
3,485
19,668
15,126
0
7,572
12,096
0
13,956
L
14,491
4,951
0
2,657
18,394
7,807
722
5,316
13,078
0
36,022
W
Thanatos
Caveman42
Thanatos
26,211
6,754
0
14,247
18,962
11,095
429
5,246
13,337
0
49,435
W
Persephone
ChillingID
Persephone
23,104
176
636
1,512
13,084
6,144
794
4,065
8,177
65,090
0
L
Hercules
FatalShot97
Hercules
11,390
2,672
0
3,783
20,660
22,508
375
7,015
13,645
0
21,493
L
Sol
17,752
7,305
0
7,735
17,508
7,750
649
4,878
12,630
48,932
5,034
W
Ganesha
LucyFirr
Ganesha
8,076
987
1,072
7,265
20,952
22,932
372
4,379
16,149
24,475
0
W
Horus
Manace122
Horus
13,064
4,544
2,621
5,074
21,887
31,267
221
4,946
16,503
0
21,272
W
16,678
9,995
1,802
3,357
13,057
6,816
4,209
3,517
9,330
0
46,024
L
6,464
166
0
2,044
20,574
9,849
189
6,399
14,175
27,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,897
Gold Earned
49,504
226
Minions Killed
221
0
Camps Cleared
0
1,485,174
Distance Traveled
1,294,746
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,807
629
9
1
0
281,358
0
L
Neith
10,770
769
51
4
0
231,389
3
W
Thanatos
12,194
871
44
3
0
288,575
0
W
Persephone
11,296
807
96
7
0
296,414
0
L
Hercules
9,355
668
25
2
0
287,007
2
L
Sol
11,407
815
84
6
0
282,387
1
W
Ganesha
11,073
791
6
0
0
303,954
0
W
Horus
11,335
810
22
2
0
304,350
0
W
Chiron
11,999
857
58
4
0
291,881
1
L
Anubis
9,165
655
52
4
0
212,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role