Player Matchup

Tyr
Tyr
 
Tyr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
CharlesPoo
Hel
Level 124
God Stats
14W - 17L
1,490 SR
Queue Stats
160W - 244L
1,389 Elo+
Party 3
Nu Wa
Nu Wa
JCroix2120
Nu Wa
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 239L
1,380 Elo+
Party 3
Nemesis
Nemesis
PorosRUs
Nemesis
Level 3
God Stats
0W - 1L
1,118 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Neith
Neith
exillio
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
Team Averages
Level 65
1,422 SR
1,454 Elo+

VS

Team Averages
Level 68
1,501 SR
1,408 Elo+
Shiva
Shiva
 
Shiva
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Hekaté666
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,373 Elo+
Party 1
Ares
Ares
Sgath018
Ares
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 70L
1,351 Elo+
Party 1
Da Ji
Da Ji
Theadrin
Da Ji
Level 153
God Stats
3W - 1L
1,766 SR
Queue Stats
172W - 188L
1,473 Elo+
Party 1
Heimdallr
Heimdallr
YaBoiGnash
Heimdallr
Level 15
God Stats
1W - 2L
1,240 SR
Queue Stats
12W - 16L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 1 / 0
6,554
437
3,767
13,586
6,774
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 2 / 0
6,682
445
1,726
5,826
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nu Wa
6
0 / 4 / 0
5,347
356
2,180
8,330
3,988
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
PorosRUs
Nemesis
9
0 / 8 / 0
5,876
392
2,437
14,136
4,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
exillio
Neith
11
0 / 4 / 0
5,966
398
7,887
8,962
3,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
1 / 1 / 0
8,862
591
6,889
9,271
6,322
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
Hekaté666
Baron Samedi
12
0 / 0 / 4
7,774
518
1,793
5,454
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
12
4 / 0 / 5
8,366
558
5,977
11,175
10,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Theadrin
Da Ji
14
11 / 0 / 2
9,036
602
13,290
9,493
4,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
YaBoiGnash
Heimdallr
12
3 / 0 / 5
7,767
518
6,708
9,078
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
35
1
Kills
19
19
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
1
0
1
W
Shiva
 
Shiva
1
1
0
1
L
0
2
0
0
W
Baron Samedi
Hekaté666
Baron Samedi
0
0
4
2
L
Nu Wa
0
4
0
0
L
Nemesis
PorosRUs
Nemesis
0
8
0
0
W
Ares
4
0
5
6.5
W
Da Ji
Theadrin
Da Ji
11
0
2
12
W
Heimdallr
YaBoiGnash
Heimdallr
3
0
5
5.5
L
Neith
exillio
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,997
Damage
34,657
50,840
Taken
44,471
21,510
Mitigated
27,780
8,506
Healing
15,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,767
460
0
3,343
13,586
6,774
0
395
13,191
0
33,022
W
Shiva
 
Shiva
6,889
1,200
0
3,893
9,271
6,322
1,058
51
9,220
0
64,272
L
1,726
103
35
1,973
5,826
2,326
69
1,398
4,428
43,352
0
W
Baron Samedi
Hekaté666
Baron Samedi
1,793
158
71
540
5,454
2,723
1,314
1,317
4,137
43,028
0
L
Nu Wa
2,180
545
0
1,170
8,330
3,988
0
2,771
5,559
11,744
0
L
Nemesis
PorosRUs
Nemesis
2,437
1,249
0
843
14,136
4,588
0
1,426
12,710
0
38,762
W
Ares
5,977
253
0
2,832
11,175
10,183
44
1,034
10,141
33,459
0
W
Da Ji
Theadrin
Da Ji
13,290
5,146
0
4,968
9,493
4,232
0
743
8,750
0
61,848
W
Heimdallr
YaBoiGnash
Heimdallr
6,708
2,703
0
3,143
9,078
4,320
3,544
761
8,317
0
46,171
L
Neith
exillio
Neith
7,887
3,079
0
1,142
8,962
3,834
0
1,780
7,182
0
41,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,425
Gold Earned
41,805
294
Minions Killed
401
0
Camps Cleared
0
1,268,181
Distance Traveled
1,380,118
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,554
437
62
4
0
294,061
1
W
Shiva
8,862
591
123
8
0
251,105
1
L
Hel
6,682
445
85
6
0
202,657
7
W
Baron Samedi
7,774
518
74
5
0
268,126
3
L
Nu Wa
5,347
356
16
1
0
194,937
1
L
Nemesis
5,876
392
61
4
0
269,690
0
W
Ares
8,366
558
29
2
0
275,216
5
W
Da Ji
9,036
602
109
7
0
330,971
6
W
Heimdallr
7,767
518
66
4
0
254,700
4
L
Neith
5,966
398
70
5
0
306,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role