Player Matchup

Ymir
Ymir
Corsnacs
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
Crian
Hercules
Level 150
God Stats
1W - 0L
1,752 SR
Queue Stats
9W - 9L
1,533 Elo+
Party 1
Aphrodite
Aphrodite
IMadeJesusF6
Aphrodite
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,179 Elo+
Party 1
Ao Kuang
Ao Kuang
OliverRoman
Ao Kuang
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Rama
Rama
Venzori
Rama
Level 154
God Stats
1W - 0L
1,630 SR
Queue Stats
12W - 10L
1,580 Elo+
Party 1
Team Averages
Level 71
1,576 SR
1,458 Elo+

VS

Team Averages
Level 60
1,575 SR
1,413 Elo+
Artio
Artio
BigTom10
Artio
Level 48
God Stats
0W - 1L
1,856 SR
Queue Stats
53W - 70L
1,442 Elo+
Party 2
Nike
Nike
CaptainNott
Nike
Level 16
God Stats
1W - 3L
1,627 SR
Queue Stats
9W - 22L
1,307 Elo+
Party 2
Agni
Agni
JPMags
Agni
Level 106
God Stats
0W - 1L
1,307 SR
Queue Stats
82W - 103L
1,466 Elo+
Party 2
Baron Samedi
Baron Samedi
RiSimp
Baron Samedi
Level 100
God Stats
20W - 21L
1,575 SR
Queue Stats
57W - 60L
1,487 Elo+
Party 2
Chiron
Chiron
elyogidar
Chiron
Level 28
God Stats
1W - 2L
1,512 SR
Queue Stats
19W - 34L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 1 / 9
6,983
698
4,177
9,553
8,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
Crian
Hercules
15
5 / 0 / 9
7,907
791
13,038
10,721
9,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
IMadeJesusF6
Aphrodite
14
1 / 0 / 8
7,225
723
5,145
7,371
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
OliverRoman
Ao Kuang
15
4 / 1 / 3
8,169
817
6,237
8,634
6,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rama
Venzori
Rama
14
6 / 0 / 5
8,019
802
11,344
7,283
3,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BigTom10
Artio
12
1 / 1 / 1
7,031
703
6,213
13,107
11,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
0 / 2 / 1
6,446
645
6,126
8,395
5,892
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
JPMags
Agni
13
0 / 4 / 0
6,791
679
7,552
9,535
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baron Samedi
RiSimp
Baron Samedi
12
1 / 6 / 1
6,599
660
6,689
10,698
5,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
elyogidar
Chiron
12
0 / 4 / 1
6,628
663
6,113
8,528
3,964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
17
Kills
2
2
Deaths
17
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artio
BigTom10
Artio
1
1
1
1.5
L
0
2
1
0.25
W
Ymir
1
1
9
5.5
W
Hercules
Crian
Hercules
5
0
9
9.5
W
Aphrodite
IMadeJesusF6
Aphrodite
1
0
8
5
L
Agni
JPMags
Agni
0
4
0
0
W
Ao Kuang
OliverRoman
Ao Kuang
4
1
3
5.5
L
Baron Samedi
RiSimp
Baron Samedi
1
6
1
0.25
W
Rama
Venzori
Rama
6
0
5
8.5
L
Chiron
elyogidar
Chiron
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,941
Damage
32,693
43,562
Taken
50,263
32,125
Mitigated
31,237
22,272
Healing
11,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
BigTom10
Artio
6,213
771
1,592
4,892
13,107
11,836
0
3,173
9,934
11,171
0
L
6,126
766
0
247
8,395
5,892
0
2,455
5,940
0
17,589
W
Ymir
4,177
816
0
0
9,553
8,102
0
3,443
6,110
10,548
0
W
Hercules
Crian
Hercules
13,038
3,658
0
4,389
10,721
9,622
149
4,670
6,051
0
24,792
W
Aphrodite
IMadeJesusF6
Aphrodite
5,145
770
6,087
5,869
7,371
4,323
0
5,000
2,371
27,181
0
L
Agni
JPMags
Agni
7,552
632
0
617
9,535
4,070
0
2,326
7,209
24,044
0
W
Ao Kuang
OliverRoman
Ao Kuang
6,237
1,831
1,266
2,991
8,634
6,469
571
3,047
5,587
26,636
0
L
Baron Samedi
RiSimp
Baron Samedi
6,689
391
1,209
1,252
10,698
5,475
0
3,704
6,994
18,796
0
W
Rama
Venzori
Rama
11,344
6,749
0
1,670
7,283
3,609
661
4,294
2,989
0
24,501
L
Chiron
elyogidar
Chiron
6,113
2,297
376
1,446
8,528
3,964
0
3,901
4,627
0
18,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,303
Gold Earned
33,495
173
Minions Killed
160
0
Camps Cleared
0
963,624
Distance Traveled
924,333
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,031
703
13
1
0
218,905
2
L
Nike
6,446
645
35
4
0
169,714
0
W
Ymir
6,983
698
13
1
0
135,638
0
W
Hercules
7,907
791
32
3
0
224,316
4
W
Aphrodite
7,225
723
51
5
0
204,439
0
L
Agni
6,791
679
49
5
0
190,440
0
W
Ao Kuang
8,169
817
38
4
0
199,320
1
L
Baron Samedi
6,599
660
27
3
0
166,416
0
W
Rama
8,019
802
39
4
0
199,911
1
L
Chiron
6,628
663
36
4
0
178,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role