Player Matchup

Bastet
Bastet
 
Bastet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DeadlyKruton
Thanatos
Level 125
God Stats
3W - 0L
1,477 SR
Queue Stats
196W - 161L
1,552 Elo+
Party 1
King Arthur
King Arthur
Nazer1
King Arthur
Level 24
God Stats
3W - 2L
1,449 SR
Queue Stats
112W - 88L
1,511 Elo+
Party 1
Terra
Terra
Novaskittles
Terra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 43L
1,568 Elo+
Party 1
Hou Yi
Hou Yi
Tremellia
Hou Yi
Level 29
God Stats
3W - 1L
1,757 SR
Queue Stats
117W - 91L
1,496 Elo+
Party 1
Team Averages
Level 66
1,536 SR
1,525 Elo+

VS

Team Averages
Level 68
1,465 SR
1,295 Elo+
Hera
Hera
PBTonyGates
Hera
Level 29
God Stats
1W - 2L
1,705 SR
Queue Stats
20W - 27L
1,423 Elo+
Solo
Hercules
Hercules
TTV_LaughinAces
Hercules
Level 107
God Stats
0W - 2L
1,302 SR
Queue Stats
3W - 11L
1,125 Elo+
Party 2
Charybdis
Charybdis
TheMuzzinator37
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,188 Elo+
Party 2
Horus
Horus
TheeMadTurtle
Horus
Level 118
God Stats
4W - 4L
1,319 SR
Queue Stats
81W - 93L
1,449 Elo+
Solo
Tyr
Tyr
ttv_veggieee90
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
6 / 2 / 18
14,772
671
26,924
36,139
25,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
DeadlyKruton
Thanatos
20
7 / 4 / 18
14,371
653
37,084
31,158
31,239
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Nazer1
King Arthur
20
7 / 7 / 16
14,331
651
24,761
43,290
71,433
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
2 / 5 / 24
13,395
609
17,455
39,462
73,874
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Hou Yi
Tremellia
Hou Yi
20
6 / 2 / 19
14,625
665
31,217
21,842
14,987
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 13
13,142
597
41,568
16,058
8,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
20
2 / 5 / 13
13,552
616
21,492
35,753
52,531
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
TheMuzzinator37
Charybdis
20
9 / 5 / 6
14,811
673
41,315
25,913
16,192
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
3 / 5 / 12
14,645
666
27,882
39,791
62,923
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 9 / 8
12,112
551
15,025
39,781
52,256
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
71
28
Kills
19
20
Deaths
29
95
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
2
18
7.5
W
Thanatos
DeadlyKruton
Thanatos
7
4
18
4
W
King Arthur
Nazer1
King Arthur
7
7
16
2.14
W
2
5
24
2.8
L
3
5
13
1.9
L
Hercules
2
5
13
1.7
L
Charybdis
TheMuzzinator37
Charybdis
9
5
6
2.4
L
3
5
12
1.8
W
Hou Yi
Tremellia
Hou Yi
6
2
19
7.75
L
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,441
Damage
147,282
171,891
Taken
157,296
216,870
Mitigated
192,655
94,316
Healing
54,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
26,924
8,515
5,032
13,519
36,139
25,337
3,591
8,021
28,118
46
60,813
W
Thanatos
DeadlyKruton
Thanatos
37,084
10,695
2,279
18,950
31,158
31,239
1,816
6,133
25,025
100
77,247
W
King Arthur
Nazer1
King Arthur
24,761
1,958
1,170
1,542
43,290
71,433
260
11,907
30,233
233
38,113
W
17,455
3,893
30,169
15,335
39,462
73,874
430
11,657
27,805
26,428
0
L
41,568
10,691
3,838
1,420
16,058
8,753
35
1,937
14,121
68,159
0
L
Hercules
21,492
5,268
3,448
8,422
35,753
52,531
581
4,067
31,686
148
43,339
L
Charybdis
TheMuzzinator37
Charybdis
41,315
20,765
2,608
3,849
25,913
16,192
3,811
3,129
22,784
81
77,429
L
27,882
8,777
11,031
13,002
39,791
62,923
293
4,468
35,323
3,063
39,719
W
Hou Yi
Tremellia
Hou Yi
31,217
12,584
2,441
3,879
21,842
14,987
3,432
7,322
14,520
0
74,635
L
15,025
2,221
1,915
4,634
39,781
52,256
296
4,233
35,548
180
25,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,494
Gold Earned
68,262
225
Minions Killed
243
0
Camps Cleared
0
2,061,439
Distance Traveled
1,925,823
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,772
671
52
2
0
477,486
0
W
Thanatos
14,371
653
65
3
0
434,490
0
W
King Arthur
14,331
651
20
1
0
381,688
1
W
Terra
13,395
609
12
1
0
371,118
0
L
Hera
13,142
597
53
2
0
409,887
5
L
Hercules
13,552
616
36
2
0
397,566
1
L
Charybdis
14,811
673
104
5
0
340,501
0
L
Horus
14,645
666
33
2
0
377,532
1
W
Hou Yi
14,625
665
76
3
0
396,657
1
L
Tyr
12,112
551
17
1
0
400,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role