Player Matchup

Merlin
Merlin
GURNTBURGER
Merlin
Level 83
God Stats
1W - 1L
1,740 SR
Queue Stats
42W - 46L
1,459 Elo+
Party 2
Cliodhna
Cliodhna
PXJY
Cliodhna
Level 125
God Stats
10W - 5L
1,619 SR
Queue Stats
130W - 136L
1,507 Elo+
Party 2
Horus
Horus
Safee_11
Horus
Level 109
God Stats
23W - 16L
1,541 SR
Queue Stats
404W - 404L
1,494 Elo+
Party 1
Cu Chulainn
Cu Chulainn
deadlyseeker112
Cu Chulainn
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 106L
1,482 Elo+
Party 2
Freya
Freya
kellstacks
Freya
Level 126
God Stats
6W - 5L
1,670 SR
Queue Stats
584W - 616L
1,445 Elo+
Party 1
Team Averages
Level 99
1,614 SR
1,478 Elo+

VS

Team Averages
Level 118
1,628 SR
1,465 Elo+
Sylvanus
Sylvanus
Light Of Da Wae
Sylvanus
Level 86
God Stats
8W - 9L
1,452 SR
Queue Stats
210W - 231L
1,409 Elo+
Party 3
Chernobog
Chernobog
ManyFaceDemon
Chernobog
Level 109
God Stats
8W - 0L
1,929 SR
Queue Stats
50W - 58L
1,479 Elo+
Solo
Fenrir
Fenrir
Reishi
Fenrir
Level 130
God Stats
10W - 8L
1,546 SR
Queue Stats
170W - 166L
1,477 Elo+
Party 3
Ra
Ra
Roarzilla198
Ra
Level 116
God Stats
12W - 9L
1,446 SR
Queue Stats
170W - 134L
1,494 Elo+
Solo
Guan Yu
Guan Yu
da9thdocter
Guan Yu
Level 149
God Stats
3W - 0L
1,769 SR
Queue Stats
138W - 147L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
2 / 6 / 0
11,291
470
15,317
17,473
7,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
PXJY
Cliodhna
19
1 / 4 / 1
12,132
506
10,942
19,924
10,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
Safee_11
Horus
16
3 / 5 / 4
10,687
445
18,986
24,196
14,918
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
deadlyseeker112
Cu Chulainn
16
0 / 6 / 1
10,896
454
11,699
23,856
16,165
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
20
6 / 4 / 4
13,148
548
21,813
24,597
10,446
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
0 / 4 / 10
10,392
433
10,723
31,085
30,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chernobog
ManyFaceDemon
Chernobog
2
0 / 2 / 0
6,317
263
392
2,323
322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
Reishi
Fenrir
20
13 / 3 / 2
12,950
540
18,223
27,062
13,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
5 / 3 / 8
12,913
538
18,874
20,840
10,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
da9thdocter
Guan Yu
20
7 / 0 / 12
12,836
535
19,338
26,257
37,450
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
12
Kills
25
25
Deaths
12
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
6
0
0.33
W
Sylvanus
0
4
10
1.25
W
Chernobog
ManyFaceDemon
Chernobog
0
2
0
0
L
Cliodhna
PXJY
Cliodhna
1
4
1
0.38
W
Fenrir
Reishi
Fenrir
13
3
2
4.67
W
5
3
8
3
L
Horus
Safee_11
Horus
3
5
4
1
W
Guan Yu
da9thdocter
Guan Yu
7
0
12
13
L
Cu Chulainn
deadlyseeker112
Cu Chulainn
0
6
1
0.08
L
Freya
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,757
Damage
67,550
110,046
Taken
107,567
58,830
Mitigated
92,877
34,255
Healing
36,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
15,317
1,129
0
3,006
17,473
7,237
493
9,293
8,081
115,123
0
W
Sylvanus
10,723
1,929
4,517
6,180
31,085
30,784
323
13,965
16,690
49,279
0
W
Chernobog
ManyFaceDemon
Chernobog
392
300
0
417
2,323
322
0
707
1,550
0
3,402
L
Cliodhna
PXJY
Cliodhna
10,942
1,652
0
7,716
19,924
10,064
0
4,058
15,806
0
134,301
W
Fenrir
Reishi
Fenrir
18,223
5,169
0
2,232
27,062
13,846
1,608
9,402
17,428
43
96,313
W
18,874
1,204
4,564
7,673
20,840
10,475
1,442
8,899
11,877
126,721
0
L
Horus
Safee_11
Horus
18,986
7,188
650
3,825
24,196
14,918
193
5,619
18,577
0
67,763
W
Guan Yu
da9thdocter
Guan Yu
19,338
3,834
2,115
9,198
26,257
37,450
206
3,508
22,749
153
97,891
L
Cu Chulainn
deadlyseeker112
Cu Chulainn
11,699
2,581
0
7,198
23,856
16,165
346
3,941
19,872
0
89,279
L
Freya
21,813
6,973
0
11,860
24,597
10,446
63
6,583
17,917
102,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,154
Gold Earned
55,408
732
Minions Killed
555
0
Camps Cleared
0
2,195,119
Distance Traveled
1,920,632
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,291
470
174
7
0
407,136
0
W
Sylvanus
10,392
433
57
2
0
403,276
2
W
Chernobog
6,317
263
5
0
0
42,415
0
L
Cliodhna
12,132
506
163
7
0
511,778
0
W
Fenrir
12,950
540
125
5
0
503,255
3
W
Ra
12,913
538
197
8
0
437,127
3
L
Horus
10,687
445
77
3
0
410,210
1
W
Guan Yu
12,836
535
171
7
0
534,559
7
L
Cu Chulainn
10,896
454
150
6
0
441,474
0
L
Freya
13,148
548
168
7
0
424,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role