Player Matchup

Thor
Thor
HiirezlicksPP
Thor
Level 12
God Stats
4W - 1L
1,727 SR
Queue Stats
26W - 15L
1,578 Elo+
Party 2
Raijin
Raijin
SmallPPBigEgo
Raijin
Level 146
God Stats
5W - 8L
1,412 SR
Queue Stats
378W - 363L
1,570 Elo+
Party 2
Odin
Odin
TheMeatScepter
Odin
Level 125
God Stats
2W - 5L
1,492 SR
Queue Stats
581W - 554L
1,579 Elo+
Party 2
Team Averages
Level 94
1,544 SR
1,576 Elo+

VS

Team Averages
Level 45
1,472 SR
1,433 Elo+
Ymir
Ymir
LETSGETSOME18
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,215 Elo+
Party 1
Hachiman
Hachiman
Ventrificus
Hachiman
Level 26
God Stats
1W - 0L
1,417 SR
Queue Stats
9W - 3L
1,672 Elo+
Party 1
Thoth
Thoth
XDshooter007
Thoth
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 14L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 5
9,423
857
13,134
5,827
2,764
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
5 / 2 / 11
8,574
779
10,167
8,520
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 3 / 13
7,950
723
4,739
12,461
8,978
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,271
570
3,181
9,853
9,821
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Ventrificus
Hachiman
10
3 / 7 / 2
7,556
687
5,641
10,529
3,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 7 / 3
8,115
738
4,589
11,079
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
17
Kills
5
6
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
11
1
5
13.5
W
0
3
3
0.5
L
5
2
11
5.25
L
1
3
13
2.5
W
Hachiman
Ventrificus
Hachiman
3
7
2
0.57
W
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,040
Damage
13,411
26,808
Taken
31,461
15,350
Mitigated
15,628
4,279
Healing
2,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,134
2,222
0
0
5,827
2,764
0
1,722
4,105
0
28,322
W
3,181
396
0
807
9,853
9,821
0
3,920
5,933
8,931
0
L
10,167
1,012
0
1,187
8,520
3,608
472
3,523
4,997
34,260
0
L
4,739
889
318
2,774
12,461
8,978
531
3,139
9,322
0
15,796
W
Hachiman
Ventrificus
Hachiman
5,641
3,416
0
542
10,529
3,100
0
3,450
7,079
0
17,270
W
4,589
233
0
1,270
11,079
2,707
0
2,867
8,212
18,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,947
Gold Earned
21,942
118
Minions Killed
69
7
Camps Cleared
2
601,827
Distance Traveled
460,140
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,423
857
37
3
2
206,702
2
W
Ymir
6,271
570
10
1
1
143,366
0
L
Raijin
8,574
779
57
5
3
182,380
0
L
Odin
7,950
723
24
2
2
212,745
1
W
Hachiman
7,556
687
25
2
0
152,956
0
W
Thoth
8,115
738
34
3
1
163,818
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role