Player Matchup

Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
SilentWhale
Ymir
Level 52
God Stats
348W - 313L
1,576 SR
Queue Stats
406W - 386L
1,494 Elo+
Solo
Anhur
Anhur
ZambiePig
Anhur
Level 29
God Stats
26W - 19L
1,583 SR
Queue Stats
133W - 136L
1,462 Elo+
Party 2
Ao Kuang
Ao Kuang
ZambiePug
Ao Kuang
Level 67
God Stats
3W - 4L
1,532 SR
Queue Stats
204W - 215L
1,461 Elo+
Party 2
Janus
Janus
dire69
Janus
Level 66
God Stats
1W - 2L
1,679 SR
Queue Stats
83W - 78L
1,440 Elo+
Party 3
Team Averages
Level 68
1,574 SR
1,471 Elo+

VS

Team Averages
Level 60
1,462 SR
1,409 Elo+
Medusa
Medusa
COLEREX
Medusa
Level 49
God Stats
5W - 4L
1,594 SR
Queue Stats
36W - 44L
1,508 Elo+
Party 1
Hades
Hades
GSWarhawk
Hades
Level 61
God Stats
1W - 1L
1,318 SR
Queue Stats
49W - 70L
1,447 Elo+
Party 1
Cerberus
Cerberus
Shurgatal
Cerberus
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 48L
1,333 Elo+
Solo
Skadi
Skadi
howsthatfeel
Skadi
Level 112
God Stats
11W - 12L
1,526 SR
Queue Stats
75W - 88L
1,402 Elo+
Party 1
Loki
Loki
z0mbie slayer66
Loki
Level 34
God Stats
3W - 8L
1,373 SR
Queue Stats
45W - 63L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
4 / 3 / 2
12,195
508
19,303
30,765
39,213
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
0 / 9 / 1
9,052
377
5,670
26,505
26,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
ZambiePig
Anhur
18
3 / 4 / 4
11,714
488
12,525
17,150
6,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ao Kuang
ZambiePug
Ao Kuang
18
3 / 5 / 4
11,167
465
7,777
27,991
13,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
dire69
Janus
17
1 / 5 / 4
10,830
451
14,099
14,347
6,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
COLEREX
Medusa
20
4 / 3 / 9
13,687
570
22,600
19,580
9,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
GSWarhawk
Hades
20
7 / 0 / 10
14,270
595
23,375
21,007
16,770
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Shurgatal
Cerberus
17
5 / 2 / 16
12,877
537
10,021
21,794
26,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 3 / 10
12,903
538
21,520
19,514
10,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 3 / 12
12,725
530
11,949
17,145
8,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
83
11
Kills
26
26
Deaths
11
15
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
3
2
1.67
W
Medusa
COLEREX
Medusa
4
3
9
2.83
W
Hades
GSWarhawk
Hades
7
0
10
12
W
Cerberus
Shurgatal
Cerberus
5
2
16
6.5
L
0
9
1
0.06
L
Anhur
ZambiePig
Anhur
3
4
4
1.25
L
Ao Kuang
ZambiePug
Ao Kuang
3
5
4
1
L
Janus
dire69
Janus
1
5
4
0.6
W
4
3
10
3
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,374
Damage
89,465
116,758
Taken
99,040
92,650
Mitigated
71,905
31,590
Healing
50,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
19,303
1,272
0
10,710
30,765
39,213
0
11,487
19,278
689
92,958
W
Medusa
COLEREX
Medusa
22,600
11,653
200
9,888
19,580
9,725
6,425
3,323
16,225
0
130,973
W
Hades
GSWarhawk
Hades
23,375
5,532
2,632
14,684
21,007
16,770
1,445
5,568
15,320
112,027
0
W
Cerberus
Shurgatal
Cerberus
10,021
908
848
7,521
21,794
26,534
104
8,055
12,036
33,902
0
L
5,670
856
0
2,213
26,505
26,916
0
6,964
19,541
36,810
0
L
Anhur
ZambiePig
Anhur
12,525
6,394
0
5,027
17,150
6,980
3,030
2,114
15,036
47
85,897
L
Ao Kuang
ZambiePug
Ao Kuang
7,777
2,037
0
10,965
27,991
13,376
1,360
8,206
19,785
107,060
0
L
Janus
dire69
Janus
14,099
493
107
2,568
14,347
6,165
182
4,625
9,722
86,506
0
W
21,520
10,059
796
4,967
19,514
10,131
6,645
6,792
12,388
0
117,252
W
11,949
2,370
0
8,615
17,145
8,745
894
5,942
10,948
0
89,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,958
Gold Earned
66,462
616
Minions Killed
674
0
Camps Cleared
0
2,250,857
Distance Traveled
2,271,638
42
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,195
508
133
6
0
519,388
3
W
Medusa
13,687
570
149
6
0
443,208
9
W
Hades
14,270
595
185
8
0
444,145
3
W
Cerberus
12,877
537
51
2
0
459,337
5
L
Ymir
9,052
377
47
2
0
416,812
7
L
Anhur
11,714
488
152
6
0
423,278
5
L
Ao Kuang
11,167
465
141
6
0
423,357
14
L
Janus
10,830
451
143
6
0
468,022
13
W
Skadi
12,903
538
169
7
0
416,130
10
W
Loki
12,725
530
120
5
0
508,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role