Player Matchup

Shiva
Shiva
Blitz80six
Shiva
Level 158
God Stats
7W - 2L
1,802 SR
Queue Stats
40W - 43L
1,515 Elo+
Party 2
Ra
Ra
FAL MIND
Ra
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 34L
1,523 Elo+
Party 2
Ne Zha
Ne Zha
PrincelyAmoeba
Ne Zha
Level 145
God Stats
3W - 8L
1,302 SR
Queue Stats
89W - 71L
1,556 Elo+
Solo
Ishtar
Ishtar
RMF1294
Ishtar
Level 159
God Stats
1W - 4L
1,519 SR
Queue Stats
41W - 40L
1,535 Elo+
Party 2
Athena
Athena
doobist69
Athena
Level 160
God Stats
0W - 1L
1,271 SR
Queue Stats
40W - 41L
1,516 Elo+
Party 2
Team Averages
Level 155
1,479 SR
1,529 Elo+

VS

Team Averages
Level 119
1,603 SR
1,552 Elo+
Atlas
Atlas
ABRAXASAMAEL
Atlas
Level 123
God Stats
9W - 12L
1,475 SR
Queue Stats
957W - 957L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
AlightDust3222
Baron Samedi
Level 122
God Stats
11W - 5L
1,583 SR
Queue Stats
177W - 168L
1,537 Elo+
Party 1
Loki
Loki
OGDumbo007
Loki
Level 117
God Stats
7W - 2L
1,739 SR
Queue Stats
205W - 188L
1,569 Elo+
Party 1
Danzaburou
Danzaburou
SevenSeven8778
Danzaburou
Level 119
God Stats
8W - 9L
1,744 SR
Queue Stats
487W - 476L
1,586 Elo+
Party 1
King Arthur
King Arthur
shocky256
King Arthur
Level 112
God Stats
13W - 23L
1,474 SR
Queue Stats
109W - 109L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
18
5 / 4 / 5
10,968
686
15,151
26,339
30,537
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
3 / 4 / 3
12,257
766
15,154
16,659
9,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 5 / 6
10,559
660
15,718
17,418
8,946
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ishtar
RMF1294
Ishtar
18
2 / 6 / 8
10,853
678
12,311
16,388
7,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
doobist69
Athena
17
3 / 3 / 7
11,053
691
10,735
22,367
27,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 12
10,997
687
13,715
24,003
33,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
AlightDust3222
Baron Samedi
19
3 / 3 / 12
11,512
720
15,233
15,159
8,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
8 / 4 / 7
12,552
785
12,273
16,483
8,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
SevenSeven8778
Danzaburou
20
9 / 0 / 9
13,521
845
24,693
14,464
8,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

King Arthur
shocky256
King Arthur
17
1 / 4 / 13
10,358
647
12,037
20,763
16,771
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
75
16
Kills
22
22
Deaths
16
29
Assists
53
Player
Kills
Deaths
Assists
KDA
W
1
5
12
1.4
W
Baron Samedi
AlightDust3222
Baron Samedi
3
3
12
3
L
Shiva
5
4
5
1.88
L
3
4
3
1.13
W
8
4
7
2.88
L
3
5
6
1.2
L
Ishtar
RMF1294
Ishtar
2
6
8
1
W
Danzaburou
SevenSeven8778
Danzaburou
9
0
9
13.5
L
Athena
doobist69
Athena
3
3
7
2.17
W
King Arthur
shocky256
King Arthur
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,069
Damage
77,951
99,171
Taken
90,872
83,779
Mitigated
75,165
15,263
Healing
27,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,715
5,269
0
3,289
24,003
33,180
114
5,299
18,704
29,299
0
W
Baron Samedi
AlightDust3222
Baron Samedi
15,233
1,415
6,340
5,042
15,159
8,309
1,300
4,200
10,959
42,980
0
L
Shiva
15,151
2,218
462
1,150
26,339
30,537
37
8,152
18,187
34
33,957
L
15,154
1,673
998
4,022
16,659
9,141
1,017
3,351
13,308
65,434
0
W
12,273
1,184
0
1,294
16,483
8,170
382
7,187
9,296
0
58,597
L
15,718
2,258
0
2,627
17,418
8,946
0
5,426
11,992
0
32,718
L
Ishtar
RMF1294
Ishtar
12,311
6,046
0
975
16,388
7,947
3,021
4,874
11,514
0
43,764
W
Danzaburou
SevenSeven8778
Danzaburou
24,693
14,012
0
7,800
14,464
8,735
1,906
5,405
9,059
0
78,863
L
Athena
doobist69
Athena
10,735
1,515
2,287
2,742
22,367
27,208
29
7,145
15,222
25,263
0
W
King Arthur
shocky256
King Arthur
12,037
1,754
0
3,650
20,763
16,771
491
3,832
16,931
0
26,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,690
Gold Earned
58,940
286
Minions Killed
334
0
Camps Cleared
0
1,538,179
Distance Traveled
1,647,263
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,997
687
21
1
0
318,602
3
W
Baron Samedi
11,512
720
73
5
0
292,566
1
L
Shiva
10,968
686
29
2
0
293,041
2
L
Ra
12,257
766
118
7
0
304,639
0
W
Loki
12,552
785
89
6
0
354,657
1
L
Ne Zha
10,559
660
34
2
0
301,102
1
L
Ishtar
10,853
678
82
5
0
303,541
2
W
Danzaburou
13,521
845
116
7
0
343,724
3
L
Athena
11,053
691
23
1
0
335,856
5
W
King Arthur
10,358
647
35
2
0
337,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role